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Aug 22 2008 04:54am
...............This is purely a Player vs. Monster Guide...............

Introduction: RENAMED the Lagga-Zon Old Link: http://forums.d2jsp.org/index.php?showtopic=6372223

These are just a repost, you do not have to use items listed, but, there are some good pointers in this guide, which is also found in other guides.

Well I am at it again, making another Guide based around using PHOENIX, you got it PHOENIX, this time it is a Grand Matron Bow & even with the interruption from lvl22 Fire Storm, she rapes monsters quite well. There are basically two (2) setups that I like using, but, I will give you options of items and skills that you may want to tryout. I am trying to be flexible in this guide for people that do not think like me, or play the game like me.
Please Note: I have also included a section covering "Other Options" at the end of guide. This section may include items that you think is better to use.

General Information:
It is best if you can Glitch your character into Hell difficulty and do Chaos Runs or Uber Trist levelling to reach at least level 80-83. You will be able to put exact points into the skills and attributes with the gear that you will choose to use. Following is a list of what I have covered for this build to be effective.

1) 102% Pierce. HOW = Level 9 Pierce reaches 69% and Razortail gives 33%. Note: Only need 1 hard point into Pierce Skill.
2) HIGH Attack Rating = You want to at least have 90%+ chance in hitting all monsters including bosses.
3) 14% Mana Leech. This automatically comes from Pheonix GMB
4) 5-10% Life Leech. This is covered in both concepts.
5) Knockback
6) 50% IAS Note: Your merc will be wielding Faith and you will reach 8fpa with a Single Arrow and 3fpa with Strafe
7) 30-75% Faster Run Walk. This is covered in both concepts.
8) Other: If i keep on rambling, it will take too much space.

Character Class Information
20 Strength Base @ Level 1
25 Dexterity Base @ Level 1
20 Vitality Base @ Level 1
15 Energy Base @ Level 1

50 Hit Points @ Level 1
84 Stamina @ Level 1
15 Mana @ Level 1

+2 Life per character Level
+1 Stamina per character Level
+1.5 Mana per character Level

+3 Life per Vitality Point
+1 Stamina per Vitality Point
+1.5 Mana per Energy Point

Rogue Mercenary Cold Arrow *Edited: I did not include before.
Faith Bow Preferably lvl14-15 Fana Aura
Ebugged Fortitude Resistances, Damage.
Shako Just for starters then Use ral'd Andy's Visage at lvl83 (preferably eth)

....................Concept 1.0 Enigma Armor....................
This is the Glass Cannon Build, so all attributes will be going towards Dexterity and nothing else. If for any reason you want to put points into Vitality, then that is up to you and I would suggest that you only put 30 points into Vitality. These are the items that I use, please do not argue about Cats Eye is better or other items. All those items are listed under the section called "Other Options". I have reached my goals with this Concept, Life Steal, Nice Attack Rating, 75% frw, Knockback, +5 All Skills (+8 Bow skills), teleport and a little bit of life, added bonuses are the 10% crushing blow and extra fire damage.

Attributes:
Strength None
Dexterity ALL = 550 @lvl80, includes 395 lvl1-80, 15 from all tome quests and items, perfect Torch/Anni
Vitality None
Energy None

Life 292 @lvl80, includes 158 lvl1-80, perfect Torch/Anni & 5% from enigma. Excludes Bul Kathos Ring.


Items:
Weapon: Pheonix +3GMB = 350-400ed, Redemption Aura, 14% mana leech.
Helm: Giant Skull with 2x 15% ias jewels = KNOCKBACK, 30 strength & 30% IAS.
Gloves: Lavagout = 2% Chance to cast Level 10 ENCHANT, fire damage, fire resis & 20%IAS.
Belt: Razortail = 15Dex, 10 to Max damage & Pierce (+33)
Boots: Cow King = 30% FRW, added fire damage, 20dex, 25% mf.
Armor: Enigma Mp = +2All Skills, 45%FRW, Teleport, 5% more life, and Strength to hold items.
Ring1: Ravenfrosts = 20Dex, 220+ Attack rating, 40 mana and "Cannot Be Frozen"
Ring2: Bul Kuthos Ring = +1 All Skills, more life and 5% Life Steal. Note: Rare 5%+ Life Steal, dex ring better or use Carrion Wind for Life Steal cheaper.
Amulet: Seraphs Hymn = +2 All Skills, +Attack Rating & %Damage versus Demons & Undead.

