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Jul 29 2019 01:16pm
Quote (kronosHardcore @ Jul 29 2019 03:11pm)
oh, this again:

"they did not give me 150k dmg, this build is bad"



i see this other way:

even if decra has shorter radius it is still one single ability only
which provides us with both great dmg and crowd control right in place we need it, not far away

opening to us different auras variations and even if there is no phys facets in this game we can still beat breakable immunes with ease
because we have pretty high minions dmg as well as our own



some period ago, you were ardent defender of fire dru, now something has changed seems and coldy is top tier now :rofl:


Druids in general are just bad at pvm.
Doesn't matter which build. They're all slow.
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Jul 29 2019 01:18pm
Quote (Worrywart @ Jul 29 2019 10:16pm)
Druids in general are just bad at pvm.
Doesn't matter which build. They're all slow.


they are not bad :fume:

they are just struggling with p8 :P
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Jul 29 2019 01:18pm
Quote (kronosHardcore @ Jul 29 2019 03:18pm)
they are not bad :fume:

they are just struggling with p8 :P


any build that cannot do ubers is useless
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Jul 29 2019 01:29pm
Quote (Worrywart @ Jul 29 2019 08:18pm)
any build that cannot do ubers is useless

Nado builds can UT, Hurricane can't. Case closed.

Wind Druids are very good at general PVM, one of the quickest. Making a Hurricane build over Nado is never the best option, you will get bored of how inferior it is in a short time.

Having lower FCR breakpoints is never fun.

This post was edited by piatek on Jul 29 2019 01:31pm
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Jul 29 2019 01:36pm
Quote (kronosHardcore @ Jul 29 2019 02:11pm)

even if decra has shorter radius it is still one single ability only
which provides us with both great dmg and crowd control right in place we need it, not far away


Again I don't think you understand this, even though there's a video if it on the previous page: Decrep just slows monsters and reduces their damage.
They can still hit you and clobber you
The fully powered hurricane interrupts monsters while slowing their attack speed enough that they can't actually complete their attacks, negating them entirely

Quote
opening to us different auras variations and even if there is no phys facets in this game we can still beat breakable immunes with ease
because we have pretty high minions dmg as well as our own


no, pure windies get very hung up on physical immunes, that's pretty easily recognized. And being physical damage based is actually the worst element to go along with mercs, since mercs provide large phys damage that's relevant for immunes to all non-phys builds. So when you face a stone skin lister in P8 with 253k hp and 100% physical resist, even with reapers merc you barely scratch him. Your nados will do what, 4k hp/s after %DR? When your merc isn't busy dying/getting smited, he is gimped just as badly.

Quote
some period ago, you were ardent defender of fire dru, now something has changed seems and coldy is top tier now :rofl:


I'm interested in the facts and mechanics and only what they tell us. Neither a fire druid nor dragon tail assassin can do chaos even remotely effectively, because of the fire immunes. A fire druid in pvm is extremely restricted by immunities, so even if it can deal huge dps to some monsters, it can barely scratch a venom lord. The elements aren't equal, and fire is easily the worst, lightning easily the best, the rest phys/cold/poison/magic all somewhere jumbled in effectiveness.
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Jul 29 2019 01:37pm
Quote (Worrywart @ Jul 29 2019 02:16pm)
Druids in general are just bad at pvm.
Doesn't matter which build. They're all slow.


eh, this all-in hurricane druid with no inventory slots to pick up items and no %MF looks like its at least comparable in clear speed to a shakodin with mediocre gear
that's pretty good

This post was edited by Goomshill on Jul 29 2019 01:37pm
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Jul 29 2019 03:18pm
Quote (Goomshill @ Jul 29 2019 10:36pm)
Again I don't think you understand this, even though there's a video if it on the previous page: Decrep just slows monsters and reduces their damage.
They can still hit you and clobber you
The fully powered hurricane interrupts monsters while slowing their attack speed enough that they can't actually complete their attacks, negating them entirely


yes they can, lol

is it a real problem for my 50/75 druid? :rofl:



im not sure why we are continue this discussion after your rip at diablo

but im pretty sure most of players will not like this pure glass build

Quote (Goomshill @ Jul 29 2019 10:36pm)
no, pure windies get very hung up on physical immunes, that's pretty easily recognized. And being physical damage based is actually the worst element to go along with mercs, since mercs provide large phys damage that's relevant for immunes to all non-phys builds. So when you face a stone skin lister in P8 with 253k hp and 100% physical resist, even with reapers merc you barely scratch him. Your nados will do what, 4k hp/s after %DR? When your merc isn't busy dying/getting smited, he is gimped just as badly.


