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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Nova Sorc: Has Anyone Calculated "the" Mang Song B > D2:R
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Feb 3 2024 05:18pm
Quote (icnirac @ Feb 3 2024 10:05pm)
The only thing thats weird is that u think u know better then everyone and bashing down on everyone that seems to have an opinion different from you or wanting to test something. Yet u haven't presented a single thing more then ur subjective thoughts. The youtube guy actually presented a dmg chart, he presented facts on how it looks so he contributed to the discussion. You haven't contributed with a single thing here.

And for the record no one has said mangs is better then self wield, all we said was it looked interesting and wanted to test it so we could see if it was any good.

Personally I think Mangs can be great dmg wise but the fact that ur merc cant have the insight/cure/prayer combo makes it a lot weaker then self wield infinity builds. Its a cool alternate build tho.


way to change your tune ;)

did you read the youtube comment i sent to you on your video? ofc there is "contribution" on yt and here.

vets who are good at this game know holding infinity + insight on merc is the best d2 or d2r because:

holding infinity:
lower elemental damage - listed nova damage
-55 light -- only works if your holding it on the character the merc does not add anything..
instant conviction aura prop on monsters
your using es so you need meditation for mana pool so you give that to the merc
(this is the most common es + nova setup in the entire game)

mang:
slightly higher listed damage - listed damage
wait for conviction on monsters
no mana regen because your not using insight on merc
mana will drain faster so drink those mana pots
the setup requires that you use that staff that is hard to find and can only be found on ladder

take away:
even with lower listed damage the neg light res does more damage on monster hp, you can handle a greater number of monsters with higher base resistances. now i run bots and that staff is still hard to find botting 24/7 and its just not that good. i can find bers all day but that staff maybe 3-5 a ladder with best effort. infinity is easier to find, more adaptable because i can make it and put it in a low str polearm (scythe)

nova already drains a high mana pool 4000-5000 fast now add tanking damage from es without insight it will drain very fast as in the video if you saw it. if you do have insight on the merc and your holding infinity you will still tank damage but you will refill mana nearly instantly.

everyone who has played a sorc for the last 24 years knows that holding infinity and merc with insight is the most tried and true way of going about es nova. even with new runewords out some things about d2 / d2r did not change much. the staff and build is not used because there is better cheaper more adaptable alternatives.
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Feb 4 2024 04:36am
Quote (WiseWolf @ Feb 4 2024 12:18am)
way to change your tune ;)

did you read the youtube comment i sent to you on your video? ofc there is "contribution" on yt and here.

vets who are good at this game know holding infinity + insight on merc is the best d2 or d2r because:

holding infinity:
lower elemental damage - listed nova damage
-55 light -- only works if your holding it on the character the merc does not add anything..
instant conviction aura prop on monsters
your using es so you need meditation for mana pool so you give that to the merc
(this is the most common es + nova setup in the entire game)

mang:
slightly higher listed damage - listed damage
wait for conviction on monsters
no mana regen because your not using insight on merc
mana will drain faster so drink those mana pots
the setup requires that you use that staff that is hard to find and can only be found on ladder

take away:
even with lower listed damage the neg light res does more damage on monster hp, you can handle a greater number of monsters with higher base resistances. now i run bots and that staff is still hard to find botting 24/7 and its just not that good. i can find bers all day but that staff maybe 3-5 a ladder with best effort. infinity is easier to find, more adaptable because i can make it and put it in a low str polearm (scythe)

nova already drains a high mana pool 4000-5000 fast now add tanking damage from es without insight it will drain very fast as in the video if you saw it. if you do have insight on the merc and your holding infinity you will still tank damage but you will refill mana nearly instantly.

everyone who has played a sorc for the last 24 years knows that holding infinity and merc with insight is the most tried and true way of going about es nova. even with new runewords out some things about d2 / d2r did not change much. the staff and build is not used because there is better cheaper more adaptable alternatives.


Its so hard have an conversation with you when you keep on being silly all the time. Im still only me and i dont know what u mean with the tone has changed.

I still havent tested it enough but I feel for 8players if ur doing baalruns u have to pop some pots when u kill baal due to his mana burn else I think the mana regen are fast enough with mangs, not potions needed. I mean u have like 4k mana with insane regen, its enough for sure. But all in all the infinity/cure/prayer merc is godly for an ES sorc and u cant have that with mangs.

