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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Bui's Vindicator/templar Paladin Guide > East Nonladder V/t Paladin
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Jul 18 2009 10:00pm
Quote (Shanny @ Sat, Jul 18 2009, 08:25pm)
over all i think its a very well put together and informative guide
as for dueling strats i cant comment on this as i have never played a v/t
but i think for someone looking into making one on east this would be a very good guide to use as a reference
but like all guides should be adjusted for personal preference
but it does make for a nice building block


thank you :)

Quote (Jippicaye @ Sat, Jul 18 2009, 08:45pm)
This guide did help me alot. it gave me a nice kick of ispiration to make me a charater like they very nice guide easy to read and understand could simply not be much better many details and good deskription 10 out of 10 from here :) hope you can understand my crap english


thanks

This post was edited by Azn Masta on Jul 18 2009 10:00pm
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Jul 19 2009 10:48am
Nice guide man. I've used a very similar build for a long time and it rules. The one this I like to recommend which is somewhat useful is some stashed off gc's so that u can reach the -150% conviction if needed, though it shouldn't be needed.

Other quick side note I've never missed the 1 pt in salvation I don't have it, a stashed treach is more than enough in my opinion.

Quote (Pillars @ Mon, Jul 13 2009, 10:10pm)
You get more smite damage from maxing smite before holy shield. It appears less on the char though.

not true I've tested this listen to the guide and max HS not smite

This post was edited by myfryhole on Jul 19 2009 10:51am
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Jul 19 2009 10:50am
Quote (myfryhole @ Sun, Jul 19 2009, 12:48pm)
Nice guide man. I've used a very similar build for a long time and it rules. The one this I like to recommend which is somewhat useful is some stashed off gc's so that u can reach the -150% conviction if needed, though it shouldn't be needed.

Other quick side note I've never missed the 1 pt in salvation I don't have it, a stashed treach is more than enough in my opinion.


thanks for compliment, but i have -125% right now with FOH CTA switch and -105% with grief/hoz. think about it. if someone is gonna stack 125% res, how much harder is it to get 150% right? plus, by doing that u lose all the smite/foh damage

i think its not worth it overall

EDIT: treachery = buffing = bm on east. so thats not allowed. i only use it for bming

This post was edited by Azn Masta on Jul 19 2009 10:53am
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Jul 19 2009 10:53am
Quote (Azn Masta @ Sun, Jul 19 2009, 11:50am)
i have -125% right now with switch and -105% without.

think about it. if someone is gonna stack 125% res, how much harder is it to get 150% right? plus, by doing that u lose all the smite/foh damage

i think its not worth it overall

EDIT: treachery = buffing = bm on east. so thats not allowed


Truth with both pts. I'll use the treach vs a stacking auradin or other bm/nker who shouldnt be in a gm game.

and I agree off gcs are not necessary but vs a foher it will lvl the playing field and allow u to keep the title of t/v

All kinda semantics you made a great guide

This post was edited by myfryhole on Jul 19 2009 10:53am
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Jul 19 2009 10:55am
Quote (myfryhole @ Sun, Jul 19 2009, 12:53pm)
Truth with both pts. I'll use the treach vs a stacking auradin or other bm/nker who shouldnt be in a gm game.

and I agree off gcs are not necessary but vs a foher it will lvl the playing field and allow u to keep the title of t/v


thats good thinkin, but i have a better alternative. if they're a pure foh you can just out stack their foh and play like a charger/smiter to rape them lol

if u null their conviction with kiras or something and wear a tgod with 20/11 lite res scs, they're a joke
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Jul 19 2009 10:57am
This is true. I do try and avoid ne sorb or disputed res gear like t-gods, but I do agree that is an ez solution vs a high damage foher, as they all should be.

Thats it lol your guide has inspired me to try ur sin hybrid one. I agree enough on the t/v that I'm gonna make the sin.
Give you some feedback once I've really tested it out.

This post was edited by myfryhole on Jul 19 2009 10:58am
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Jul 19 2009 10:59am
Quote (myfryhole @ Sun, Jul 19 2009, 12:57pm)
This is true. I do try and avoid ne sorb or disputed res gear like t-gods, but I do agree that is an ez solution vs a high damage foher, as they all should be.

Thats it lol your guide has inspired me to try ur sin hybrid one. I agree enough on the t/v that I'm gonna make the sin.
Give you some feedback once I've really tested it out.


kk best of luck :)
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Jul 19 2009 11:10am
The best guide i've ever seen for any game!
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Jul 19 2009 02:05pm
Quote (GamerOfDK @ Sun, Jul 19 2009, 01:10pm)
The best guide i've ever seen for any game!


appreciate it
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Jul 20 2009 09:32pm
Quote (Azn Masta @ Wed, 15 Jul 2009, 04:34)
Armageddon Slippers
http://img100.imageshack.us/img100/1631/slippersdm2.png

Perfect Maras
http://img521.imageshack.us/img521/1918/marasgn0.png

Havoc Clasp
http://img182.imageshack.us/img182/588/havocja9.png

+3 Pcomb 100 Life
http://img527.imageshack.us/img527/5307/pcombbe5.png

Grim Necklace
http://img151.imageshack.us/img151/2199/grimet2.png

In my opinion, I think from best to worst stats to have is: Life -> Smite Damage -> Foh Damage -> All Res -> Conviction Aura

So the Winning Amulet Order is.....
1) Slippers
2) Maras
3) Havoc
4) Pcomb
5) Grim

Comparing Slippers to the other Amulets
Slippers has 30 more life, 31 more Smite damage, 0 more Foh damage, -10 Res and the same Conviction compared to Maras
Slippers has 30 more life, 13 more Smite damage, 0 more Foh damage, +20 Res and the same Conviction compared to Havoc Clasp
Slippers has 101 more life, 6 more Smite damage, 0 more Foh damage, 0 Res and the same Conviction compared to Grim Necklace
Slippers has 19 more life, 19 more Smite damage, -129 Foh damage, +20 Res and +2 Conviction compared to Pcomb Ammy

You flashed that comparisment two times, but you never mentioned it wasnt made by you. Im saying this just in case somebody would think you made that out by yourself. You didnt.
http://forums.d2jsp.org/index.php?showtopic=15142671&f=53&st=0#entry83285993

As for guide its horribly failed TV without -150 res from conv.
For a TV it should be either -150 at foh stick or at grief if you are too bad to have max block on switch with spirit (coa+exile oriented vt's will have block at switch).
Quote (Azn Masta @ Tue, 14 Jul 2009, 02:57)
By level 99, a T/V will have ~3200 Smite damage and 5556 FOH damage while a V/T will have ~3350 Smite damage and ~4800 FOH damage

VT doesent need level 99 to reach 3350 smite damage ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

Also with your barely achieved 3.1k smite damage at 96 you will go lower while VT wont loose much damage with certain item setups. You will have that damage only at main setup for screenie to look fancy while in reality you will have to use aditional abs isntead of bk and your smite damage will go from 3.1k to 2.9k
You are even more fucked up, when you will have to take shako out to use kira.

You wont win VS decent hammer or even smiter. Both are well stacked - some hammers are built on light resist aura. Smiter will fuck your chinesse ass up with higher smite, stack and light aura too.

In SVS for example every bit of smite damage matters.
And dont give me your bullshit how much your foh is important because its only good vs noobs with no stack.
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