Quote (Raka11 @ Mon, 24 Jul 2006, 00:24)
well, the "loaded strike with huge dmg" is Charged strike (CS)
and no, this isn't very handy coz then u need enigma and if u compare CoH vs enigma; CoH will win:
2 skills CoH | 2 skills eni
65 resi | no resi
8% dr | 8% dr
+20 str | +6x str @ lvl 85-9x (which is useless, coz u don't need more than 20 str)
no life added | 5% life from jah (which isn't rly much coz it is calculated without other +lifes and
| WITHOUT bo as well
so 65 resi vs that +little life from the 5% of JaH rune?
you really need that resist when you're in hell!
anyway that tele + CS combo isn't that good, because people can "desync" (running away from you and ... can't explain exact thing that happens)
I saw that guide, and imo it sux at pvp a bit

eni>coh
2 skills CoH | 2 skills eni
65 resi | no resi
8% dr | 8% dr
+20 str | +6x str @ lvl 85-9x (which is useless, coz u don't need more than 20 str)
no life added | 5% life from jah (which isn't rly much coz it is calculated without other +lifes and
no frw | 45frw - yes, frw is really needed at pvp
|15%dmg2mana
Yes, str is needed for storm, you can use only kokomal, cause of dr, and you can get max res with eni so str+frw rox
Quote (winkler @ Sat, 5 Aug 2006, 19:48)
nice pvm java, but has nothing to do with pvp
true
This post was edited by grubsik38 on Aug 8 2006 09:06am