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Jul 29 2009 06:25pm
Quote (Azn Masta @ Wed, Jul 29 2009, 08:23pm)
please damon, dont add fuel to the fire. my verbal warning if not obeyed will be sent to paparick to get him a warn

however, if you rage him and get him to flame then you might get involved too and i dont want to see a COT get warned for defending me


you do realize this is the internet...
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Jul 29 2009 06:27pm
Quote (Duckling @ Thu, Jul 30 2009, 12:25am)
you do realize this is the internet...


this
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Jul 29 2009 06:30pm
Quote (Duckling @ Wed, Jul 29 2009, 07:25pm)
you do realize this is the internet...


LOL
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Jul 29 2009 06:58pm
Quote (Ziecheik @ Wed, 29 Jul 2009, 15:39)
Since people realized legit fcing still takes a legit namelock and isn't unfair compared to the majority of other pvp tactics in d2. People thought it was unfair when they weren't used to it, or players had bad experiences with non-legit fc mods or aa fc. Nothing unfair about legit fc itself.

some 1v2 duels I had vs legit fcers on a priv server: http://www.youtube.com/watch?v=9TbktaFEO70&feature=channel_page
(also in case you are wondering about the mod/mh its d2pk not bnet, somewhat different from bnet although loosely based on east nl game balance, the legit fc tactics are much the same)


GG SONG.
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Jul 29 2009 07:00pm
A few questions for you.
With feral claws, what extra ias is needed to hit the 65% bp?
And if one claw is feral, and the other is not, (say runic), would that effect the ias?

Also, what base claw is recomended? 3/3/1 ls/venom/df? or 3/3/1 ls/mb/df?
Would it be ok to use one of each?

This post was edited by sktr7970 on Jul 29 2009 07:01pm
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Jul 29 2009 07:03pm
Quote (sktr7970 @ Wed, Jul 29 2009, 09:00pm)
A few questions for you.
With feral claws, what extra ias is needed to hit the 65% bp?
And if one claw is feral, and the other is not, (say runic), would that effect the ias?

Also, what base claw is recomended? 3/3/1 ls/venom/df? or 3/3/1 ls/mb/df?
Would it be ok to use one of each?


if ur gonna get 3venom for one you need 3 venom for the other one too. its the better choice
and with feral claw u need 5% more ias to get the ias bp. 65 is the fcr one
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Jul 29 2009 07:10pm
Quote (Azn Masta @ Wed, Jul 29 2009, 06:03pm)
if ur gonna get 3venom for one you need 3 venom for the other one too. its the better choice
and with feral claw u need 5% more ias to get the ias bp. 65 is the fcr one


Errr... I think you got a bit confused there.

Quote (sktr7970 @ Wed, Jul 29 2009, 06:00pm)
A few questions for you.
With feral claws, what extra ias is needed to hit the 65% bp?
And if one claw is feral, and the other is not, (say runic), would that effect the ias?

Also, what base claw is recomended? 3/3/1 ls/venom/df? or 3/3/1 ls/mb/df?
Would it be ok to use one of each?


65% is the FCR BP.
Feral/Runic combo requires 52 IAS for 9FPA.
Feral/Feral requires 63 IAS.
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Jul 30 2009 06:46am
Quote (Bryant @ Wed, Jul 29 2009, 09:10pm)
Errr... I think you got a bit confused there.



65% is the FCR BP.
Feral/Runic combo requires 52 IAS for 9FPA.
Feral/Feral requires 63 IAS.


opps. i did misread it lol. thanks for correcting me
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Jul 30 2009 08:29am
I like this guide, it maxes the potensial of a shadow skiller based hybrid.

But, one question. Will it be the glow side or boot side claw that hits first when you WW when its wsm bugged? If its still Glowsided, why not be using a Fools Suwayyah Glowsided with 40ias, and Feral Chaos Bootside?

Dont know if you looked into this, just that when playing vs high deff chars you might not get so many chanses to hit, and when you do a high Ar roll is nice on first hit for chanse on ow :)
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Jul 30 2009 08:36am
Quote (Gold1 @ Thu, Jul 30 2009, 10:29am)
I like this guide, it maxes the potensial of a shadow skiller based hybrid.

But, one question. Will it be the glow side or boot side claw that hits first when you WW when its wsm bugged? If its still Glowsided, why not be using a Fools Suwayyah Glowsided with 40ias, and Feral Chaos Bootside?

Dont know if you looked into this, just that when playing vs high deff chars you might not get so many chanses to hit, and when you do a high Ar roll is nice on first hit for chanse on ow :)


good thinking but you made a small mistake. the primary claw is the claw that hits first, but thats the entire point of wsm to switch up the claws/keep speed.

NORMALLY the primary claw is the glove side one. but when you wsm bug it, the glove side claw gets lifted up and then the boot side one becomes the new primary claw. so therefore you get to keep the ar mods from the fools AND keep the damage and speed of having a strong glove side claw.

This post was edited by Azn Masta on Jul 30 2009 09:03am
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