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Aug 9 2011 01:55pm
Quote (tudey @ 9 Aug 2011 20:49)
iirc 1 dex=4 ar


i googled this once but its been a while
any ways 36 or 45
its to much to skip it imo
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Aug 9 2011 02:04pm
Quote (tudey @ Aug 9 2011 08:49pm)
iirc 1 dex=4 ar


Base AR = (Dexterity * 5) - 35 + ClassBonus

Source : http://forums.d2jsp.org/topic.php?t=31372964&f=87
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Aug 9 2011 06:03pm
Quote (Azn Masta @ Jul 25 2011 03:57am)
Bui’s Ghost Assassin Guide

http://i18.photobucket.com/albums/b142/AznMastaBui/Diablo/OniWWsin.jpg



Table of Contents (Clickable)

Page 1
• Introduction
• Oni’s Statistics Summary
• Oni Character Screen
• FAQs

Page 2
• Main Gear
• Stashed Gear
• Recommended Gear

Page 3
• Inventory
• Stat Distributions
• Skill Distributions
• Recommended Hotkeys
• FCR/FHR/Block Tables

Page 4
• Dueling Strategies
• Conclusion


nice guide, Aaron
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Aug 9 2011 06:25pm
+

nice guide, well written

-

nothing really new, too much copypaste, for example

Quote (Azn Masta @ Jul 25 2011 01:00pm)
There have been occasions where I have simply relied on MB and level 1 Traps to kill these guys if they're too defensive.


i mean its a ghost, i dont need to read ur hyb guide to know this was copypasted :mellow:
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Aug 9 2011 09:22pm
Well written
Very informative.

Always the best man..
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Aug 10 2011 05:57am
Quote (Spankwire @ Aug 9 2011 08:25pm)
+

nice guide, well written

-

nothing really new, too much copypaste, for example



i mean its a ghost, i dont need to read ur hyb guide to know this was copypasted :mellow:


of course.... they are both wwsins..

only diff is ghosts are a lil more offensive and rely on ww + max mindblast stun where hybrids rely on traps and ww etc
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Aug 10 2011 06:45am
Quote (MoXeR @ 9 Aug 2011 20:45)
i sold a 2/3/2 4 repl for 150 a month ago
was glad that i found an tradepartner on that
Bmped it 120 times lol

1dex equals 5 ar
9dex=45ar
why would you want to give that up?

str bugging is good if you dont mind loosing your equip sometimes...
i think i dont need to go into detail on that
Tommyy guides are a different story ofc
but his chars cost 1/100 of a gfg  sin


last 4 rep gt on east I saw sold for like 8k haha

and I didn't say to give it up lol, it's just that if you can't find 30 ed/60 ar/9 str/9 dex jewels because they're ridiculously expensive then ed/ar/str jewels at 60 a pop might be worth it. and unless you use a gface 9 str>9 dex because it lets you bug.

you don't have a risk of losing gear to str bug if you flash equip btw.

and ya bui i guess if you want gface swap you'd need 2 enigmas for str bug, or to just not do it at all

This post was edited by Tails chao on Aug 10 2011 06:48am
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Aug 10 2011 06:56am
Quote (Tails chao @ Aug 10 2011 08:45am)
last 4 rep gt on east I saw sold for like 8k haha

and I didn't say to give it up lol, it's just that if you can't find 30 ed/60 ar/9 str/9 dex jewels because they're ridiculously expensive then ed/ar/str jewels at 60 a pop might be worth it. and unless you use a gface 9 str>9 dex because it lets you bug.

you don't have a risk of losing gear to str bug if you flash equip btw.

and ya bui i guess if you want gface swap you'd need 2 enigmas for str bug, or to just not do it at all


to be honest... the ONLY reason i was willing to give up the perk of having the ability to keep 9frames trap speed after being hit by arach (40/15ias) was due to the insane damage i'd do with a 30/60/9/9

for my sin, even WITH the 30/60/9/9 jewel, i ended up pumpin an extra 15 points into dex (to keep my AR at a good range - 6.5k for sin v sin setup and 7.2k for normal) w/o the dex in the jewels, u'd lose out on even more dex/AR.... a ghost w/ under 6k AR chaos side tends to miss a lot in duels (missing = HUGE reduction in damage) so u gotta factor that in as well. ur AR would be find w/ a vis but then u cant exactly use a vis for sin v sin unless u wanna get "bvb'd" by other ghosts who use gface like mine

if u cant get 30/60/9/9 or a jewel with dual stat mods... i'd just stick w/ the ber + 4015 since u end up using 4x shadows an 15x 32020s (which makes up for AR)

