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Jan 10 2009 12:35am
Nice guide, and thanks for andy hint.. didnt know that O.o
lets test if it works wink.gif
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Jan 12 2009 07:54pm
Quote (ralle350 @ Sat, 10 Jan 2009, 01:35)
Nice guide, and thanks for andy hint.. didnt know that O.o
lets test if it works wink.gif


yeah np. just make sure you kill andy and talk to warriv, that's it!
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Jan 17 2009 04:13pm
Sorry guys, shako is 74 mf not 84.
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Jan 18 2009 11:46am
hey its a great guide, and im following it right now :]
but one question, you havent mentioned about warmth, or is it not part of your guide? if it isnt i don't how you can manage an undrainable mana..
could you clarify that for me please?
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Jan 18 2009 11:48am
Quote (Ne_idet @ Sun, 18 Jan 2009, 12:46)
hey its a great guide, and im following it right now :]
but one question, you havent mentioned about warmth, or is it not part of your guide? if it isnt i don't how you can manage an undrainable mana..
could you clarify that for me please?


Yes, one to warmth. I thought that was pretty obvious. Thanks for that
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Jan 18 2009 11:52am
Crap guide, with such items u could make gg light sorc witch is much better. Meteorb is low budget early ladder mf char playing with basicly anything u can find.
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Jan 18 2009 11:53am
Quote (SmartassHr @ Sun, 18 Jan 2009, 12:52)
Crap guide, with such items u could make gg light sorc witch is much better. Meteorb is low budget early ladder mf char playing with basicly anything u can find.


Thanks. It's stickied though, so sad.gif Sucks, doesn't it?

In hell, there are light immunes so, Meteorb proves best in pvm..
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Jan 18 2009 12:18pm
Quote (PetezJunior @ Sun, Jan 18 2009, 05:53pm)
Thanks. It's stickied though, so sad.gif Sucks, doesn't it?

In hell, there are light immunes so, Meteorb proves best in pvm..


Yep, but Infinity (since you mentionned it in your guide) takes out most of the Light immunes in Hell, that's why he says that.
But anyway, great guide, I think I'll do this char when I'll get some time smile.gif
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Jan 20 2009 07:02am
Regarding Fire Ball damage, 10 Fbolt 20 FM is in fact not the optimum distribution of those 30 skill points (note, this will require clvl 93, not just 90).

Since this is a common pitfall, I shall briefly explain why (run the numbers in a calculator or use a skill planner if you don't believe me).

Without +skills, 10 Fbolt 20 FM is indeed the best choice. But this is no longer the case when you have a bunch of +skills from equipment. Why ?

Well, your +skills do two things,

#1: They boost the base damage of each fire spell (FBolt, FB, Meteor, you name it)
#2: They boost Fire Mastery (passive bonus), thus boosting the overall fire damage

But as you know, your +skills will not synergise. This is the reason why you should max the synergy (Fbolt) to Fire Ball rather than Fire Mastery.

FM applies to the overall damage (including the damage bonuses from synergies).


One more thing (people have already commented on the rest) ...

- The 8-frame FHR breakpoint (60 %) is just 5 % above the 55 % FHR from Spirit.

For that reason, you could suggest a 5 % FHR SC (mana or res as a useful prefix).

This post was edited by Faelwen on Jan 20 2009 07:09am
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Jan 20 2009 06:24pm
Quote (Faelwen @ Tue, 20 Jan 2009, 08:02)
Regarding Fire Ball damage, 10 Fbolt 20 FM is in fact not the optimum distribution of those 30 skill points (note, this will require clvl 93, not just 90).

Since this is a common pitfall, I shall briefly explain why (run the numbers in a calculator or use a skill planner if you don't believe me).

Without +skills, 10 Fbolt 20 FM is indeed the best choice. But this is no longer the case when you have a bunch of +skills from equipment. Why ?

Well, your +skills do two things,

#1: They boost the base damage of each fire spell (FBolt, FB, Meteor, you name it)
#2: They boost Fire Mastery (passive bonus), thus boosting the overall fire damage

But as you know, your +skills will not synergise. This is the reason why you should max the synergy (Fbolt) to Fire Ball rather than Fire Mastery.

FM applies to the overall damage (including the damage bonuses from synergies).


One more thing (people have already commented on the rest) ...

- The 8-frame FHR breakpoint (60 %) is just 5 % above the 55 % FHR from Spirit.

For that reason, you could suggest a 5 % FHR SC (mana or res as a useful prefix).


Thanks for that.
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