Quote (young2093 @ Thu, Sep 10 2009, 05:17pm)
A guide is not meant to spoon feed the fuck out of someone, I'm pointing them in the general direction. AS SAID BEFORE, THE BENEFITS OF EACH ARE RATHER OBVIOUS TO ANYONE WHO WANTS TO ACTUALLY PUT SOME EFFORT INTO THEIR CHARACTER.
Why would you list 4 builds in your strategy guide, then force someone to play the character, possibly building a version of the hybrid that didn't actually suit their needs, just to learn which build they actually want? One of the questions I get asked the most (second to claw ias questions >_>) is whether or not they should build a ww based hybrid or a trap based hybrid.
Quote (young2093 @ Thu, Sep 10 2009, 05:17pm)
There is a COMPLETE hybrid v class strategy section there, AGAIN ANOTHER SITUATION WHERE IT'S OBVIOUS WHAT TO DO. You should be DClawing most casters without a melee option, but of course you wouldn't DCLAW a hdin.
So tell people that, it is easier to write in your guide "Dclaw casters without a melee option" than it is to argue with me on whether or not to include that piece of information in your guide. That besides, ww has uses over dclaw against any character that can quickly get out of your locks. I personally prefer ww over dclaw against druids, against trappers (obviously), against bowazons (who can quickly run out of your locks), and against lower fcr sorceress.
Quote (young2093 @ Thu, Sep 10 2009, 05:17pm)
WILLINGLY. Key words... why would you CoS a character with 1.5k defense? Am I to assume the reader has absolutely no common sense?
Willingly just means "do it when you want to", that doesn't give any helpful advice. If you tell me to "fire at will" it means "fire whenever you please" not "evaluate the situation, and only fire if they are within 20 and 100 feet but are not laying down cover fire". Give people more guidance on the times that cos is a good idea and the times that it will hinder their namelocks while not providing any significant improvement.
Quote (young2093 @ Thu, Sep 10 2009, 05:17pm)
It's good to have a little extra resistances, and I for one DID have numerous problems reaching 75 resists, and it's ideal to go for a little more than that. You argue that every little bit of damage helps and yet you neglect a Highlords on your SB? You'll argue for...+30 damage (before ed etc) and not 100% increase in your physical damage?
There's my opinion....
What? I have always used highlords on my shadowbruiser, when did I ever say I didn't?