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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > ** The Ultima Pvm Fireball-orb Sorc Guide ** > Top1 Pvm Sorc
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Apr 30 2011 04:46am
Quote (Synonym @ Apr 30 2011 01:36am)
more higher :rofl:
(...)


I do apologize for my poor english, I'm part of those 6,300,000,000 people who are not native english speakers.

Some elements to any who hesitate between this hybrid and a pure light sorc :

This hybrid :
  • Can be played naked in Hell (nice at the beginning of a new ladder)
  • Is expensive (Infinity, Death Fathom, Enigma, fcr amulet)
  • Is hard to play (choice of skill to use, timing to switch FO/Fb, targeting with FO for max impact)
  • Is safe / reliable (min damages will trigger fhr, 8frames delay for the next shot)
  • Can farm Torch - not easily
  • Is faster at Diablo/Baal/Travincal/wave3
  • Is easier/faster when used as a rusher
  • Is strong against Willowisps.

A pure lightning sorc :
  • Doesnt work in Hell without Infinity, and hardly works without an extra source of pierce (Griffon)
  • Is expensive (Infinity, Griffon, CoH)
  • Is easy to play (only Teleport+Lightning)
  • Is not safe / reliable (min damages = 1, 12frames delay until the next shot)
  • Cannot kill Uber-Mephisto
  • Is faster at cleaning Chaos Sanctuary/wave4/wave5
  • Can be slowed while rushing in act2 (total light immunes)
  • Is weak against Willowisps.
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Apr 30 2011 02:44pm
your arguments are invalid:

- who plays naked in hell? srsly? maybe at the start of ladder but after you get tal set it's far better. and once u get infy light becomes ultimate. saying no gear doesn't compute with this overly-expensive setup.
- hard to play, like you say, so why go that extra mile for less efficiency? sell half that stuff and get *any* infy for your merc (yes, even a noneth voulge with sucky dmg) and talset = light wins.
- what's to be safe about? you 1-2 shot mobs from a distance + you have a merc who automatically advances towards mobs coming your way after you tele near them. only retards who tele into mob packs need to think about safety. you actually talk about fhr like it's a big factor on a sorc, in pvm. it's not. you shouldn't ever get hit.
- a pathetic iratha set / wiz spike holding smiter can farm torches. elemental chars aren't for ubers.
- no its not faster. sry to break it to you. cbolts are the fastest sorc boss killer.
- not easier than a light sorc when rushes. sry again. having to switch between fire and cold every 2 seconds instead of 1 chain light or lightning and clear everyone out is not faster. light sorc reigns supreme in everything considered rushing. show me 1 place that's a part of a rush that makes fb/orb better than infy light, or any area that's a part of the rush that an infy light sorc can't handle.
- stronger against willowisps? oh geez, so i guess i have to use lightning *one more time*, and all that loss of efficiency just to clear out a few willows who aren't even 1% of the entire mob set in the game.

- true, a light sorc doesn't work well without infy, but that's not the case here, since you can afford items that are worth 5 infys or more. not true, griffon is indeed the best helm, but a tal set sorc still rapes with light and infy merc. tal set gives -15% and the slots can provide -15% from rbfs. -85% + -30% is very good and efficient.
- not more expensive than your setup here, even less, and again- a tal set sorc is cheap as hell and does just as good.
- not safe? not reliable? LOL you really crack me up. what's not safe about cl/l from 2 yards away? what's not reliable? ok so it does 1 min dmg, but 20k+ max dmg, just look at the average. i didn't think you would make such a retarded math claim.
- who relies on sorcs to kill uber meph? to do ubers in general? :rofl:
- is faster at almost any area in the game, a part from areas with mobs <116% lr, and even then those mobs are very few and the merc can clear them out in seconds.
- again, show me 1 place in the rush sequence which a light sorc can't handle.
- it's not weak after infy kicks in a second later. it kills them at a rate of maybe 0.5 seconds slower than an fb/orb.

This post was edited by Synonym on Apr 30 2011 02:46pm
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May 2 2011 04:39am
Quote (Synonym @ Apr 30 2011 09:44pm)
your arguments are invalid:

- who plays naked in hell? srsly? maybe at the start of ladder but after you get tal set it's far better. and once u get infy light becomes ultimate. saying no gear doesn't compute with this overly-expensive setup.
- hard to play, like you say, so why go that extra mile for less efficiency? sell half that stuff and get *any* infy for your merc (yes, even a noneth voulge with sucky dmg) and talset = light wins.
- what's to be safe about? you 1-2 shot mobs from a distance + you have a merc who automatically advances towards mobs coming your way after you tele near them. only retards who tele into mob packs need to think about safety. you actually talk about fhr like it's a big factor on a sorc, in pvm. it's not. you shouldn't ever get hit.
- a pathetic iratha set / wiz spike holding smiter can farm torches. elemental chars aren't for ubers.
- no its not faster. sry to break it to you. cbolts are the fastest sorc boss killer.
- not easier than a light sorc when rushes. sry again. having to switch between fire and cold every 2 seconds instead of 1 chain light or lightning and clear everyone out is not faster. light sorc reigns supreme in everything considered rushing. show me 1 place that's a part of a rush that makes fb/orb better than infy light, or any area that's a part of the rush that an infy light sorc can't handle.
- stronger against willowisps? oh geez, so i guess i have to use lightning *one more time*, and all that loss of efficiency just to clear out a few willows who aren't even 1% of the entire mob set in the game.