Switch:
Weapon: Call to Arms = 6 Battle Orders preferred.
Shield1: Lidless Wall = +1 All skills and has low strength requirement.
Shield2: Spirit Monarch = +2 All skills and has 156 strength requirement. You will be able to wield this at higher levels. Make it eth for lower str req.

Skills: Levels Reached with Anni/Torch/+3gmb & +5 All skill items.
Because I have created a Frost Maiden, i have maxed out only two (2) skills, you do not need to follow suit, you can store these points for later use on the skills you want to max out. I chose Freezing Arrow & it's Synergy because it comes in very handy with Baal Minions.
Note: Only a Base of 82 Skill points used.

Bow Skills
20 Freezing Arrow = Level 32
20 Cold Arrow = Level 32 (only the initial 20 hard points effect the synergy = 240% extra cold damage)
08 Strafe = Level 20 Note: You only recieve 5% extra damage per point AND you can max out later.
01 Pre Requisites = Level 13

Passive Skills
11 Valkerie = Level 20
11 Penetrate = Level 20
01 Critical Strike = Level 9 Note: You can have 11 hard points to reach Level 20 if you desire, or add Passive Skillers to boost.
01 Pierce = Level 9 Note: At this level you reach the 69% mark and with Razotail you have 102%
01 All Other Passive Skills = Level 9

Inventory
Torch: = 20/20 is the best, but anything will do as long as it is an Amazon one.
Annihilus = 20/20/x is the best, but again anything will do.
Small Charms = Basically this is where you need to gain your Resistances, concentrate maxing Lightning then Fire. I will list some that are good.
- Shimmering Small Charms of Vita = +3-5 All Resistances and the 16-20 life is very nice. Just very Pricey.
- Shimmering Small Charms of Balance = +3-5 All Resistances and 5% Faster Hit Recovery. Six of these will give you 30% fhr breakpoint
- Shimmering Small Charms of Winter = +3-5 All Resistances and 4-5Min & 7-9Max Cold Damage. Four of these are good.
- Shimmering Small Charms of Incineration = +3-5 All Resistances and 5-7Min & 9-13Max Fire Damage. Four of these are good.
- To max out your Light &/or Fire resistances, then you can use 10-11% resistances small charms. Use what you need to reach 75% resistances.

....................Concept 2.0 Enigma Armor....................
Refer to Concept 1.0 for other items, switch and inventory. This concept has no level 10 enchant, so the attack rating will need improving by placing more skill points into Penetrate or using Passive Skillers. Also there is no Crushing Blow.

Items:
Helm: Andariels Visage with 1x 15% ias jewels = +2 All Skills, 8-10% Life Steal, 25-30 strength & 35% IAS.
Gloves: Crafted = 20%IAS Knockback gloves. Good mods Passive Skills, 5%bonus to ar, Dex &/or Str, resis
Ring2: Ravenfrosts = 20Dex, 220+ Attack rating, 40 mana and "Cannot Be Frozen"

Skills: Levels Reached with Anni/Torch/+3gmb & +6 All skill items +2 Passive from Gloves.
Because I have created a Frost Maiden, i have maxed out only two (2) skills, you do not need to follow suit. Note: Only a Base of 75 Skill points used.

Bow Skills
20 Freezing Arrow = Level 33
20 Cold Arrow = Level 33 (only the initial 20 hard points effect the synergy = 240% extra cold damage)
07 Strafe = Level 20 Note: You only recieve 5% extra damage per point AND you can max out later.
01 Pre Requisites = Level 14

Passive Skills Based on +2 Passive gloves
08 Valkerie = Level 20
08 Penetrate = Level 20 This skill may need to be maxed out to achieve 90%+ to hit all monsters/bosses with Strafe
01 Critical Strike = Level 12 Note: You can have 11 hard points to reach Level 20 if you desire, or add Passive Skillers to boost.
01 Pierce = Level 12 Note: At this level you reach the 75% mark and with Razotail you have 108%
01 All Other Passive Skills = Level 12

....................Other Item Options....................

