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May 6 2010 06:36am
Quote (Tails chao @ May 6 2010 02:34pm)
Diablo 2 loves to round up, so I guess it would do one.


Now that sucks. :(

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May 6 2010 06:36am
Quote (ghostfaic @ 6 May 2010 13:36)
Now that sucks. :(


Although, since it is minion stack you would take 0 damage anyway due to the bug.

It'd just do one if it traveled through the pack first and then hit you.
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May 6 2010 06:37am
Quote (Tails chao @ May 6 2010 02:36pm)
Although, since it is minion stack you would take 0 damage anyway due to the bug.

It'd just do one if it traveled through the pack first and then hit you.


I was thinking more along the lines of the latter.
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May 6 2010 06:37am
Quote (Tails chao @ 6 May 2010 13:32)
Bone Spear does half the original damage every time it hits someone and pierces through.

So if the Spear hits the golem first and then you afterwards it would make perfect sense for it to do less dmg.



Source? Sounds weird.


"- Blood Golem - Removed negative shared life effect (player no longer
loses life when the golem takes damage)"

this means it was like that before
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May 6 2010 06:38am
Quote (Pari @ 6 May 2010 13:37)
"- Blood Golem - Removed negative shared life effect (player no longer
  loses life when the golem takes damage)"

this means it was like that before


Yeah I realised it was about BG after, I thought you were talking about golem eating a spear hit first and then you taking less dmg from the spear after.

Quote (ghostfaic @ 6 May 2010 13:37)
I was thinking more along the lines of the latter.


That's not really minion stack then, but I know what you mean.

This post was edited by Tails chao on May 6 2010 06:39am
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May 6 2010 06:40am
Quote (Pari @ 6 May 2010 15:37)
"- Blood Golem - Removed negative shared life effect (player no longer
  loses life when the golem takes damage)"

this means it was like that before


yes but that has nothing to do with you taking less damage if golem is alive
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May 6 2010 06:41am
Quote (tudey @ 6 May 2010 13:40)
yes but that has nothing to do with you taking less damage if golem is alive


feel free to test it yourself

blood golem always had the "life share" effect
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May 6 2010 06:44am
Quote (Pari @ 6 May 2010 15:41)
feel free to test it yourself

blood golem always had the "life share" effect


yea im probably going to

the life share effect was that when GOLEM got hit or connected a hit, you got or lost life then

now it should be that golem gets a hit, you get some life then, golem gets hit, nothing happens. its always the golem taking or doing a hit
but you are saying that when you get hit with golem alive, you take less damage? doesnt really make sense to me, but I guess better test it either way
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May 6 2010 07:16am
ok i tested it, was no difference with or without blood golem
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May 6 2010 08:35am
[QUOTE=RambunctiousBoy,May 5 2010 07:01pm]
Armor
No shocker, JahIthGer

My fav too :)

nice guide tho
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