Quote (Godest @ Nov 22 2011 02:54pm)
1. Yes you are inferring that if you claim without the Fade proc from Treachery makes Fort better because once again merely the 45% IAS and 300% ED are being compared here. Either way, nothing else is important on Fort though failshocker will try to point out how useful the defense from Fort is and how CA is so GG. The LPL is minuscule and the resists are not needed (at least for my Mercs) from Fort.
2. Anyone who doesn't touch CB% on their Merc is a total tool. Main weapons either way are Infinity and Reaper's Toll. Infinity obviously has CB% and if you use a weapon with LL, GFace is the only way to go. No, CB% wasn't mentioned prior, but clearly it is a highly important mod when it comes to Mercs with higher attack speeds.
Seriously, fort has nothing else good? And you think Treachery does (Fade and IAS being the only 2 good mods, which happen to be extremely good, but still). Other than the 300% ED and Defense which is more important than you seem to think (not THAT important, but it helps), and other than the life per level which is NOT miniscule, nor are the resists, especially when using Andy's and/or facing a convic mob:
+7 repl life
+5% max lightning resist (this is a lovely mod)
Damage reduced by 7
Chilling armor proc
+1 to light radius (this is the main reason Fort is better)