Quote (tudey @ Nov 24 2009 02:08pm)
but how are you going to hit with wof?
before it starts firing, the nec is long gone, lol
Like I said, that only matters for setting up the initial hit.
Yeah if you're on a blank field chasing a necro across the entire blood moor / cold plains, yeah its easier to set up an initial hit for the lock with LS with its faster startup delay. But assuming you exploit the natures of
traps being
traps and the fact that you can spam WoF randomly and the second they teleport past one as you MB them, it will lock them up, thats what makes it work. I think you guys are just too used to l8z vs l8z and calling it dueling. If you're not just teleporting at 180 degree angle from the other player, then wof can setup traps much better (landing in a WoF is a billion times harder to WSG your way out of than landing in LS. Hell, you don't even need to WSG against LS, you can walk straight out normally).
so WoF takes advantage of how much better it is
once the lock is landed (which it is).
and my build doesn't revolve around dealing damage like a crappy hybrid or ghost, it revolves 100% around stunning them. Its as close as you can get to a pure MB-sin.
(note: I almost never, ever use kicks. Kicking risks breaking a traplock. Only time I'll use kicks is against sorb or when I'm bodyblocking a WSG, especially nunu or dudu)
This post was edited by Hajonston on Nov 24 2009 02:13pm