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Nov 26 2021 01:31am
Assuming you're going for the highest gold per game in the current 90s time out you're probably right in running the 80% gf 3os with GF jewels helm. However, assuming we're trying to kill everything as fast as possible (maybe they change the game timer in the future back to 60?) the best option is a helm with 2 os minimum. From there you get a few choices:

Each helm will have 2x 40/15s for breakpoints. Using your Maxroll from the previous pages.

Visionary of the Lamprey/Wealth. - 45,080
Rare 2os Visionary of the Lamprey/Wealth/Demon Dmg/Dmg (GL finding this) - Minimum 45,080 as per above.
3os of Lamprey/Wealth + Rare Jewel/Cham. 45,843 (with an attainable jewel)
2os Blood Visionary Helm (Also GL finding this -- why does it have to use Ral runes? Seriously.). Assuming a 10% deadly strike roll - 48,084

From the spreadsheet perspective Visionary and the rare jewel add similar amounts of damage, but the Deadly Strike on the Blood visionary helm (even with Arioc's having 50%) adds a significant amount more than the 3rd jewel slot. The 1-3% life leech is just a bonus on top of CoH.

The bad news is crafting Blood Helms is painful:
1) They use Ral runes.
2) It takes alot of gold to shop an Armet for the ideal base (defense on merc matters).
3) Anything that's not 2os + Visionary is basically worthless, meaning you have 1 good roll at 1/753*2 (according to maxroll, since socket mod is 1-2).

Edit: Assuming Ral Runes @ 1.5fg, Rubies @ 1fg, and Jewels @ 0.5 (and these are good prices). Not Counting IGG. It will take you an average of 4518 FG to craft one.

This post was edited by Footspeedy on Nov 26 2021 02:00am
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Nov 26 2021 01:36am
Quote (Footspeedy @ 26 Nov 2021 02:31)
Assuming you're going for the highest gold per game in the current 90s time out you're probably right in running the 80% gf 3os with GF jewels helm. However, assuming we're trying to kill everything as fast as possible (maybe they change the game timer in the future back to 60?) the best option is a helm with 2 os minimum. From there you get a few choices:

Each helm with have a 2x 40/15s for breakpoints. Using your Maxroll from the previous pages.

Visionary of the Lamprey/Wealth. - 45,080
Rare 2os Visionary of the Lamprey/Wealth/Demon Dmg/Dmg (GL finding this) - Minimum 45,080 as per above.
3os of Lamprey/Wealth + Rare Jewel/Cham. 45,843 (with an attainable jewel)
2os Blood Visionary Helm (Also GL finding this -- why does it have to use Ral runes? Seriously.). Assuming a 10% deadly strike roll - 48,084

From the spreadsheet perspective Visionary and the rare jewel add similar amounts of damage, but the Deadly Strike on the Blood visionary helm (even with Arioc's having 50%) adds a significant amount more than the 3rd jewel slot. The 1-3% life leech is just a bonus on top of CoH.


Did you mess around with A5 Merc yet?
Upped Eth Headstriker with 15/40ED
3os of Lamprey with 15/40x2 and a Cham
Pick your favorite armor (CoH ftw)

Hits 42IAS breakpoint. Ignore the sheet DPS, because it won't be calculated properly on maxroll. At all. By orders of magnitude.

Merc has no FHR animations & just sorta zoom zooms through everything without a single fuck given.

I'm still partial to A2 for reasons, but it's pretty nice. The guaranteed Deadly Strike renders the crafted helm unnecessary, and you get to jam in damage jewels, or 40ed/30gf x3, etc.

This post was edited by Exokek on Nov 26 2021 01:40am
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Nov 26 2021 01:46am
Haven't tried the a5 merc. Considering how much of a god my a2 merc is with his current setup, I don't see much use in switching. If I can find a Eth Headstriker and a few more jewels though I'll give it a shot.
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Nov 26 2021 01:48am
Quote (Footspeedy @ 26 Nov 2021 02:46)
Haven't tried the a5 merc. Considering how much of a god my a2 merc is with his current setup, I don't see much use in switching. If I can find a Eth Headstriker and a few more jewels though I'll give it a shot.