This post was edited by Azn Masta on Aug 10 2011 06:59am
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Aug 10 2011 08:21am
It was some time since I had my ghost changed to hyb, which I never really truly tested vs all that ghost testing, and in the end I think I had very similar thought process about assassins like you do-including the mass use of ls level 1 coupled with standard wof (with the exception that gclaw costs 15k fg on europe and 2 exists only, so thats a no go in EU and doing eth Chaos Rws break pretty fast I guess).
The duels I had problems with my ghost were not only class problems, but also a very good players behind it problems. For example non block nec was very easy in my experience with chainlock dclaw strat with heavier weapons, but a max block one needs completely different strategy and comes down to Open wounds and getting that window to inflict OW.
Also I've met some hammers that really give you the run for your money (and again this duel comes to OW drainage and his capability to predict a move of your WW), but LS really shined in these duels predicting the desynch and breaking their teleport in annoying moments for them.
Barbarians I never wanted to WW against, maybe should have tried, but I figured beating bad ones with WW ain't gonna make me a better player vs a good one, so I went with Nef-ed Widowmaker and I opt you try it (I even restated once for hard point LS cause of possibility of having a bow and LS at the same time). But having Bos, baba will kill you in 1-2 WWs so this strategy takes a lot of patience in learning curve. Oh yes, and if barbarian wears a shield thats just annoying-you can kill him with like 300 arrows or so.
Ghost beats other assa builds in my testing, I've had probs with max block trapper but a Lo-ed helm could help there in maybe changing the tides of battle.
Druids are easy (where maybe a rabies dudu with range 5 weapon could ruin your day, not much of these around but should be noted)
Soso I only had problem with one with frozen shield or such, till i figured Widowmaker solves the problem, rest no. I've met also a lot of people saying they beat assa with their soso, but it's impossible vs a good ghost.
Amazons I've met few good hybrids, but the thing you need to have vs a pro ama is knockback. They won't tell you that it bothers them more then anything, but it's the best way to achieve victory. You might think they are easy, but loosing half of your life to multi shot and wwing where they are not can be a death sentence.
All this being said, I went from all max ar life charms into few shadow for claw block 62% and to have higher venom in all hard cases mentioned above, and figured that maybe hybrid is a better solution. First problem you see with hybrid is a lack of mind blast on a master, so giving it some more points is a must, but the idea why hybrid is better cause the strategy remains the same. If the opponent is high deff, full block paladin, physical damage won't kill them as much as Open wounds (and in an extent venom) will, but also your LSs starts to sting slowly. You also have a chance to beat a better barb now, although it will take time again...and vs all those easy matchups before you just slap Highlords and that good physical damage claw and its fine (with the little lack of mind blasting master)

All in all I don't know why I started to type all this, but I never wore Shadowdancers on a ghost. STreks gave me very nice bonuses and life difference between the two probably only differs when having godly equip. Plus poison resist is nice to have vs a brother in arms (I use only lightning scs 20/11 and switch them for fire if needed). 2 shadow skills are really not that much of a difference when playing a ghost, and I switched my treks for gores (Gface and gores combo gives 50% CB, same DS as with having a highlords and circ, and more OW which is nicer then it looks on boots, and 15str on treks is made up by 15str guillaume). But to be honest, I never figured out was CB really good in matchups I used it in and thats why I was thinking to abandon that strategy altogether and maybe try dancers one day on pure ghost.
Is 30 frw on a helm really that necessary ? In what situations can it be useful ? Thats all for now, I got lost in reminiscence on my old ghost.

