Quote (Endurack @ Tue, 15 Sep 2009, 18:45)
As for the flamming of the math, thats pretty funny that you say DS does not work the way I posted yet you support my DS calculation saying it is 100% Accurate. You are currently flamming the CS calculation which again has been taken directly off of Arreat Summit. Now at first I thought CS worked the same way you did until Arreat Summit updated their site and I went and tested it. "Beast" was recieving Double Damage just over 50% of the time ( 14 out of 25 Hits Trigged DD). This means CS works the exact way I stated. Again feel free to test it yourself just like I test everything. It is a very easy and simple test to do in game.
Testing it is pointless. Arreat Summit is known to be ridden with flaws since it's edited according to e-mails from people and D2 players tend to be idiots. And btw, hit testing is pointless, as it is affected by CTH and you would need to have a few hundred thousand hits to get to half-decent levels of accuracy. Willing to do 500,000 hits for me?
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Now as for how Griefs damage works in PvP, it does not get calculated by Strength or ED gear what so ever. If you care to test this we can do that as well. I originally had a BvC with "Grief" and disliked the damage so began calculating how the PvP Damage works looking for better options hoping their might be one. This one does just that. If you care to do the countless tests I have done in game against many well known players on this forum, feel free to PM me. I will kill anything faster than you can.
Again, how would you then explain the HUGE damage that Grief adds to Smite? Or the fact that Smite does ANY damage at all, since the shields only have about 50 average damage and, according to you, Holy Shield does not affect this.
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And for the comment on Steelrends adding puny damage or something, they add exactly 681 Maximum Damage on my Barbarian. Once converted to Double Damage that is 1,362 Damage. Learn math please.
1,362 after PvP penalty turns out to about 200 damage, about 100 after 50% PDR. Pathetic. And since it's maximum, it needs to be halved for consistency, so you're looking at 50-100 more damage. Pathetic.
This post was edited by olba on Sep 15 2009 10:39am