Quote (Synonym @ Apr 30 2011 09:44pm)
your arguments are invalid:
- who plays naked in hell? srsly? maybe at the start of ladder but after you get tal set it's far better. and once u get infy light becomes ultimate. saying no gear doesn't compute with this overly-expensive setup.
- hard to play, like you say, so why go that extra mile for less efficiency? sell half that stuff and get *any* infy for your merc (yes, even a noneth voulge with sucky dmg) and talset = light wins.
- what's to be safe about? you 1-2 shot mobs from a distance + you have a merc who automatically advances towards mobs coming your way after you tele near them. only retards who tele into mob packs need to think about safety. you actually talk about fhr like it's a big factor on a sorc, in pvm. it's not. you shouldn't ever get hit.
- a pathetic iratha set / wiz spike holding smiter can farm torches. elemental chars aren't for ubers.
- no its not faster. sry to break it to you. cbolts are the fastest sorc boss killer.
- not easier than a light sorc when rushes. sry again. having to switch between fire and cold every 2 seconds instead of 1 chain light or lightning and clear everyone out is not faster. light sorc reigns supreme in everything considered rushing. show me 1 place that's a part of a rush that makes fb/orb better than infy light, or any area that's a part of the rush that an infy light sorc can't handle.
- stronger against willowisps? oh geez, so i guess i have to use lightning *one more time*, and all that loss of efficiency just to clear out a few willows who aren't even 1% of the entire mob set in the game.
- true, a light sorc doesn't work well without infy, but that's not the case here, since you can afford items that are worth 5 infys or more. not true, griffon is indeed the best helm, but a tal set sorc still rapes with light and infy merc. tal set gives -15% and the slots can provide -15% from rbfs. -85% + -30% is very good and efficient.
- not more expensive than your setup here, even less, and again- a tal set sorc is cheap as hell and does just as good.
- not safe? not reliable? LOL you really crack me up. what's not safe about cl/l from 2 yards away? what's not reliable? ok so it does 1 min dmg, but 20k+ max dmg, just look at the average. i didn't think you would make such a retarded math claim.
- who relies on sorcs to kill uber meph? to do ubers in general?

- is faster at almost any area in the game, a part from areas with mobs <116% lr, and even then those mobs are very few and the merc can clear them out in seconds.
- again, show me 1 place in the rush sequence which a light sorc can't handle.
- it's not weak after infy kicks in a second later. it kills them at a rate of maybe 0.5 seconds slower than an fb/orb.
Hmm, I'm not sure if you're trying to troll or something...
But anyway :
For budget people, of course, Tal sorc is the way to go.
As long as you cannot provide Infinity, Tal hybrid is, according to me, the strongest pvm sorc you can build.
If you like to play the game - as I do - you may not restat her to light when you finally equip Infinity.
In the end, this build is the extreme version of a Tal hybrid.
It's a non-sense to say Tal > this build, because all stats are better on this build than on Tal. That's why I wonder at what point your post is honest.
Except for %mf, but anybody can figure out that increased damages is better than increased mf when you already have 100+mf.
If you always play in Solo games, you can stick on Tal build. But this build is designed for fast killings in full games. There you strongly need the extra damages over the extra mf.
The important question is about Lightning sorc vs Hybrid sorc.
My arguments are valid. I've played both Lightning and Hybrid, in any pvm situation. I'm talking from experience.
In an ideal situation (you remain far away from mobs, you merc attract them in a pack, you shot), there's no reason why you should speak about safety/surviviabilty.
In many situations, however, you will be surrounded (open maps, Throne of Destruction when you are the tele-er...).
86% fhr is not the issue, since any Spirit sorc can hit that breakpoint.
But easy-targetable shots and strong min damages (hence monsters put into recovery animation each time) is !
Blizzard (strong min damages) can just miss.
Lightning (easy-target) can deal no damages. 1 time, 2 times or more.
This is of course unlikely to happen, but this WILL happen if you're playing a lot. And dying from that when you're leveling past level 95 is really a bad thing.
So please stick on Biological topics, let the maths to others.
I admit Charged bolts is strong against Baal or such Large size boss. Still FO/fb/fb deals more DPS against Baal than Charged bolts (~90K/sec vs ~80K/sec).
I leave the "hard to play" story, since it's only a question of practise. And "hard" is not "so hard". I mean that my 5 years old son could play Lightning, he couldnt play Hybrid. Thats all.
Uber-Tristram is not only a place where you can find Torch, it's also a funny area to test some strong pvm chars. As it was clear in my topic, this Hybrid IS NOT designed for that.
But she can do it. That's the ultimate pvm challenge. Some people like challenges.
To conclude, you should know that willowisps are not only "1% of the entire mob set" when you are used to tele to Throne in full games.
High leveling + playing sorc + playing "legit" (no bot/follow bot) = you are the tele-er, you will face alone willowisps at Throne, 1 game out of 3.
And while rushing, you can easily be stopped act2 by 117+ light immune packs :
Maggot lair level3, rushed player cannot pick up the Staff of Kings if the room is not cleaned enough,
Tal Rasha's Tomb, rushed player cannot insert Horadric Staff if not cleaned,
Travincal can be hard with light sorc, merc easily dies against Hydra (also true for hybrid, but you can still dealing damages when merc dead),
Frozen River (act5 Anya rescue) can be haunted by willowisps.
This post was edited by feanur on May 2 2011 04:46am