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Nov 25 2022 05:29am
Weapon

1. Starter Weapon: Superior 15% Enhanced Damage 3 Socket Blade Talon. This needs x1 -15% Minus Requirement Jewel (with %Enhanced Damage and a Flat Damage modifier) and x2 Damage jewels. 20% Enhanced Damage + 9 Max Damage is fine for a starter jewel but long term you would be looking for 20% Enhanced Damage and Flat Damage modifiers like adds 4-14 Damage or + 8 to Minimum Damage.



The above image is a Superior Blade Talon, 15% Enhanced Damage, with 3 Jewels: (a) 9Max -15% requirements (b) 20% Enhanced Damage 9 Max Damage and (c) 20% Enhanced Damage 9 Max Damage for a total of 15-48 Damage. You need the minus - 15% Requirements jewel to bring your Strength and Dexterity requirements down. A key considering when making your character is what jewels are available. I do not recommend matching very expensive jewels with cheap jewels. therefore when socketing any item slot it is highly recommended to use comparable jewels at all times (either low, intermediate or expensive jewels). Therefore when noting that a Superior Blade Talon IS NOT your end goal, at best you should use Low or Intermediate Costing Jewels, and NEVER Expensive Jewels. Finally, in combination with a Superior Blade Talon you should always wear Death Belt and Death Gloves for the Increased Attack Speed (IAS) bonus from wearing 2 Piece Death Set.

2. Intermediate Weapon: A better Eth Repl Blade Talon would need 50% Enhanced Damage (or more) to beat a Superior 3 Socket Blade Talon. A true Intermediate Blade Talon would have the modifier 10% Increased Attack Speed, as well as enhanced damage (20% enhanced damage or greater on the Eth Repl Blade Talon with 10% IAS would beat a Superior Blade Talon) - this would enable you to attack 1 frame fast. At this stage you would swap out the Death Set for Bloodfists Unique Gloves and a Rare belt (and go change your Skill Distribution from 9 TS to 7 TS and from 2 Burst of Speed (BOS) to 4 BOS.



3. End Goal: Rare Eth Repl Blade Talons 10% IAS 70% Enhanced Damage, 2 Sockets, Chance to Cast Amplify Damage (good luck trying to get this)

Imbuing your weapon - For seriously dedicated players only

You need to be level 18 to have the best chance at imbuing your level 9 Ethereal Blade Talon. To my mind there are several ways to go about this:

1. The basic method: self play to Duriel in Normal Difficulty. You will typically be level 18 by this stage, at which point you return to Akara, Imbue your Ethereal Blade Talon, and then either throw it away when it does not have the repair modifier (almost always) or jump for joy at any weapon with the repair modifier (not frequent). Delete character and repeat process, buying another Ethereal Blade Talon along the way.
2. A more advanced method: Rush to Act1 Imbue Quest in Nightmare, twinked or with help from friend, and do the charsi imbue quest in normal and nightmare (stay at level 18 ok). Delete character and repeat process.
3. Community events / or providing a service to rush and level 7 players at a time to 18 for their Normal and Nightmare Charsi Imbue (or pay for their Eth Repl Imbued Blade Talon) should be explored.

Charsi Imbuing Ethereal Blade Talons at Level 18 should be the future for a lot of Level 9 TS Sins


This post was edited by ferdia on Nov 25 2022 05:55am
Member
Posts: 51,743
Joined: Jan 19 2007
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Nov 25 2022 06:03am
Weapon

Starter Weapon: Superior 15% Enhanced Damage 3 Socket Blade Talon. This needs x1 -15% Minus Requirement Jewel (with %Enhanced Damage and a Flat Damage modifier) and x2 Damage jewels. 20% Enhanced Damage + 9 Max Damage is fine for a starter jewel but long term you would be looking for 20% Enhanced Damage and Flat Damage modifiers like adds 4-14 Damage or + 8 to Minimum Damage.



The above image is a Superior Blade Talon, 15% Enhanced Damage, with 3 Jewels: (a) 9Max -15% requirements (b) 20% Enhanced Damage 9 Max Damage and (c) 20% Enhanced Damage 9 Max Damage for a total of 15-48 Damage. You need the minus - 15% Requirements jewel to bring your Strength and Dexterity requirements down. A key considering when making your character is what jewels are available. I do not recommend matching very expensive jewels with cheap jewels. therefore when socketing any item slot it is highly recommended to use comparable jewels at all times (either low, intermediate or expensive jewels). Therefore when noting that a Superior Blade Talon IS NOT your end goal, at best you should use Low or Intermediate Costing Jewels, and NEVER Expensive Jewels. Finally, in combination with a Superior Blade Talon you should always wear Death Belt and Death Gloves for the Increased Attack Speed (IAS) bonus from wearing 2 Piece Death Set.

