Quote (Voyaging @ Mar 21 2012 05:13pm)
I've done the calculations before.
Running a test with one specific setup vs another specific character is hardly a controlled experiment. Did he test it against different DR% chars, different defence chars, different life chars?
he said what he tested against in his post, and why test it against different DR% loool, DR% iwill apply the same to both weapons. Why different def character too lol, he's only recording the hits, def dont mean shit in this regard unless u believe this bullshit rumour that high def makes u hit min damage more.
Different life characters. .. lol... He said he did it against a high life character so that he'd know when a CB was procing ( which makes sense ), how would doing it on different life characters affect the amount of damage per hit ^^...
Quote (Voyaging @ Mar 21 2012 05:13pm)
I've done the calculations before.
Running a test with one specific setup vs another specific character is hardly a controlled experiment. Did he test it against different DR% chars, different defence chars, different life chars?
And he ran a TWENTY hit trial. Talk about skewed results.
PLUS, there is something very very wrong about his Grief results. It would mean that either he not ONCE hit DS% over 20 hits with oveer 75% crit chance, or hit it every time.... the hits wouldn't be so consistent when he doesn't have a 100% crit chance. Plus, he DOES have 100% crit chance with EDC yet there are hits below 197 (impossible to not crit).
It doesn't make sense.
God do you have like no understanding of math at all ^^.. with crits its perfectly possible to get 200 damage rolls vs 50% DR characters that he tested vs,, I explained why here:
Quote (Jeebus666 @ Mar 21 2012 03:19pm)
not wierd at all, EDC min damage is like 140 or so, then you get like +123% damage from ~30 mastery, 186% ed from fanat, like an extra 150 ed from strength bonuses and maybe he had a 40ed jewel in the arreats too.
So thats like 500 ed or so? So you have a 6 x multiplier which is cancelled out by the pvp penalty ( more or less ) and the Deadly strike cancels out the 50% DR, so 200 damage seems pretty reasonable for sure.
And DS can be 100%
This seems to be the setup he used.
This post was edited by Jeebus666 on Mar 21 2012 10:17am