Quote (monSt4r @ Aug 13 2011 04:22pm)
I didn't catch really what you wanted to say here. Why is bigger FRW better in duels (compared to "it helps SOOO much in duels if u use it right")? I never though a frw would change any duel straight up.
Sin vs Sin I don't really care that much, on europe there are 0 ghosts. Seriously, assassins almost don't exist, paladins are the thing to play here. And that losing ar thing ends up reducing ar thing makes no sense

I mean it does, but it does not complement on you telling anything important. AR in sin vs sin ? seriously tho, I have maybe 1k deff, you really telling me its important in any way possible...seriously if I wear visionary circ (which I don't cause a good vis circ costs like a whole char together) why does that imply I need gores for damage ? 10%ow, 15% CB and 15%ds ? dude, don't think that goes that way. I mean I played with treks and more random circ and still was strong on beating a lot of people. Plus DS on an Assa is ok, but not as cool as on barbarian, and if you like gores why wear Dancers when you can't switch them never off. I've tried Guillaume gores setup in every pala duel I tried and I don't know how big of a difference did it make really, thats why all these quesstions....it all comes down to hitting an open wounds and whirling away from him.
FRW = Faster DOD and Drive by hits + Better chance to escape attacks like vs necs, etc... FRW = better damage + lets u pull off shit, u would never be able to w/o it
Gores = DS + CB + OW = One of best boots for sin (depending on build)
Sdancers = 2sin (2fade,2mb,2wepblock,2blahblah), 25DEX (AR), 30FRW, 30FHR = Best boots for sin overall (gores = more damage, but lose the rest of benefits)
Gface = DS + CB... U dont use gface against pallies... read the guide again.... its only for sin v sin and anti barb (i also carry widowmaker)
Gface/Dancers
OR gores/vis circlet is required.... for optimized damage. dont use anything else
AR = higher chance to hit... even if ur opponents def is not "insane", more ar is still good. its math man.... percentages.... hit/miss isnt 100% guaranteed. the more AR, the more hits.
ps. my sin on east gets 3.2k Def.... i dont know why urs is so low. So u should use at least 6k AR (chaos side) for optimized results... i use 6.5k personally in sin v sin. and 7.2k for overall. If u dont sin v sin, fine, then build ur char around gores + vis circlet for best damage.... treks are old school and bad compared to gores for overall ghost play. the ONLY reason i didnt build around gores is cuz i sin v sin very often as well and i find that gface > gores by offering a bit more damage. because i opted to do so, i gave up a lil bit of damage from making my "standard" build w/ gores... as if i did, i would not be able to switch gface on for sin v sin.
u play ur ghost bleed/run style... this is what people USED to do when they first discovered ghosts back in like 2005. through prolonged play and experience people have learned that that style is highly less effective than how it SHOULD be played.. aka stun + stomp + kill.... only bleed when u HAVE to...
This post was edited by Azn Masta on Aug 13 2011 02:43pm