Quote (lixy_59 @ Mar 19 2014 02:16pm)
I'd say that sometimes in DvT an extra 300-350 hp can change the result of the duel, while I don't think 8 dr could... unless tvt vs trap+ dudu or trap+ barb, but even there once u're trapped & ww'd it's over, that extra 8 dr won't save u...
In 1v1 8 Dr will basically reduce amount of mindblast dmg, which aren't the main source of dmg a traps in has tho..
About kicks, it's mainly psn from venom and sometimes ow, where dr has no effect on ( unless d2 pk but no point here )
More hp can let u try risky stomps that could make u win, but that strategy could be damaging if hp is too low
Anyway in DvT matchup, make sure u have max fire/light res on both sides and anya res stacked, enough frw and it's ok
I don't agree. Good Druids keep Cyclone Armor up and avoid traps very well.
You might take off 1/2 of their entire health pool with MB alone just because they avoid/mitigate so much of LS's damage.
174 TvD you can literally force Druids to play more offensive because of how much damage throughput MB will have on an 8 DR Druid, especially when Oak Sage gets killed off by LS and MB hits are still landing.
Although, I'd rather Cham/Lo/Wisp. You can Cham/Shael/Wisp if you're 100% certain the situation doesn't bring any form of cold damage.