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Aug 5 2018 06:58pm
Quote (ogsarticuno @ Aug 5 2018 10:54pm)
against ubers coh will be giving
+2 To All Skills
+300% ed (uber are undead demons iirc)
8% Life Stolen Per Hit
+70% Enhanced Defense
All Resistances +65
Damage Reduced By 8%

Nope

Quote (ogsarticuno @ Aug 5 2018 10:54pm)
Seems like coh is prefereble?

Nope, Forti is superior, it boosts your damage against everything, people don't make Fury Druids just to kill 3-6 bosses.

Fury can be tricky in UT because it targets surrounding mobs, decreasing your hits. Switching to Feral Rage against the boss works well when swarmed.

This post was edited by Marieusz on Aug 5 2018 07:20pm
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Aug 5 2018 07:22pm
Quote (Marieusz @ Aug 5 2018 07:58pm)
Nope


Nope, Forti is superior, it boosts your damage against everything, people don't make Fury Druids just to kill 3-6 bosses.

Fury can be tricky in UT because it targets surrounding mobs, decreasing your hits. Switching to Feral Rage against the boss works well.


hey good call on uber bosses not being undead :P that honestly was retarded for me to think...

edited a bit..

still think its basically
35 more res, dr by 8% vs 130 less enhance defense, chilling armor, 5 max res,

2 skills, 8% Life Stolen Per Hit vs 100 enhance damage

evaluating 2 skills seems a bit tricky to me. its like 30% ed on fury, increases ar, max life by a decent chunk and increases ias (which i think is probably irrelevent given breakpoints?)

i dont see this as being a super cut and dry comparison


w.r.t. fury htiting surrounding mobs yeah thats a bit annoying. if you pull them into houses ive noticed the mob spawn rate is quite manageable.

also i did make a fury druid to kill 3-6 bosses and it was a bad idea lmao...but flavorful

This post was edited by ogsarticuno on Aug 5 2018 07:23pm
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Aug 5 2018 07:52pm
I used CoH on Act 2 Merc for P8 Vizier/Infector runs as Blizzard Sorc. This let me use Delirium for Confuse procs and still have a source of LL to keep him durable. Treachery was set aside because of the lack of LL and limited use of curse duration reduction when curses are being cast constantly.

I started with the same for P8 Nihlathak as Lightning but Treachery eventually took its spot there as the runs are fast enough to where you don’t need LL (it won’t save him from AI strolling through Viper clouds or Might Succubus missiles etc which is really all he’ll die to) but reaching the next attack speed breakpoint is advantageous to proc Confuse as fast as possible.

This post was edited by LucAA on Aug 5 2018 07:58pm
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Aug 5 2018 08:09pm
Quote (ogsarticuno @ Aug 5 2018 09:22pm)
hey good call on uber bosses not being undead :P that honestly was retarded for me to think...

edited a bit..

still think its basically
35 more res, dr by 8% vs 130 less enhance defense, chilling armor, 5 max res,

2 skills, 8% Life Stolen Per Hit vs 100 enhance damage

evaluating 2 skills seems a bit tricky to me. its like 30% ed on fury, increases ar, max life by a decent chunk and increases ias (which i think is probably irrelevent given breakpoints?)

i dont see this as being a super cut and dry comparison


w.r.t. fury htiting surrounding mobs yeah thats a bit annoying. if you pull them into houses ive noticed the mob spawn rate is quite manageable.

also i did make a fury druid to kill 3-6 bosses and it was a bad idea lmao...but flavorful


wat
with what you listed there fort is clearly better
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Aug 5 2018 09:17pm
Quote (Worrywart @ Aug 5 2018 09:09pm)
wat
with what you listed there fort is clearly better


ur gay and i sthiill think this ;D

This post was edited by ogsarticuno on Aug 5 2018 09:26pm
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Aug 5 2018 10:48pm
Quote (ogsarticuno @ Aug 5 2018 10:17pm)
ur gay and i sthiill think this ;D


btw this was an obvious troll post but i still feed bad.

pretty sure u are correct and that fort > coh for damage here.


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