Quote (deathwinger @ Mon, 17 Aug 2009, 14:50)
Well you need to admit that a windy has a ridiculously difficult time against a trapper, even if its winnable via l8z spam and defwhoring all day long and looking for potshot telestomps. But evenly played the trapper should always win, especially fire, and especially if they have access to 1 pt dragon tail / dancers / venom, as we've all discussed before (GG wsg'ers).
But its a pretty clearcut duel in favor of the trapper. Just as necros should always beat smiters. Its a pretty tough duel to lose as a necro, when you've got bone prisons, iron maiden, bone spirit, etc. Sure telesmiters can do their thing once in a blue moon, but this is the kind of enormously uphill matchup that I'd just try to avoid if I could. And trappers become hard to classify for matchups like that, since most characters actually stand an extremely good chance the second they toss on tgods :x
but I'd be inclined to agree that trap vs smite is easier than shaman vs ghost, but thats mostly due to the difficulties of classifying trappers in the first place, as they are more often beaten by sorb than skill, and, apologies, don't require much skill anyway, so the duels are never that difficult. But I'd say that shaman vs ghost is easier than windy vs ghost, for example. That should be pretty clear cut; a windy has to place himself directly into the line of traps to land a hit, and thus is 100% predictable, whereas a shaman can land his grizzly hits by virtue of having long ranged attacks to force the offense, etc.
So yeah, trappers just a bad example >.>
Shaman guud, essay over pew pew pew
no, windy doesnt really have ridicilous hard time vs _average_ trapper
I played windy for couple days @eud2pk and I could beat some trappers that werent really bad but not awesome either
the fact that trapper cant chase properly without putting himself in risk and the fact that windy can wsg out and recast cyclone and take no damage and kill trapper in a few nados means that its nowhere near impossible vs average trapper
however when you try to duel the best trappers it gets harder. They still cant chase you that well, however you cant afford to be stunned by them since they can keep you stunned easier and with kicks kill you pretty fast
about ghost v shaman, yes you dont have to get in range of traps, but you really have no way to stop the assa from chasing you, on the other hand assa who tries to chainlock windy without trap support is usually dead
ps. trapper does take skill, you make yourself look like a retard saying otherwise
and about sorb, trapper is 100% gm char really, so you wont have to worry about full absorb. tgod is just normal and its retarded to play vs trapper without tgod, its just way too easy for them then
This post was edited by tudey on Aug 17 2009 06:06am