Weapon
Ice Grand Matron Bow = Concept 3.0 Have not gone into this at all, this is a very nice bow for a Frost Maiden Build. Have tested, but fell in love with Pheonix.
Pro's Enhances Cold Damage, lvl22 Frost Nova on striking, has 20%IAS leaving more room to equip other items like Nightwings/Shako (15ias jewel).
Con's Basically you have to alter other items for Mana Leech, basically it is viable by having mana leech on the gloves in Concept 2.0 and not worry about the 20ias but you will have to use the Andarials Visage to ensure that you reach 50%IAS.

Armor
Chains of Honor = Concepts: 1.1 and 2.1
Pro's Very nice Resistances and 20 strength
Con's Need to either change other items for Strength items or add points to strength.
Fortitude = Concepts: 1.2 and 2.2
Pro's More resistances, added life and a massive 300% enhanced damage.
Con's Need to either change other items for Strength items or add points to strength, also no FRW or +All Skills meaning that you have to use more points to cover skill.

Helm
Shako You will not reach the 50%IAS which means you will have to change the ammy to either Cat's Eye or Highlords, meaning less damage and attack rating versus Demons & undeads as well as compansating for the loss of skills.
Nightwings Basically the same as Shako, but, this can be a viable option if you are using Ice GMB
M'Avina's Diadem This is a nice cheap option, you will reach the 50%IAS and be able to add dexterity Gem or life Gem or other.

Amulets
+2 Amazons Rare/Crafted = Other Mods you want: 5%bonus ar, 1xx ar, 15+Dex (duel Str/dex), resistances. etc
Maras = +2 Skills, Resistances and +5 All Attributes: This is viable, and can add damage small charms in inventory and will need more Attack Rating.
Highlord�s = +1 Skill, 20% IAS, 35% light resistances: This is a good option, again you can shift other items around to compensate for it.
Cats Eye = 30% faster run walk, 20% IAS and Dexterity: This is nice, loss of skills, damage and attack rating (the dexterity helps a little)

Gloves
Laying of hands = 20% IAS, 350% enhanced damage to demons and Fire Resistances. Best with Concept 1.0
Draculs Grasp = 20% IAS, Life Tap, Life Steal, Strength Note: Best used with Giant Skull

Boots
Gore Riders = What can I say, this is the preferred choice of many, just remember that you will not reach 75%FRW and will change items around to suit.
Shadow-dancers = 30%frw and 25dex. Just for the extra Dexterity. The strength requirements pretty high, maybe eth for trial.

....................Novelty Items Not Tested....................

Ammy:
Metalgrid = Resistances, +400 attack rating and Iron Golem charges. (obtaining the thorns aura too) Note: Will test by using Fortitude Phase Blade for Golem.
Ring:
Nature's Peace = Level 5 Oak Sage just for more life.




---------------------------------Separation Bar------------------------------------




Windforce Section
Thought i would bump this and add in this section for a Windforce idea (been done before) like one other guide, i have not gone right into depth with everything, but i have covered some nice areas and was able to keep my Pierce and lvl10 enchant to boost attack rating. Hope you like this one, the damage is actually very nice, I would say that this build has the second highest Bowazon Damage out there, the 1st one reaches 120%ias using alot of 40/15's (i used here too, but made cheap option) and gore riders, nos belt, highlords, 120/45 helm, 160/60 armor, things that are pretty much godly.

Basically this idea is achievable.

1) 102% Pierce. HOW = Level 9 Pierce reaches 69% and Razortail gives 33%. Note: Only need 2 hard point into Pierce Skill.
2) HIGH Attack Rating = You want to at least have 90%+ chance in hitting all monsters including bosses.
3) 7% Mana Leech. This automatically comes from Windforce
4) 8-10% Life Leech. Andy's Visage.
5) Knockback. Windforce
6) 95% IAS Note: Your merc will be wielding Faith and you will reach 7fpa and 3.5 attacks per second with a Single Arrow and 3fpa with Strafe

Rogue Mercenary Cold Arrow
Faith Bow Preferably lvl14-15 Fana Aura
Ebugged Fortitude Resistances, Damage.
Shako Just for starters then Use ral'd Andy's Visage at lvl83 (preferably eth)

Attributes:
Strength None icon_pointl.gif Please note that you want to achieve 134 Strength from items.
Dexterity ALL = 510 @lvl80, includes 395 lvl1-80, 15 from all tome quests and items, perfect Torch/Anni
Vitality None
Energy None

Life 292 @lvl80, includes 158 lvl1-80, perfect Torch/Anni & 5% from enigma. Excludes Bul Kathos Ring.