why have you mentioned p8? this job is not for dru

leave it to java/soso/hammer



even if druid is bad in p8 unfortunately, it does not mean that this build is mediocre in general

ce necro cant carry p8 baals also, is this build bad?
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Jul 29 2019 04:40pm
Quote (kronosHardcore @ Jul 29 2019 04:18pm)
but im pretty sure most of players will not like this pure glass build


Again: It has the same stats as a windy, except it passively permastuns all monsters.
I'm not sure why you struggle with this basic concept

There's no distinction in the base survivability for a reasonable build, though if you're running around with a 50% dr / 75% block druid using oak, in players 1 hell pvm, I'm really curious which version of Diablo 2 you're playing because it clearly ain't the non-modded version on battle.net
you have to either go afk for 20 seconds or teleport directly on de seis and not react in order to die on any reasonably geared char, and this hurricane druid build actually can go afk for 30 seconds and not take any damage

Quote
why have you mentioned p8? this job is not for dru
leave it to java/soso/hammer


P8 is the measure of whether a pvm build is good or bad. Self-found builds can play through P1 using random unoptimized builds because its so easy. Only good pvm builds can carry a chaos or baal game on their own
There are more builds that can reasonably do p8 chaos than just java/light sorc/hammer, and this is a good example of one of them.

Quote
even if druid is bad in p8 unfortunately, it does not mean that this build is mediocre in general

ce necro cant carry p8 baals also, is this build bad?


yes, ce necros are terrible. Even in classic where its the best skill for a necro and everyone else has lower damage output, they're still clumsy in CS and need to be partnered with both a static sorc before they really start speeding up runs
poison nova is the best skill a necro can use in PvM, and when built properly it winds up being so powerful per cast that just tagging more/refreshing nova is more damage output than mixing in CE; 51k damage over 4 seconds is pretty good and can P8 chaos.
even a trangs necro can P8 chaos reasonably, though even with a tele ammy it would struggle for mobility

This post was edited by Goomshill on Jul 29 2019 04:41pm
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Jul 29 2019 04:53pm
Quote (Goomshill @ Jul 30 2019 01:40am)
Again: It has the same stats as a windy, except it passively permastuns all monsters.
I'm not sure why you struggle with this basic concept


im not struggle

lower fcr is worse than higher
lower res is worse than higher
no dmg aura is worse than good dmg aura
no how is worse than how
dying in diablo's fire is not good :rofl:
not being able to swap merc's weapon to insi is not good
relying on infi when almost every serious immune mob is unbreakable is not good

Quote (Goomshill @ Jul 30 2019 01:40am)
There's no distinction in the base survivability for a reasonable build, though if you're running around with a 50% dr / 75% block druid using oak, in players 1 hell pvm, I'm really curious which version of Diablo 2 you're playing because it clearly ain't the non-modded version on battle.net


where do you see oak in my vid? :o

Quote (Goomshill @ Jul 30 2019 01:40am)
P8 is the measure of whether a pvm build is good or bad.

yes, ce necros are terrible.


:o

thanks for your input

i guess we can end it at this point

is not mr Hysteria your partner by any chance? :rofl:
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Jul 29 2019 05:11pm
Quote (kronosHardcore @ Jul 29 2019 05:53pm)
where do you see oak in my vid? :o


its right there next to the +350% hp / +43.75% damage the monsters have from being on P8 difficulty on the video you tried to compare to my P8 video
its also there next to your theorycraft about a summon/nado hybrid, apparently oblivious to the fact that a grizzly deals such pathetic dps it barely amounts to the marginal damage on your merc from HoW alone, a small fraction of what your nados are doing and probably not much more than the opportunity cost of gear sacrifices like beast mainhand in terms of lost nado damage.

These aren't hard concepts. A properly built normal pvm wind druid and properly built hurricane variant have pretty close to the same hp and cyclone armor. The hurricane variant permastuns all the monsters just by existing, dramatically increasing its survivability. The normal version gets hung up badly on physical immunes and suffers even against high DR non-immunes like frenzytaurs, but the cold/phys version blasts through everything easily and can even take on a stone skin lister, especially trivialized with 1 pt shockwave.

It should be immediately apparent to anyone whos actually played the builds how much of a difference there is from those videos, and its not hard to look up the numbers to see what's going on.
but then again, when it came to D2, the PvMers were always the worst at PvM

This post was edited by Goomshill on Jul 29 2019 05:12pm
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