Btw how in power would you compare Hybrid assa and a Ghost (No bugged items involved, cause if I had Gclaw chaos I would never go Hybrid) ?
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Aug 10 2011 09:01am
Quote (monSt4r @ Aug 10 2011 10:21am)
It was some time since I had my ghost changed to hyb, which I never really truly tested vs all that ghost testing, and in the end I think I had very similar thought process about assassins like you do-including the mass use of ls level 1 coupled with standard wof (with the exception that gclaw costs 15k fg on europe and 2 exists only, so thats a no go in EU and doing eth Chaos Rws break pretty fast I guess).
The duels I had problems with my ghost were not only class problems, but also a very good players behind it problems. For example non block nec was very easy in my experience with chainlock dclaw strat with heavier weapons, but a max block one needs completely different strategy and comes down to Open wounds and getting that window to inflict OW.
Also I've met some hammers that really give you the run for your money (and again this duel comes to OW drainage and his capability to predict a move of your WW), but LS really shined in these duels predicting the desynch and breaking their teleport in annoying moments for them.
Barbarians I never wanted to WW against, maybe should have tried, but I figured beating bad ones with WW ain't gonna make me a better player vs a good one, so I went with Nef-ed Widowmaker and I opt you try it (I even restated once for hard point LS cause of possibility of having a bow and LS at the same time). But having Bos, baba will kill you in 1-2 WWs so this strategy takes a lot of patience in learning curve. Oh yes, and if barbarian wears a shield thats just annoying-you can kill him with like 300 arrows or so.
Ghost beats other assa builds in my testing, I've had probs with max block trapper but a  Lo-ed helm  could help there in maybe changing the tides of battle.
Druids are easy (where maybe a rabies dudu with range 5 weapon could ruin your day,  not much of these around but should be noted)
Soso I only had problem with one with frozen shield or such, till i figured Widowmaker solves the problem, rest no. I've met also a lot of people saying they beat assa with their soso, but it's impossible vs a good ghost.
Amazons I've met few good hybrids, but the thing you need to have vs a pro ama is knockback. They won't tell you that it bothers them more then anything, but it's the best way to achieve victory. You might think they are easy, but loosing half of your life to multi shot and wwing where they are not can be a death sentence.
All this being said, I went from all max ar life charms into few shadow for claw block 62% and to have higher venom in all hard cases mentioned above, and figured that maybe hybrid is a better solution. First problem you see with hybrid is a lack of mind blast on a master, so giving it some more points is a must, but the idea why hybrid is better cause the strategy remains the same. If the opponent is high deff, full block paladin, physical damage won't kill them as much as Open wounds (and in an extent venom) will, but also your LSs starts to sting slowly. You also have a chance to beat a better barb now, although it will take time again...and vs all those easy matchups before you just slap Highlords and that good physical damage claw and its fine (with the little lack of mind blasting master)

All in all I don't know why I started to type all this, but I never wore Shadowdancers on a ghost. STreks gave me very nice bonuses and life difference between the two probably only differs when having godly equip. Plus poison resist is nice to have vs a brother in arms (I use only lightning scs 20/11 and switch them for fire if needed). 2 shadow skills are really not that much of a difference when playing a ghost, and I switched my treks for gores (Gface and gores combo gives 50% CB, same DS as with having a highlords and circ, and more OW which is nicer then it looks on boots, and 15str on treks is made up by 15str guillaume). But to be honest, I never figured out was CB really good in matchups I used it in and thats why I was thinking to abandon that strategy altogether and maybe try dancers one day on pure ghost.
Is 30 frw on a helm really that necessary ? In what situations can it be useful ? Thats all for now, I got lost in reminiscence on my old ghost.

Btw how in power would you compare Hybrid assa and a Ghost (No bugged items involved, cause if I had Gclaw chaos I would never go Hybrid) ?


1) i personally used widowmaker myself vs some barbs for years... but i found out that in the end. a fast barb will beat u regardless.... u actually have a higher chance to exchanging win using ww and "l8zing" with ow than trying to bow down a smart/barb who has high fcr.

2) ofc a hybrid would be better than a ghost for overall duels. like i said a ghost is caster killer intended. if u want an all round sin, make trapper or hybrid

3) 30frw is not NEEDED but it helps with drive by hits and makes ur synch + dod faster.... very useful

4) sdancers are so important imo... if i wasnt lvl 99, i'd be so strapped for points (upon getting lvl 99, that 1 extra point pumped my lvl 19 mb to lvl 20mb....) i couldnt afford to give up a single point (well i could give up 2 if i didnt stat for dflight, but i did). if u dont use dancers, at least use gores or res boots.

5) cb is useful vs high life opponents and mirror matches mainly - i only use vs bvcs and ghost v ghost... against a bva i'd attemp to use 65fcr and l8z him - but even so dont expect a win

This post was edited by Azn Masta on Aug 10 2011 09:03am
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