Intermediate Weapon: A better Eth Repl Blade Talon would need 50% Enhanced Damage (or more) to beat a Superior 3 Socket Blade Talon. A true Intermediate Blade Talon would have the modifier 10% Increased Attack Speed, as well as 20% enhanced damage or greater to beat a Superior Blade Talon) - as this would enable you to attack 1 frame fast. At this stage you would swap out the Death Set for Bloodfists Unique Gloves and a Rare belt (and go change your Skill Distribution from 9 TS to 7 TS and from 2 Burst of Speed (BOS) to 4 BOS.



The above image is a Rare Eth Repl Blade Talon 20% Enhanced Damage with 10% Increased attacked speed with a Jewel 20% Enhanced Damage and 8 Min Damage. While visually it is comparable to the Superior Blade Talon, the 10% Increased Attack speed enables Bloodfists and therefore this would be regarded as better.

End Goal: Rare Eth Repl Blade Talons 10% IAS 70% Enhanced Damage, 2 Sockets, Chance to Cast Amplify Damage (good luck trying to get this)



The above image is showing examples of Rare End Game TS Sin weapons. They must have 10% IAS, High Enhanced damage (reminder: Max is 70% Enhanced Damage at this dueling bracket) or have Enhanced Damage and be 2 Socketed.


This post was edited by ferdia on Nov 25 2022 06:32am
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Posts: 51,743
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Nov 25 2022 06:50am
Finally, Perfect exists in the game, we have seen close to perfection already at other dueling brackets, so here is what it would look like in a Level 9 TS Sin Weapon:



Note that one might think that 20% Enhanced Damage adds 4-14 Damage would do more damage then 20% Enhanced Damage 8 Min Damage. However, when building a Min-Damage Build (all Jewels with Min Damage) you actually do more damage eventhough a 20% Enhanced Damage 4-14 Damage jewel "Looks" better. TLDR : its a funny game with wacky mechanic's at times.


This post was edited by ferdia on Nov 25 2022 06:53am
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Nov 25 2022 06:54am
if I got anything wrong just chime in.
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Nov 25 2022 07:03am
Quote (ferdia @ Nov 25 2022 07:54am)
^Thisdonger if I got anything wrong just chime in.


I saw you noted a question for me about blade talons. Main reason Blade Talons are the preferred base over every other no pair of normal assassin katars is because of the attack speed. Blade talons are the only base for lvl 9 with [-20] attack speed. It is critical to hit 7fpa in this build. Although your 7fpa build will have less sheet dmg and ar than if you were to run 8fpa, being at the faster frames means you’ll do more dps over the course of each duel.
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Nov 25 2022 07:07am
Quote (ferdia @ Nov 25 2022 06:29am)
Weapon



2. Intermediate Weapon: A better Eth Repl Blade Talon would need 50% Enhanced Damage (or more) to beat a Superior 3 Socket Blade Talon. A true Intermediate Blade Talon would have the modifier 10% Increased Attack Speed, as well as enhanced damage (20% enhanced damage or greater on the Eth Repl Blade Talon with 10% IAS would beat a Superior Blade Talon) - this would enable you to attack 1 frame fast. At this stage you would swap out the Death Set for Bloodfists Unique Gloves and a Rare belt (and go change your Skill Distribution from 9 TS to 7 TS and from 2 Burst of Speed (BOS) to 4 BOS.




Found a mistake here. In this case, you would change your skill distribution from 9 claw mastery to 7 claw mastery, not tiger strike. TS always stays at 9.
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Nov 25 2022 07:18am
Quote (ThisDonger @ Nov 25 2022 01:07pm)
Found a mistake here. In this case, you would change your skill distribution from 9 claw mastery to 7 claw mastery, not tiger strike. TS always stays at 9.


thank you
Member
Posts: 51,743
Joined: Jan 19 2007
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Nov 25 2022 07:20am
Weapon

Starter Weapon: Superior 15% Enhanced Damage 3 Socket Blade Talon. We will always want this base noting it is the -20% attack speed base viable for the build. We do not want slower base weapons. This needs x1 -15% Minus Requirement Jewel (with %Enhanced Damage and a Flat Damage modifier) and x2 Damage jewels. 20% Enhanced Damage + 9 Max Damage is fine for a starter jewel but long term you would be looking for 20% Enhanced Damage and Flat Damage modifiers like adds 4-14 Damage or + 8 to Minimum Damage.



