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Jul 16 2009 08:14pm
Quote (Azn Masta @ Thu, 16 Jul 2009, 20:09)
acually i've tried ur suggestion before. the damage loss is considerable - when u lose that 1+ skill, u also lose 1smite/1holysheild/1fant

u also lose shitload of res/32dex/up to 35 str/10cb too

light res dont count because highlords = 35 but gloves can get 30 and ammy = 20 = 50 total
life from slips = ~50 +20 form gloves = 70, blood fists = 40?

so in the end, u gain 35%ds (which only helps charge) and 30%fhr but lose EVERYTHING else.

if u cant get slips, get a 2pally/20fcr/str or dex/life/res all ammy or maras


Remember that the FHR allows you to use other charms.
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Jul 16 2009 08:16pm
Quote (young2093 @ Thu, Jul 16 2009, 10:14pm)
Remember that the FHR allows you to use other charms.


im using 9x pcombats 10x 20/5s (5fhr/5res to hits the bp when i need to) lol

the thing with smiters is u dont really need fhr in every matchup (only vs sins really)

cuz close range smite > all attacks. and u can charge out of everything else

This post was edited by Azn Masta on Jul 16 2009 08:16pm
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Jul 16 2009 09:46pm
Quote (Azn Masta @ Thu, Jul 16 2009, 09:49pm)
hum.... interesting. i guess that 65 damage can add up. but do u really think its noticable outside of smite v smite? i mean it think vs other chars. if u catch em with smite, they're fucked retardless lol

now can u compare the foh damage too? i wanna see the trade off

also 1 more thing. while the damage may be a bit, most people dont die "exactly" at like 200 life less... normally its gonna take 1 more smite anyways to finish them. and if it really is that close for a vt. the powerful foh is actually a safer way to play it dont u agree>


at 96

with your 12/20 build you have 5556 foh grief side.

lets say
5556 vs 75 res 1 wisp(which is not the max sorb in gm)

5556*.17=944.52

944.52*.25=236.13

wisp effect
236.13*.8=188.904-(236.13-188.904=47.226)=141.678

4346 vs 75 res 1 wisp(which is not the max sorb in gm)

4346*.17=738.82

738.82*.25=184.705

wisp effect
184.705*.8=147.764-(184.705-147.764=36.941)=110.823

according to arreat summit
Quote
Examples
Direct absorb was not tallied in the examples below, it is usually listed on items like this: "+x Fire Absorb" x being an integer. The Direct Absorb would be calculated after the resistance and percentage absorb in these next cases. (note: Heal amount of 0 = full health upon damage taken or no absorb is present)

full damage / %resistance / %Absorb / heal amount / damage taken

1000          0%            0%        0            1000
1000          95%          0%        0            50
1000          90%          0%        0            100
1000          85%          0%        0            150
1000          80%          0%        0            200
1000          75%          0%        0            250
1000          70%          0%        0            300

____

1000          0%            0%        0            1000
1000          0%            40%      400          200
1000          0%            35%      350          300
1000          0%            30%      300          400
1000          0%            25%      250          500
1000          0%            20%      200          600
1000          0%            15%      150          700

____

1000          0%            0%        0            1000
1000          95%          40%      20            10 
1000          90%          35%      35            30
1000          85%          30%      45            60 
1000          80%          25%      50            100
1000          75%          20%      50            150
1000          70%          15%      45            210


65.3 smite vs 30.8 foh( only with 1 wisp so 80/20 and tgod is a lot different)

This post was edited by Aube on Jul 16 2009 09:48pm
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Jul 16 2009 10:14pm
very nice calculations and agreeable. but let ms ask you these few questions.

1) im not sure what the best combo is to optimize FOH damage (perhaps you could let me know?) and 4.3? is it really that low? i thought foh can reach ~4.8k for a vt

2) as a foh/smite character, the small boost in smite doesnt really help all that much because if u can get someone to come close to you to smite them, you are already doing major damage and that extra 65 damage wont make much of a difference (other than vt vs vt) however, the problem is getting close in the first place. most of the duel you will be forced to keep a distance and spam FOH to wound them, at least until you get into range to smite. so i understand that the boost to smite may be greater, BUT its comparing the overall usefulness of the "aa" ranged attack and effectiveness in a real pvp situation vs a close ranged one

ex: a barb will do more damage ww than a bowzon can with arrows. but why is the zon effective? because they can wound their opponent at a safe distance while the barb has to catch them to do the damage. same situation applies in our scenerio. as a vt player, (against like a hdin or nec or something im just using a matchup thats difficult for the vt player) most of the time, you will be trying to hurt them with foh and force them to come in range for you to smite. if they see a significant damage from foh and see it as a threat they will be more likely to be aggressive and make reckless mistake. but if they dont see you as a threat, most of the time, they will think more carefully and wait for YOU to mess up, etc..

