Quote (MajinKaisa @ Dec 20 2009 10:36pm)
little thing called CB
for the monsters that take more than 1 hit to kill, it helps a lot
why increase the dmg vs monsters who die in 1 hit anyway?
death still does considerable damage, it will do 1.5x the damage that an ebotd would do, so yeah, thats a LOT when you add CB
its a balance issue, you have to keep tabs on speed, chance to hit, ease of use, and damage, in the most cases this is the best damage
Crushing blow doesnt stack with amount of players, its not that useful in big games(except against bosses). So from regular monsters it takes 1/18 in 8 player games. And in small games damage isnt much of an issue, but attack speed is(maximum frenzy speed from first hit), which makes grief better.
Moreover, grief does 12% more dmg(if both wapons are perfect and 80ds with grief setup), has demon damage, and itd & -25% defense.
The other big thing: maximum frenzy speed from first hit(this helps a lot)
You might be right or I might be right, but someone would need to do a few dozen timed baals or other benchmark with both setups to see how they compare, my point is just that 2xgrief is a formidable alternative and in some(or many) situations better
This post was edited by yaf on Dec 20 2009 02:03pm