Items:
Weapon: Windforce = 20 ias, mana leech, KNOCKBACK Note Shael this = 40%ias Total.
Helm: Andariels Visage with 1x 15% ias jewels = +2 All Skills, 8-10% Life Steal, 29-30 strength & 35% IAS.
Gloves: Lavagout = 2% Chance to cast Level 10 ENCHANT, fire damage, fire resis & 20%IAS.
Belt: Razortail = 15Dex, 10 to Max damage & Pierce (+33)
Boots: Cow King = 30% FRW, added fire damage, 20dex, 25% mf.
Armor Fortitude = More resistances, added life and a massive 300% enhanced damage.
Ring1: Rare = 20 Str and other mods (Duel Str/Dex)
Ring2: Rare = 20 Str and other mods (Duel Str/Dex)
Amulet: Mara's = +2 All Skills, 25-30 All resistances and +5 Attributes.

Please Note: 20/xx Torch + 20/xx/x Anni + 40str for the 2x Rings + 20 Base and 5 from Mara's =105 Str which is enough to hold Andy's Visage, and with the 29 or 30 Str from that, you will have 134-135 strength to wield Windforce. Before reaching lvl83, you can use Giant Skull (i think the strength is higher 106, so use str charms)

Skills: Levels Reached with Anni/Torch & +4 All skill items.
With the remaining points choose for yourself, you will still rock with what has been shown.

Bow Skills
20 Strafe = This is not an Arrow Guzzler like Multiple shot.
20 Guided = Just for you guys that may want to Duel.
01 Pre Req

Passive Skills
20 Penetrate = You want high Attack Rating for Strafe (9 out of 10 arrows will hit, then 100% pierce, then 8 will hit and so on)
01 Critical Strike = Level 9 Note: Max this if you want, your personal choice and you will have the points to do so.
02 Pierce = Level 9 Note: At this level you reach the 69% mark and with Razotail you have 102%
01 All Other Passive Skills = Level 9

Inventory
Torch: = 20/20 is the best, but anything will do as long as it is an Amazon one.
Annihilus = 20/20/x is the best, but again anything will do.
Small Charms = Basically make up the Resistances that you are lacking and add in 3/20/20's or other damage sc's and lifers, maybe even 6x 5%fhr to hit bp.
~@~ izParagonzi ~@~

This post was edited by izParagonzi on Aug 22 2008 04:55am
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Aug 24 2008 01:18pm
~@~ izParagonzi ~@~
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Aug 25 2008 06:21am
~@~ izParagonzi ~@~
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Aug 27 2008 03:48am
~@~ izParagonzi ~@~
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Aug 27 2008 07:22pm
~@~ izParagonzi ~@~
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~@~ izParagonzi ~@~
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Sep 2 2008 01:13am
the warcry is used to stun mobs.. I don´t need to stun bosses, and the normal monster is stunned, as long as one has played and the level ir right
conce does have an increased amount of defense already, not to mention safety aspects of decrepefy...

by the way...
even with those points put in there (as I used the calc I know how to put my skills for fullres, took a gear with decent speed)

I always have the advantage of no cast delay... which costst you nearly half your damage output
(remember, 2 hand death= 30k+ per second, your grief with phoenix 12-15k)

@ maggot lair.....
what you hit depends on how you fire......
mouse far away from yourself--> dense multi and more than 4 arrows hit

tell me a monster that is f.e. an important boss with a small hitbox, that is visited regularly.....

