Quote (GIFF @ Thu, Oct 5 2006, 05:44am)
Quote (De4dEyE @ Thu, Oct 5 2006, 05:34am)
I'm remaking the barb [hurray, I hate leveling] with stats around 6x/5x. These base stats should allow me to use setups like:
Fort
Guil [yeah I'm really liking this now,

Morot]
Hsarus Boots
Hsarus Belts
Widow
Highlords
Raven
Possibly a str ring, I forget the calcs
Dracs
Axes
And switch out for Enigma when I need it. I forgot to update the guide recently [and Bnet deleted it anyhow, wonderful], as I replaced some of my SCs with life/mana scs for extra mana, and begain using the Guil face etc etc. Still, the extra DS seems pretty nice, and there really is no noticable loss from replacing the Arreats. I think there's like a 1-2k AR difference between Guil and Arreats, and that's not much at all.
I was thinking about possibly getting a 2 socket/life/str/10% DS/Visionary/whatever crafted helm, but 1) Those are almost impossible to find/craft with those specific mods, and 2) They're so ugly.
Mike was talking about using a Shael Widow along with his normal fort setup [or maybe it was Enigma, I was too busy running around to see] with +ravens and it's annoying as hell to deal with. I think it's one frame faster, and the rate of arrows being spawned is somewhat impressive. Gave my mage trouble. :[
why str-ring? isn't it better to add more str and less dex and use raven?
visionary helm is horribly overrated btw, i tried one and wasn't impressed whatsoever. i dont see any duel where it's even slightly useful (someone insisted on using it vs pure foh together with 180 res ba lol).
what does mike use to stack res vs your mage if he uses shael widow (assuming he needs arreat for dex)?
Hm, 64 base str [which is what I calced earlier before the Guil] + 40 anni/torch + 15 dracs + 15 guil face = 134 str, a little less than the axes.
I forgot all my reasonings for my old calcs. Hm. Now that Guil has been introduced to me, I'm a little confused as to what the stats are going to look like now. Rofl. I'll probably be back tomorrow with the answer.
The Visionary Helm idea makes it basically a Guil face with no CB [I never remembered how CB works in PvP, something about a gigantic penalty, then I dozed off] less DS, but with possibly more useful mods. I dunno, it was just an idea I was throwing around earlier.
I'm not exacty sure if he was stacking me at all. My mage isn't complete at all but I was just pubbing with him in that game. I'm pretty sure every Convicted FOH was hurting him, but he scared me off with all those arrows so I couldn't make sure. I'll try to ask him next time I see him.
Edit: Oh, I remember now. The remake was supposed to be based off of mcms build [no, I'm not a fanboy, die dii.net] of 64/57, so I could use things like:
Fort
CoA
Gores
Axes
Angelics
STR Belt
Dracs
Widowmaker on switch
To include Hsarus into this picture requires revamping of the skill points, I think. I originally talked it over with Mike about the most painful setup against smiters, and this is it. However, I dunno if Hsarus would end up giving more avg damage, over time or not.
I think it's different on Eur, we don't have too many telesmiters/doom telesmiters around West, so Fort is more appealing. But if we did, yeah I'd probably drop fort.
This post was edited by De4dEyE on Oct 5 2006 12:11am