3) dont you play using the 5556foh damage build as well? i recall you tellin me you did

This post was edited by Azn Masta on Jul 16 2009 10:33pm
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Jul 16 2009 10:35pm
Quote (Azn Masta @ Fri, Jul 17 2009, 12:14am)
very nice calculations and agreeable. but let ms ask you these few questions.

1)  im not sure what the best combo is to optimize FOH damage (perhaps you could let me know?) and 4.3? is it really that low? i thought foh can reach ~4.8k for a vt

it depends on how much + skill and + pcomb you have. I presonally take into considaration 2-3 setup when I put foh skills. you can loose like 5 foh dmg on main setup and gain 20 on an other usefull setup

yeah at 96 its 4.3ish. at 99 its 4.8 rounded up

Quote (Azn Masta @ Fri, Jul 17 2009, 12:14am)
2) as a foh/smite character, the small boost in smite doesnt really help all that much because if u can get someone to come close to you to smite them, you are already doing major damage so that 1 extra hit, wont make much of a difference (other than vt vs vt) however, the problem is getting close in the first place. most of the duel you will be forced to keep a distance and spam FOH to wound them, at least until you get into range to smite. so i understand that the boost to smite may be greater, BUT its comparing the overall usefulness of the "aa" ranged attack and effectiveness in a real pvp situation vs a close ranged one

it depends on
-opponent life
-dr(46?48?50? it makes a lot of difference)
-char(how many occasion to foh a sin/nec/druid ? they are top char and they are hard to foh)

Quote (Azn Masta @ Fri, Jul 17 2009, 12:14am)
ex: a barb will do more damage ww then a bowzon can with arrows. but why is the zon effective? because they can would there opponent at a safe distance while the barb has to catch them to do the damage. same situation applies in our scenerio. as a vt player, (against like a hdin or nec or something im just using a matchup thats difficult for the vt player) most of the time, you will be trying to hurt them with foh and force them to come in range for you to smite. if they see a significant damage from foh and see it as a threat they will be more likely to be aggressive and make reckless mistake. but if they dont see you as a threat, most of the time, they will think more carefully and wait for YOU to mess up, etc..

arrow is the main attack of a bowa. Foh isnt for a V/t. when you foh you become vunarable vs projectiles so more you foh chance of getting hit increase.

I agree some duelers would become aggressive but the 100 foh dmg of 5556 wont bother good duelers

Quote (Azn Masta @ Fri, Jul 17 2009, 12:14am)
3) dont you play using the 5556foh damage build as well? i recall you tellin me you did

Never did. I said a lot of bullshit about my build so... ^^
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Jul 16 2009 10:44pm
Quote (Aube @ Fri, Jul 17 2009, 12:35am)
it depends on how much + skill and + pcomb you have. I presonally take into considaration 2-3 setup when I put foh skills. you can loose like 5 foh dmg on main setup and gain 20 on an other usefull setup

yeah at 96 its 4.3ish. at 99 its 4.8 rounded up


it depends on
-opponent life
-dr(46?48?50? it makes a lot of difference)
-char(how many occasion to foh a sin/nec/druid ? they are top char and they are hard to foh)


arrow is the main attack of a bowa. Foh isnt for a V/t. when you foh you become vunarable vs projectiles so more you foh chance of getting hit increase.

I agree some duelers would become aggressive but the 100 foh dmg of 5556 wont bother good duelers


Never did. I said a lot of bullshit about my build so... ^^


so you think a vt > a tv build like mine? i mean numbers mean one thing, but u also have to consider who you are dueling as well and how often are you going to use what vs something that you would have problems against

ez:
bowzon
cs zon
melee druids

medium:
barb
druid
sorc

hard:
sins
necs
hdins (with stack)

ex: vs a necro who has a lot of experience with ibs trains, most of the time its VERY dangerious to try to smite him, you only get a chance to do it once in a while and then he'll wsg and tele away to recase bone armor again after getting hit maybe 1-2x. that means the majority of the duel will be teleing around@75fcr and spamming foh to annoy him and make him slip up so you can chainlock smite

vs a hdin, most of the duel will be foh to aggrevate him to get him to make a mistake so u can smite him. smite will be used almost as a defensive attack instead of offense

vs a sin, you will be runnig around in circles back and forth using foh to lure them out. if smite will only be used once you get them to come out.

so in my opinion, ez and medium duels can go either way, with more smite or foh... but when u duel harder opponents i find the foh really handy. dont you agree?

ps. if you still think vt > tv.... do you kno how to optimize foh (with all the +skills and gears too?) i might end up trying it out, but my first vindicator/templar was a vt and i ended up liking tv more :/

