Quote (monSt4r @ Aug 13 2011 05:28pm)
Still FRW = better damage makes no sense. If you DoD, a slower WW will do more damage, period, end of discussion. And vs necs I used BoS (what more FRW you need ?) which kinda was giving me problems to DoD as triangular as I can do on fade (really fast BoS short 3whirls range 2 weapons are though, due to bnet ping and that ugly WW cripple sound that you can hear sometimes). And again quoting here "FRW = better damage + lets u pull off shit, u would never be able to w/o it". Don't wan't to sound insulting, but are you 15 years old ? This is a discussion, you either answer with arguments or just say gtfo rand so I will not try to continue anymore.
Gores are nice but they lack FHR. I like FHR so I used gores gulli in combination to have still decent FHR and more damage vs all melee (non elemental I guess). Why not use Gulli vs paladins ? They have 5k+ life also, and a chance to hit them is really terrible, anything helps when you're out of options (nothing else to do then to WW).
And I did not say I bleed only, but I also think you don't stomp paladins or 3 whirl them, you rely on open wounds and wwing against their charge or along their charge. Maybe I'm wrong but 3 whirling any real melee is a joke idea.
These are all just some minor things that in the end are not really important. It all comes down to having some half decent equip and at least 4k life. Everything else comes down to skill and luck, 40ED-80ED in a helm wont change the tides of a battle vs any hard match (pala baba mbnecro) nor will it make it much easier in my opinion. Worst part about playing a ghost on EU is that mostly you end up dueling paladins, and thats why I'm saying you will rely mostly on OWs. Hammerdins are all about bleeding out (compared in ratio of damage throughout the duel, OW will take the biggest toll I guess).
Ok.... the ability to hit faster lets you get more hits in and keep a stun better as opposed to slower hits.... lets say u have a few secs to get as much damage as u can in from DOD..... if u move so slow from 1 side to another, u would be able to do say.... 3 ww's (triangle)... if u were a little faster, u would be able to maybe get in 4 wws (triangle + 1 more pass) because u can travel faster. Also, it helps with synch ww. im not saying its the best thing their is, but its VERY useful against casters. also if lets u side stop attacks better.... useful for all situations i would say.
ps. and vs nec, yes... u bos, but then what happens when u get golem slowed. stacked speed isnt a bad idea sometimes. i use more than 42ias on my trapper because if someone hits me once and has arach on, i lose a frame.
now, i agree that the extra ed in helm isnt gonna change the tide of a duel say vs a nec or a pally.... however that is mainly for usage against other sins. i told you already that you could always 1x sheal the hat for 48% fhr bp.... thats always a viable choice as well.
and i use 65% Fcr vs pallies cuz i prefer to spam mb and move more freely against them. u said so urself that a duel against a hdin or something is gonna be spent more so with bleed + mb. more fcr = more mb = more damage + keeps them off of you. more fcr = ability to get out if u need to as well
btw, if ur gonna use gface, why not use dancers. u gain SO much more than treks.... i can understand why u dont use gores, but if not gores than at least dancers. treks are only useful vs a poison nec or something
Quote (tudey @ Aug 13 2011 05:34pm)
hmm do you play ladder or is that a multi or something?
i dont know man.... either hes just dumb or hes trolling me hard
This post was edited by Azn Masta on Aug 13 2011 03:41pm