- true, a light sorc doesn't work well without infy, but that's not the case here, since you can afford items that are worth 5 infys or more. not true, griffon is indeed the best helm, but a tal set sorc still rapes with light and infy merc. tal set gives -15% and the slots can provide -15% from rbfs. -85% + -30% is very good and efficient.
- not more expensive than your setup here, even less, and again- a tal set sorc is cheap as hell and does just as good.
- not safe? not reliable? LOL you really crack me up. what's not safe about cl/l from 2 yards away? what's not reliable? ok so it does 1 min dmg, but 20k+ max dmg, just look at the average. i didn't think you would make such a retarded math claim.
- who relies on sorcs to kill uber meph? to do ubers in general? :rofl:
- is faster at almost any area in the game, a part from areas with mobs <116% lr, and even then those mobs are very few and the merc can clear them out in seconds.
- again, show me 1 place in the rush sequence which a light sorc can't handle.
- it's not weak after infy kicks in a second later. it kills them at a rate of maybe 0.5 seconds slower than an fb/orb.


Hmm, I'm not sure if you're trying to troll or something...

But anyway :
For budget people, of course, Tal sorc is the way to go.
As long as you cannot provide Infinity, Tal hybrid is, according to me, the strongest pvm sorc you can build.
If you like to play the game - as I do - you may not restat her to light when you finally equip Infinity.
In the end, this build is the extreme version of a Tal hybrid.
It's a non-sense to say Tal > this build, because all stats are better on this build than on Tal. That's why I wonder at what point your post is honest.
Except for %mf, but anybody can figure out that increased damages is better than increased mf when you already have 100+mf.
If you always play in Solo games, you can stick on Tal build. But this build is designed for fast killings in full games. There you strongly need the extra damages over the extra mf.

The important question is about Lightning sorc vs Hybrid sorc.

My arguments are valid. I've played both Lightning and Hybrid, in any pvm situation. I'm talking from experience.

In an ideal situation (you remain far away from mobs, you merc attract them in a pack, you shot), there's no reason why you should speak about safety/surviviabilty.
In many situations, however, you will be surrounded (open maps, Throne of Destruction when you are the tele-er...).
86% fhr is not the issue, since any Spirit sorc can hit that breakpoint.
But easy-targetable shots and strong min damages (hence monsters put into recovery animation each time) is !
Blizzard (strong min damages) can just miss.
Lightning (easy-target) can deal no damages. 1 time, 2 times or more.
This is of course unlikely to happen, but this WILL happen if you're playing a lot. And dying from that when you're leveling past level 95 is really a bad thing.
So please stick on Biological topics, let the maths to others.

I admit Charged bolts is strong against Baal or such Large size boss. Still FO/fb/fb deals more DPS against Baal than Charged bolts (~90K/sec vs ~80K/sec).

I leave the "hard to play" story, since it's only a question of practise. And "hard" is not "so hard". I mean that my 5 years old son could play Lightning, he couldnt play Hybrid. Thats all.

Uber-Tristram is not only a place where you can find Torch, it's also a funny area to test some strong pvm chars. As it was clear in my topic, this Hybrid IS NOT designed for that.
But she can do it. That's the ultimate pvm challenge. Some people like challenges.

To conclude, you should know that willowisps are not only "1% of the entire mob set" when you are used to tele to Throne in full games.
High leveling + playing sorc + playing "legit" (no bot/follow bot) = you are the tele-er, you will face alone willowisps at Throne, 1 game out of 3.

And while rushing, you can easily be stopped act2 by 117+ light immune packs :
Maggot lair level3, rushed player cannot pick up the Staff of Kings if the room is not cleaned enough,
Tal Rasha's Tomb, rushed player cannot insert Horadric Staff if not cleaned,
Travincal can be hard with light sorc, merc easily dies against Hydra (also true for hybrid, but you can still dealing damages when merc dead),
Frozen River (act5 Anya rescue) can be haunted by willowisps.