de seis f.e. comes in a pack that you multi down in a couple of seconjds, maybe 3-5
the rest has a larger hitbox and if we run into bosses.. the good old FA does it`s trick

and by the way...
decoy/wally/merc are enough distraction to survive in close range

pierce has really nothing do with ar ^^

monster is hit... pierces.... nect monster is not hit,. so what, arrow continues to fly to the next monsterhits that, pierces
done

the cth is really nothing I worry about
and I more or less made that statement just to show the difference in the game mechanics

and still this build lacks the simply fact that the ed cxannot make up for the damageloss due to firestorm

not even mentioning the fact that there are also pure physdam bows that are far better than phoenix

like wf,faith,wws
Quote


assuming you have a 3 frame strafe, you fire 8-9 arrows per second

now if a firestorm is triggered, you have to wait 0,6 seconds or 15 frames before you fire again

in this time, however you could fire 5 arrows if there would not be the firestorm

hence it follows that you ~ fire 1 or 2 arrows, trigger the firestorm and miss out on additional 5 arrows

the lvl 22 firestorm without synergies, does 321-357 fire damage icon_pointr.gif asverage fire damage of 339
an upped wws deals up to 89 - 108 weapon damage witrh no sockets filled =89 avdam
just firing 5 arrows in the time when you wait will mean 445 average damage, not even regarding off wepaon ed, ds,crit whatsoever (nor looking at ad on strike)


This post was edited by Ancalagon on Sep 2 2008 01:17am
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Sep 2 2008 03:48pm
ALPHA
Quote (Ancalagon @ Tue, Sep 2 2008, 08:13pm)
the warcry is used to stun mobs.. I don´t need to stun bosses, and the normal monster is stunned, as long as one has played and the level ir right
conce does have an increased amount of defense already, not to mention safety aspects of decrepefy...

by the way...
even with those points put in there (as I used the calc I know how to put my skills for fullres, took a gear with decent speed)

I always have the advantage of no cast delay... which costst you nearly half your damage output
(remember, 2 hand death= 30k+ per second, your grief with phoenix 12-15k)


BETA
Quote (Ancalagon @ Tue, Sep 2 2008, 08:13pm)
@ maggot lair.....
what you hit depends on how you fire......
mouse far away from yourself--> dense multi and more than 4 arrows hit

tell me a monster that is f.e. an important boss with a small hitbox???, that is visited regularly.....

de seis f.e. comes in a pack that you multi down in a couple of seconjds, maybe 3-5
the rest has a larger hitbox and if we run into bosses.. the good old FA does it`s trick

and by the way...
decoy/wally/merc are enough distraction to survive in close range

pierce has really nothing do with ar ^^

monster is hit... pierces.... nect monster is not hit,. so what, arrow continues to fly to the next monsterhits that, pierces
done

the cth is really nothing I worry about
and I more or less made that statement just to show the difference in the game mechanics

and still this build lacks the simply fact that the ed cxannot make up for the damageloss due to firestorm

not even mentioning the fact that there are also pure physdam bows that are far better than phoenix

like wf,faith,wws


Alpha;
Using WarCry with AT most a 1.8 sec delay, then adjusting your setup to get res after allocating skills for res makes your build gear dependent (well besides typical wpn mastery)
I think "Cast Delay" is your major hang-up. 0.6 sec delay is nothing, and I have last IAS bp making up for some delay time, I can also use that time to move if need be, or tele as an example, remember the 0.6 sec delay only effects next attack, not next move.
As for you using EDeath Ettin Axe 2H, hmmm funny. If you are using Decapitator, then your IAS sucks. (considering I had one at the start of 1.10)

Beta;
Maggot & Multi.
Been there done that, know that. I personally prefer strafe, as it hits more back monsters more times.

Council Members Trav and Council Members Meph (Fire Enchanted, Even Conviction Aura).
...And yes, good multishot areas, Strafe/GA to locate direction when doing Meph first of course. But, still prefer Strafe as every arrow gets PROCS, not multishot

Never used Decoy/Valk in close unless i had stragglers that ran in my direction.

Correct, Pierce has no bearing on Attack Rating, but, as stated, Attack Rating helps you Acheive a "HIT" which helps "PROCS" like "Pierce" and all other things important.
Chance to Hit comes in handy:
Strafe (10 Arrows) having a 95% chance to hit. That is like 10x Life Leech, Mana Leech, Chance to cast Amp, etc
MultiShot (2 centre arrows) having a 95% chance to hit. (2x LL, 2x ML, etc)
Freezing Arrow (1 Arrow)

As for the Phoenix GMB, Firestorm delay etc. I made this guide when there were no issues about GAME DROPPING, LAGGING, INTERRUPTION etc, and it worked extremelly well, tested it in full games, ran chaos with it, shocked a lot of people. but, again, it is now just a LaggaZon when using Phoenix.