I'm going back to it for a change of pace. With Lamprey over Wealth it probably feels even better than what I'm doing :lol:
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Nov 26 2021 09:28am
guess Ill add my 2 cents here since ive gotten a lot out of this thread. cham'd guillaumes just craps all over andys. the difference is not even close. that is all
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Nov 26 2021 09:29am
Quote (kijix @ 26 Nov 2021 10:28)
guess Ill add my 2 cents here since ive gotten a lot out of this thread. cham'd guillaumes just craps all over andys. the difference is not even close. that is all


Have 0 idea what weapon you're using but the CB from GFace is completely irrelevant vs. these weak non-Bosses unless your setup is subzero DPS.

Curious to see why you think so.
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Nov 26 2021 09:32am
Quote (Exokek @ Nov 26 2021 10:29am)
Have 0 idea what weapon you're using but the CB from GFace is completely irrelevant vs. these weak non-Bosses unless your setup is subzero DPS.

Curious to see why you think so.



ebotd war pike and coh. not sure what them being not bosses has anything to do with it. itll take % of life regardless
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Nov 26 2021 09:37am
Quote (kijix @ 26 Nov 2021 10:32)
ebotd war pike and coh. not sure what them being not bosses has anything to do with it. itll take % of life regardless


Using GFace vs. low HP white monsters & Super Uniques affected by Amp Damage is like trying to turn eBOTD into a slow Arioc's Needle.
The % life it takes away is irrelevant relative to the damage you're already doing to them, and you can't control if it triggers when their HP is high. Odds are it won't.
It would need to trigger multiple times in the first 20% of the enemy's life total to come anywhere near providing utility here.

Breaking a new Jab breakpoint from 11 frames/2 hits to 9frames/2 hits provides way more consistent damage output.

If you're on CoH just put Cham in your Andy's. If anything you just can even hit 33% life leech from CoH Andy + eBOTD, and AFK it all.

This isn't Baal, with high life total. If it were, I'd be all for the CB spam.

This post was edited by Exokek on Nov 26 2021 09:37am
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Nov 26 2021 09:40am
Quote (Exokek @ Nov 26 2021 10:37am)
Using GFace vs. low HP white monsters & Super Uniques affected by Amp Damage is like trying to turn eBOTD into a slow Arioc's Needle.
The % life it takes away is irrelevant relative to the damage you're already doing to them, and you can't control if it triggers when their HP is relevant.
It would need to trigger multiple times in the first 20% of the enemy's life total to come anywhere near providing utility here.

Breaking a new Jab breakpoint from 11 frames/2 hits to 9frames/2 hits provides way more consistent damage output.

If you're on CoH just put Cham in your Andy's. If anything you just can even hit 33% life leech from CoH Andy + eBOTD, and AFK it all.

This isn't Baal, with high life total. If it were, I'd be all for the CB spam.



not really trying to start a debate here. im just giving you my experience. it does more damage consistently for me, and its really not even close. also, I dont always amp damage. sometimes i get sick of repairing and throw on a Najs puzzler on swap since it gives more teleport (69 charges) . i still end up with 15-20 secs before the 90 sec timer kicks in and im sitting there waiting.
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Nov 26 2021 09:41am
Quote (kijix @ 26 Nov 2021 10:40)
not really trying to start a debate here. im just giving you my experience. it does more damage consistently for me, and its really not even close. also, I dont always amp damage. sometimes i get sick of repairing and throw on a Najs puzzler on swap since it gives more teleport (69 charges) . i still end up with 15-20 secs before the 90 sec timer kicks in and im sitting there waiting.


If you don't Amp Damage, then yes, GFace should feel better. You're turning 10k hits into 3.3k without Amp Damage, so the CB will proc more given that you don't kill in 1 jab, and you will desperately need it to prevent enemy self-heals.

This post was edited by Exokek on Nov 26 2021 09:42am
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