The above image is a Superior Blade Talon, 15% Enhanced Damage, with 3 Jewels: (a) 9Max -15% requirements (b) 20% Enhanced Damage 9 Max Damage and (c) 20% Enhanced Damage 9 Max Damage for a total of 15-48 Damage. You need the minus - 15% Requirements jewel to bring your Strength and Dexterity requirements down. A key considering when making your character is what jewels are available. I do not recommend matching very expensive jewels with cheap jewels. therefore when socketing any item slot it is highly recommended to use comparable jewels at all times (either low, intermediate or expensive jewels). Therefore when noting that a Superior Blade Talon IS NOT your end goal, at best you should use Low or Intermediate Costing Jewels, and NEVER Expensive Jewels. Finally, in combination with a Superior Blade Talon you should always wear Death Belt and Death Gloves for the Increased Attack Speed (IAS) bonus from wearing 2 Piece Death Set.

Intermediate Weapon: A better Eth Repl Blade Talon would need 50% Enhanced Damage (or more) to beat a Superior 3 Socket Blade Talon. A true Intermediate Blade Talon would have the modifier 10% Increased Attack Speed, as well as 20% enhanced damage or greater to beat a Superior white/grey Blade Talon) - as this would enable you to attack 1 frame fast. At this stage you would swap out the Death Set for Bloodfists Unique Gloves and a Rare belt (and go change your Skill Distribution from 9 Claw Mastery to 7 Claw Mastery and from 2 Burst of Speed (BOS) to 4 BOS.



The above image is a Rare Eth Repl Blade Talon 20% Enhanced Damage with 10% Increased attacked speed with a Jewel 20% Enhanced Damage and 8 Min Damage. While visually it is comparable to the Superior Blade Talon, the 10% Increased Attack speed enables Bloodfists and therefore this would be regarded as better.

End Goal: Rare Eth Repl Blade Talons 10% IAS 70% Enhanced Damage, 2 Sockets, Chance to Cast Amplify Damage (good luck trying to get this)



The above image is showing examples of Rare End Game TS Sin weapons. They must have 10% IAS, High Enhanced damage (reminder: Max is 70% Enhanced Damage at this dueling bracket) or have Enhanced Damage and be 2 Socketed.


This post was edited by ferdia on Nov 25 2022 07:23am
Member
Posts: 51,743
Joined: Jan 19 2007
Gold: 15,520.00
Nov 25 2022 07:29am
note to self - make more reference to breakpoints.
Member
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Nov 26 2022 02:43am
Imbuing your weapon - For seriously dedicated players

Target Farming does exist in the game. In terms of getting that items that you really want, you are able to refine your chances somewhat. Nightmare Andariel for Stones of Jordan, Hell Council and Chaos Sanctuary for High Runes. Crafting at certain levels increases your chances of certain modifiers. In this regard here is are two useful resources carried over from d2lod (still applicable to D2r)

HLD Crafting Guide: https://forums.d2jsp.org/topic.php?t=30598890
LLD/MLD Crafting Guide: https://forums.d2jsp.org/topic.php?t=37146632

Of course, you cant craft vLLD items - the level requirements will always be too high (level 10 i think is the lowest it goes). But on the flip side, you CAN Charsi imbue your weapon. This is because at this bracket, only a certain (small) number of modifiers can spawn. In this regard, this dueling bracket is probably the best bracket to realistically self-imbue your end game weapon.

vLLD Charsi Imbue Eth Items

Item: Throwing Spear : Level to Charsi imbue : Level 8
Item: Blade Talon : Level to Charsi imbue : Level 18
Item: War Hammer : Level to Charsi imbue : Level 8
Item: Great Sword : Level to Charsi imbue : Level 8
Item: Flamberge : Level to Charsi imbue : Level 8


For Blade Talons, you need to be level 18 when Charsi Imbue'ing (Different weapons have a different level requirement for optimal imbues). In terms of Charsi Imbuing in numbers, here are some methods:

1. The basic method: self play to Duriel in Normal Difficulty. You will typically be level 18 by this stage, at which point you return to Akara, Imbue your Ethereal Blade Talon, and then either throw it away when it does not have the repair modifier (almost always) or jump for joy at any weapon with the repair modifier (not frequent). Delete character and repeat process, buying another Ethereal Blade Talon along the way.
2. A more advanced method: Rush to Act1 Imbue Quest in Nightmare, twinked or with help from friend, and do the charsi imbue quest in normal and nightmare (stay at level 18 ok). Delete character and repeat process.
3. Community events / or providing a service to rush and level 7 players at a time to 18 for their Normal and Nightmare Charsi Imbue (or pay for their Eth Repl Imbued Blade Talon) should be explored.

Charsi Imbuing Ethereal Blade Talons at Level 18 should be the future for a lot of Level 9 TS Sins


This post was edited by ferdia on Nov 26 2022 03:01am
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