As for WF/Faith/Godly RARES, they have all been mentioned, posted, they have become cookie builds, they are all good items.
Even Lycanders bow with a good skill setup, other items to cover other areas are good. Depends on making do with what you have.

Anyway, good talking to ya again. I understand you points on the issues, just different styles.
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Sep 2 2008 04:37pm
alpha:
ahemm i do not adjust any equipment while using wc... that is done in the fighting slot
and since one can easdily switch between skills with mousewheel or hotkeys and so on.. no problem
as for the ias.. if you look back at the thread, I was at 2,2 attcks per second with my 2 hander, you were at 2,77 attacks....
and 0,6 seconds delay and moving away from the enemy, teleporting, or simply always continue to attack.... sorry but your "tactics" will only prolong the fight

beta;
neither do you use atma`s with your setup, nor does phoenix cast amp.... neither do I see it in your wf setup....

I won`t even continue, why wws is the far better strafebow than phoenix, no need to state the obvious here or that othes are the better multibows because we do not loose and time due to casting delays

Quote

As for the Phoenix GMB, Firestorm delay etc. I made this guide when there were no issues about GAME DROPPING, LAGGING, INTERRUPTION etc, and it worked extremelly well, tested it in full games, ran chaos with it, shocked a lot of people. but, again, it is now just a LaggaZon when using Phoenix.

I am not referring to lags but always to the inferiority of phoenix due to massive damage losses..........

not different styles just that I don´t castrate my builds and then try to sell them as "new school" stuff
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Sep 2 2008 07:04pm
Quote (Ancalagon @ Wed, Sep 3 2008, 11:37am)
alpha:
ahemm i do not adjust any equipment while using wc... that is done in the fighting slot
and since one can easdily switch between skills with mousewheel or hotkeys and so on.. no problem
as for the ias.. if you look back at the thread, I was at 2,2 attcks per second with my 2 hander, you were at 2,77 attacks....
and 0,6 seconds delay and moving away from the enemy, teleporting, or simply always continue to attack.... sorry but your "tactics" will only prolong the fight

beta;
neither do you use atma`s with your setup, nor does phoenix cast amp.... neither do I see it in your wf setup....

I won`t even continue, why wws is the far better strafebow than phoenix, no need to state the obvious here or that othes are the better multibows because we do not loose and time due to casting delays


Quote (Ancalagon @ Wed, Sep 3 2008, 11:37am)
I am not referring to lags but always to the inferiority of phoenix due to massive damage losses..........

not different styles just that I don´t castrate my builds and then try to sell them as "new school" stuff


Alpha:
I think you missed the point with what I was saying about your setup. I meant the Initial setup, items, skills, stats, what did you alter to argue this point?
2.2 IAS on your setup. 2.77 IAS on my setup. 0.6 delay firestorm. Do not see much of a problem there, do you??

All Round basics:

Example;
I have 95% chance to hit Baal and deal 15k dmg
U have 75% chance to hit Baal and deal 30k dmg
multiply this by 100 runs, is there really any difference?
Def:
Baal has a 40% chance to hit me
Baal has a 65% chance to hit you
Life:
I have 5,000 life
U have 3,000 life
multiply these by 100 runs, who will live longer

Granted, you have nice dmg, but, you have to hit them to deal damage and have the chance to cast Procs.

Beta:
I did not need Atma's. Magic Arrow, Freezing Arrow, Enchanted, really, you think I am worried about Phys dmg being DBL with Amp, or removing PI's.
Here is an example
Helping 4 people get their Hell Ancients, I ran out of Arrows on the last guy, while Valk & Merc Tanked them, I killed him with Magic Arrow, did not have Atma's on, did not need.

If you do not like Phoenix, then so be it.
If you think that Phoenix is a waste of runes, then so be it.
If you can not comprehend that it is for FUN, then so be it.

As for castrating your builds, that is up to you. And I know for a fact that I have not castrated any of the builds that I have posted, considering I build them first, use different items, game with them, single/full, rebuild if I have too, and see what areas I can cover with my builds. Then after I have a build that actually works, that is different, fun, out of the norm, I post a guide about it. Pure and simple.

I know it works, I have played all my builds, and quite vigoursly (sp) too.

.....................................................................................
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