I find this part very interesting since. "even with lower listed damage the neg light res does more damage on monster hp, you can handle a greater number of monsters with higher base resistances." Check this chart.

https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fgae30o70523b1.png%3Fwidth%3D1720%26format%3Dpng%26auto%3Dwebp%26s%3Dd7e402d9f4ccbf34e853ec31740c865c0f750728

u can see that mangs actually do more dmg to any resistance. Only time infinity does more dmg is vs immune but the dmg difference isnt that big 14,4k vs 13,1k. So dmg wise Mangs does better dmg vs everything except immunes but I still don't think its worth it since self wield kills fast enough and u have the infinity/prayer/cure merc available. Mb if u play on low player difficulties like p1-p3 mangs can be worth it since u kill stuff faster and u dont have to worry about survivability.
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Feb 4 2024 01:14pm
Quote (WiseWolf @ Feb 4 2024 12:18am)
way to change your tune ;)

did you read the youtube comment i sent to you on your video? ofc there is "contribution" on yt and here.

vets who are good at this game know holding infinity + insight on merc is the best d2 or d2r because:

holding infinity:
lower elemental damage - listed nova damage
-55 light -- only works if your holding it on the character the merc does not add anything..
instant conviction aura prop on monsters
your using es so you need meditation for mana pool so you give that to the merc
(this is the most common es + nova setup in the entire game)

mang:
slightly higher listed damage - listed damage
wait for conviction on monsters
no mana regen because your not using insight on merc
mana will drain faster so drink those mana pots
the setup requires that you use that staff that is hard to find and can only be found on ladder

take away:
even with lower listed damage the neg light res does more damage on monster hp, you can handle a greater number of monsters with higher base resistances. now i run bots and that staff is still hard to find botting 24/7 and its just not that good. i can find bers all day but that staff maybe 3-5 a ladder with best effort. infinity is easier to find, more adaptable because i can make it and put it in a low str polearm (scythe)

nova already drains a high mana pool 4000-5000 fast now add tanking damage from es without insight it will drain very fast as in the video if you saw it. if you do have insight on the merc and your holding infinity you will still tank damage but you will refill mana nearly instantly.

everyone who has played a sorc for the last 24 years knows that holding infinity and merc with insight is the most tried and true way of going about es nova. even with new runewords out some things about d2 / d2r did not change much. the staff and build is not used because there is better cheaper more adaptable alternatives.


Anyone who argues with this summary is an total idiot.

If you wanna play a fun build with mang song then be my guest, i love to try a new setup like everyone else but dont pretend like you re-invented the wheel in a 20 year old game.
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Joined: Oct 23 2009
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Feb 6 2024 04:31pm
Quote (icnirac @ Feb 4 2024 10:36am)
Its so hard have an conversation with you when you keep on being silly all the time. Im still only me and i dont know what u mean with the tone has changed.

I still havent tested it enough but I feel for 8players if ur doing baalruns u have to pop some pots when u kill baal due to his mana burn else I think the mana regen are fast enough with mangs, not potions needed. I mean u have like 4k mana with insane regen, its enough for sure. But all in all the infinity/cure/prayer merc is godly for an ES sorc and u cant have that with mangs.

I find this part very interesting since. "even with lower listed damage the neg light res does more damage on monster hp, you can handle a greater number of monsters with higher base resistances." Check this chart.

https://www.reddit.com/media?url=https%3A%2F%2Fpreview.redd.it%2Fgae30o70523b1.png%3Fwidth%3D1720%26format%3Dpng%26auto%3Dwebp%26s%3Dd7e402d9f4ccbf34e853ec31740c865c0f750728

u can see that mangs actually do more dmg to any resistance. Only time infinity does more dmg is vs immune but the dmg difference isnt that big 14,4k vs 13,1k. So dmg wise Mangs does better dmg vs everything except immunes but I still don't think its worth it since self wield kills fast enough and u have the infinity/prayer/cure merc available. Mb if u play on low player difficulties like p1-p3 mangs can be worth it since u kill stuff faster and u dont have to worry about survivability.




wow your still arguing lol and you actually linked to reddit - remember i told you reddit is for the mentally disabled?

effective damage (infinity es + merc insight) > higher damage (mang + merc infinity)

the damage with mang is higher but the setup has less neg res so but after the monster is attacked the damage is lower due to less neg light res. the infinity + merc insight is lower damage but actually does higher damage due to the higher neg res. also since this is elemental damage its not "dps", firewall can be dps if you stand in it but not nova.

trash bro total trash

This post was edited by WiseWolf on Feb 6 2024 04:39pm
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Mar 1 2024 08:42pm
I love this thread. New ideas are always welcome :)
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