This post was edited by Azn Masta on Jul 16 2009 10:45pm
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Jul 16 2009 10:50pm
Quote (Azn Masta @ Thu, Jul 16 2009, 11:44pm)
so you think a vt > a tv build like mine? i mean numbers mean one thing, but u also have to consider who you are dueling as well and how often are you going to use what vs something that you would have problems against

ez:
bowzon
cs zon
melee druids

medium:
barb
druid
sorc

hard:
sins
necs
hdins (with stack)

ex: vs a necro who has a lot of experience with ibs trains, most of the time its VERY dangerious to try to smite him, you only get a chance to do it once in a while and then he'll wsg and tele away to recase bone armor again after getting hit maybe 1-2x. that means the majority of the duel will be teleing around@75fcr and spamming foh to annoy him and make him slip up so you can chainlock smite

vs a hdin, most of the duel will be foh to aggrevate him to get him to make a mistake so u can smite him. smite will be used almost as a defensive attack instead of offense

vs a sin, you will be runnig around in circles back and forth using foh to lure them out. if smite will only be used once you get them to come out.

so in my opinion, ez and medium duels can go either way, with more smite or foh... but when u duel harder opponents i find the foh really handy. dont you agree?

ps. if you still think vt > tv.... do you kno how to optimize foh (with all the +skills and gears too?) i might end up trying it out, but my first vindicator/templar was a vt and i ended up liking tv more :/


OF course gabe knows how to optimize foh he is pro nig
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Jul 16 2009 10:53pm
Quote (Azn Masta @ Thu, 16 Jul 2009, 22:44)
so you think a vt > a tv build like mine? i mean numbers mean one thing, but u also have to consider who you are dueling as well and how often are you going to use what vs something that you would have problems against

ez:
bowzon
cs zon
melee druids

medium:
barb
druid
sorc

hard:
sins
necs
hdins (with stack)

ex: vs a necro who has a lot of experience with ibs trains, most of the time its VERY dangerious to try to smite him, you only get a chance to do it once in a while and then he'll wsg and tele away to recase bone armor again after getting hit maybe 1-2x. that means the majority of the duel will be teleing around@75fcr and spamming foh to annoy him and make him slip up so you can chainlock smite

vs a hdin, most of the duel will be foh to aggrevate him to get him to make a mistake so u can smite him. smite will be used almost as a defensive attack instead of offense

vs a sin, you will be runnig around in circles back and forth using foh to lure them out. if smite will only be used once you get them to come out.

so in my opinion, ez and medium duels can go either way, with more smite or foh... but when u duel harder opponents i find the foh really handy. dont you agree?

ps. if you still think vt > tv.... do you kno how to optimize foh (with all the +skills and gears too?) i might end up trying it out, but my first vindicator/templar was a vt and i ended up liking tv more :/


I dueled a pretty pesky V/T on D2PK with CTC LR gloves and TMC.

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Jul 16 2009 10:54pm
Quote (Balla @ Fri, Jul 17 2009, 12:50am)
OF course gabe knows how to optimize foh he is pro nig


which is why im asking him. because when i made a vt i wasnt satisfied with the foh damage

hence why i currently use a t/v

but i dunno. i think it comes down to playing style in the end. perhaps neither build is better than the other

(altho for pubbing t/v clearly wins)

This post was edited by Azn Masta on Jul 16 2009 10:55pm
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Jul 16 2009 10:58pm
Quote (Azn Masta @ Fri, Jul 17 2009, 12:44am)
so you think a vt > a tv build like mine? i mean numbers mean one thing, but u also have to consider who you are dueling as well and how often are you going to use what vs something that you would have problems against

ez:
bowzon
cs zon
melee druids

medium:
barb
druid
sorc

hard:
sins
necs
hdins (with stack)

ex: vs a necro who has a lot of experience with ibs trains, most of the time its VERY dangerious to try to smite him, you only get a chance to do it once in a while and then he'll wsg and tele away to recase bone armor again after getting hit maybe 1-2x. that means the majority of the duel will be teleing around@75fcr and spamming foh to annoy him and make him slip up so you can chainlock smite

vs a hdin, most of the duel will be foh to aggrevate him to get him to make a mistake so u can smite him. smite will be used almost as a defensive attack instead of offense

vs a sin, you will be runnig around in circles back and forth using foh to lure them out. if smite will only be used once you get them to come out.

so in my opinion, ez and medium duels can go either way, with more smite or foh... but when u duel harder opponents i find the foh really handy. dont you agree?


vs nec/sin Don't forget the golem/shadow usually tank a lot of foh

vs druid foh dmg pointless

if the hdin lose vs the Vt/Tv its his fault. Hdin should win almost every duel. Already showed my point in game idk if you remember

If more foh would be more handy to me I would make a Tv asap ^^
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