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Nov 4 2011 06:58pm
coa for max dr :S
31dr +8(eni)+2x fade... +60 dr.. xD
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Nov 11 2011 07:57am
My Assa have just 1 point to fade,(15 fade) and i dont have many Rez. Perfect Grill Amu it is good choice for me? Or dont remove HL and change my sc for 20/5? present i use 9x sc 36Ar/20life
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Nov 11 2011 07:58am
Quote (lacapitale @ Nov 11 2011 08:57am)
My Assa have just 1 point to fade,(15 fade) and i dont have many Rez. Perfect Grill Amu it is good choice for me? Or dont remove HL and change my sc for 20/5? present i use  9x sc 36Ar/20life


use a few 20/5s.. stick to HL..
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Nov 11 2011 09:30am
Quote (Ashwin @ Nov 11 2011 09:58am)
use a few 20/5s.. stick to HL..


this.... or get a ring with more res
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Nov 11 2011 02:03pm
i have deal today diadem 2sox : +2 assa 20fcr 8life leech 30str 40 light rez. My question is what better sock if i say i have low rez? ber ber or 2 x15ias// 15rez. 28DR+16DR=44DR or jewel who give me my 75rez all. I duel all time in public game and i have many soso. :P
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Nov 15 2011 07:25am
in your guide you said you only have 1xber rune in your helm+8dr from eni, and then you have level 34fade. How do you get lvl 34 fade? do you use prebuff fade claws before duel?

wouldn't it be ok to go for 16dr helm+8dr eni+lvl 26fade
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Nov 15 2011 10:04am
Quote (muzen123 @ Nov 15 2011 09:25am)
in your guide you said you only have 1xber rune in your helm+8dr from eni, and then you have level 34fade. How do you get lvl 34 fade? do you use prebuff fade claws before duel?

wouldn't it be ok to go for 16dr helm+8dr eni+lvl 26fade


er i forgot to edit that....

my very first version of this build was released back when i was too poor to find a good vis with 2 socs... i pumped fade pts (stupid, dont ever do this)

obviously you would want to use a ber/ber vis to only put in 1 pt of fade and get max dr.

EDIT: I'll pm one of the sr mods to see if they can edit the page for me later

This post was edited by Azn Masta on Nov 15 2011 10:08am
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Nov 15 2011 11:05am
Quote (Azn Masta @ Nov 15 2011 05:04pm)
obviously you would want to use a ber/ber vis to only put in 1 pt of fade and get max dr.


Any 2 sox circ is fine - vis ain't a must, but some adds would be nice to have for sure.
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Nov 15 2011 11:16am
Quote (Razor @ Nov 15 2011 01:05pm)
Any 2 sox circ is fine - vis ain't a must, but some adds would be nice to have for sure.


no vis is 100% a must.... on both high end ghosts and hybrids. without enough attack rating, you cannot get enough hit checks to do good damage. (ofc if you're piss poor, than you cant afford that luxury, but still - its VERY importnat)

chaos and fools/fury's attack ratings act independently of each other so without a vis, it would be impossible to get at least 6k AR chaos side (the BARE minimum you would want for decent hit checks)

I have taken the initiative to calculate Attack Rating vs Chance to Hit for Sin v Sin.

The Average Defense of an Assassin is 3100-3400. The Average defense of a caster is around 2000
Change to Hit (CTH) is calculated using this formula: CTH = (AR/Def)/(AR/Def +1)

Conclusion: The "Magic Number" for AR is around 10K AR (75% CTH) for Chaos Side. However since that is very difficult to achieve, ~8K (70%) will usually suffice for Ghost Assassins due to too much higher = more diminishing returns. 6K+ AR is recommended for Hybrid Assassins.



This post was edited by Azn Masta on Nov 15 2011 11:18am
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Nov 15 2011 11:30am
Quote (Azn Masta @ Nov 15 2011 06:16pm)
no vis is 100% a must.... on both high end ghosts and hybrids. without enough attack rating, you cannot get enough hit checks to do good damage. (ofc if you're piss poor, than you cant afford that luxury, but still - its VERY importnat)

chaos and fools/fury's attack ratings act independently of each other so without a vis, it would be impossible to get at least 6k AR chaos side (the BARE minimum you would want for decent hit checks)

I have taken the initiative to calculate Attack Rating vs Chance to Hit for Sin v Sin.

The Average Defense of an Assassin is 3100-3400. The Average defense of a caster is around 2000
Change to Hit (CTH) is calculated using this formula: CTH = (AR/Def)/(AR/Def +1)

Conclusion: The "Magic Number" for AR is around 10K AR (75% CTH) for Chaos Side. However since that is very difficult to achieve, ~8K (70%) will usually suffice for Ghost Assassins due to too much higher = more diminishing returns. 6K+ AR is recommended for Hybrid Assassins.

http://i18.photobucket.com/albums/b142/AznMastaBui/Diablo/GVGARandCTH.jpg


Have to disagree there :(
I'm not a fan of such gear restricted guides, guides should be meant for everyone - therefor the gear should be not too (realm) specific or expensive.
2 sin 20 fc visio 2 sox circs are basicaly all lewt ones with 30+ life and they cost some k fg (even after the huge price drop).
Yes, AR is important because you AIM for the best hit chance output..but if ppl simply can't get a 2 sox visio (can't get their hands on one or don't got enough fg), it's not the end of their hybsin/ghost ^^

My own hybsin just got 8.9k AR with fools (using a 29ed 21 str berber circ with HL), I'm still hitting so much on casters, the only char where I don't hit as much are hdins.

This post was edited by Razor on Nov 15 2011 11:32am
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