This post was edited by feanur on May 2 2011 04:46am
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May 2 2011 05:03am
troll?? lol, all the people who actually count for anything in this forum in the past 5 pages told you it's a crap design or simply lol'd at you. im trying to explain the "why", which you seem too ignorant to accept.

budget wise and endgame gear-wise, tal set wins. for hybrids that is. deal with it.
liking some form of play is fine, but saying that hybrid is better than light when you can afford infy is plain ignorance. you just don't know much about sorcs if you think fb/orb + infy > light + infy. sure there are some who remain who immune in some desolate areas but srsly who gives a flying fuck? those mobs are below half of a percentage.
this build is not the extreme version of tal set. it's how rich people want to incorporate as many useless uniques as possible in a char where a simple set overrides them completely. this is a perfect way to waste fg for nothing.
all the stats are better than on tals? maybe the +% by some way, but that's really nothing. and anyone making a tal set sorc for pvm does it 99% for mf'ing, not spending 200+ fg just to make this joke of a sorc.
first thing you ever said that's true, is that killspeed>mf, but if you're going hybrid and saying that it's better than pure light, you have no idea what true killspeed is like. thebe's sorc setup will rape yours in killspeed, and even my safety setup will rape your build. both the setups are pure light.
i never make comparisons on p1 games. always p8. and tal set is far better. the +life mod from the complete set alone is better than your entire "benefit" in stats that you're so hung over about.

no, sry, your arguments are invalid, and any pvm'er who knows his stuff will laugh in your face when you tell him a hybrid is faster than pure light.
take ayecaramba, thebe and more in this forum as an example.

i didn't start the survivability talk, you did. i was simply pointing out how you're putting it up on a pedestal for some wrong reason. you speak of this build as far safer than tal set when you should have realized by now that safety on a sorc is not even an issue if you have 2 braincells.
i lost you here cause that made no grammatical sense to me:
Quote
But easy-targetable shots and strong min damages (hence monsters put into recovery animation each time) is !

the only time lightning doesn't deal any dmg is if it hits the 1 dmg min. and that happens... when? 1/20-35k times? give me a break, you consider yourself a math wiz yet you wanna talk about those bullshit odds? LOL
who the hell is dying from dealing that 1 min dmg at an astronomical chance? you're still very much safe by staying away and behind your merc. my god, you become more and more desperate by the post. am i embarrassing you here?
oh dear, you did NOT just try to flame. aahahahahaha, you fail at basics yet you tell me to clear off the math. you're a humiliation to this site. you need your own spot next to silentdecay, noob_nova and bioshocker. you're the reincarnation of yaf, only even less in touch with reality.

cbolts is the fastest boss killer JESUS play the game for once in your life and leave the calculator alone.
fact is something is easier doesn't make it "not-better". lightning is easier and better. again, deal with it.

why would i want to test pvm effectiveness in ubers? ubers is ubers, leave it at that. make more sense, why don't you..
you're having a problem dodging willows on your way to throne? and if you're killing your way to throne, is it a problem for you to deal 1-2 more lightning strikes while your merc finishes them off? let me guess, you use chain lightning against them :rofl: :rofl:

LOL you're telling me you can't clear that tiny 4x4 room in maggot with your merc?? just QUIT this game.
same for TR tomb. same for frozen river (jesus those are the easiest places for a light sorc i can't believe you posted them all)
travincal can't be easier for a lightning sorc. hint: USE LIGHTNING, you sound like a retard who uses chain lightning 99% of the time, and says that the dmg is minuscule.


feanur, you're just.... XD

e: more of your witless remarks:
*putting none in lightning tree (who needs static? piece of shit pvm skill rite? LOLOLOLOL. even though you said it's optional, it's a MUST. makes your boss killing procedure sped by 200%)
*relying on enigma to tele on sorc. LOOOL
*thinking that FM only increases 7% and has no relationship between hard points and synergies. LOOOL

This post was edited by Synonym on May 2 2011 05:13am
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May 2 2011 05:21am
Holy shit theres some tldr itt
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May 2 2011 05:23am
Quote (ranorn @ May 2 2011 02:21pm)
Holy shit theres some tldr itt


tl;dr version:

feanur tried to get some numbers to help his failed argument and failed miserably :rofl:
Member
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May 2 2011 05:30am
Quote (Synonym @ May 2 2011 07:23am)
tl;dr version:

feanur tried to get some numbers to help his failed argument and failed miserably :rofl:


Ah, makes perfect sense now
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May 2 2011 07:43am
Quote (Synonym @ May 2 2011 12:03pm)
troll?? lol, all the people who actually count for anything in this forum in the past 5 pages told you it's a crap design or simply lol'd at you.(...)


http://forums.d2jsp.org/topic.php?t=35435598&f=87

SnG Team got rid off you ??
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May 2 2011 08:57am
Quote (feanur @ May 2 2011 04:43pm)


aww, he gave up cause i called out his trolololol topic :(

and no, ask eywa, i left on my own accord.

+you contradicted yourself when you said this hybrid > lightning

Quote (feanur @ Mar 30 2011 02:48pm)
The build is an alternative to a top-end lightning sorc for pvm.


when you've stated it's an alternative. btw, it's not.

e: here's a real sorc pvm guide: http://forums.d2jsp.org/topic.php?t=47522179&f=87
now sit

e2: do you fap to eywa's posts daily? you seem to have the whole collection ^ ^

This post was edited by Synonym on May 2 2011 09:03am
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May 3 2011 06:05pm
What is this I don't even..


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