Quote (Goomshill @ Sep 28 2018 04:44pm)
I did a lot of testing a month ago in which I found that procs from throw only use the offhand weapon's % ctc triggers when not throwing, and alternate between offhand and mainhand while in the throw animation (for when projectiles hit, while you're throwing another one)
so getting the optimal java/lacerator setup means you want the javelin in your mainhand and lacerator offhand, and you can't wsm bug it and still switch between swaps freely without some kind of really intense dex equip glitching which I don't think could be easily built around. Having both grief/beast and throw at the same time is the goal, so wsm bugging isn't possible without dex glitch too and I'm not sure you could even pick up your body with that
but mainhand non-wsm glitched javelin means you need to care about its ias and can't use ghosts, you'd want a winged harpoon ideally. I've used eth demon archs as cheap temps, but I noticed their quantity is miserable. I'd be better off just finding some 0 damage non-eth 40% ias harpoons with stack size / rep and just go full blown 0 damage amp procs on swap. Dual lacerators already do decent damage for short range, so I'm not sure how much an expensive java just for a few matchups could matter.
leap vs throw mastery vs double throw vs double swing is always a debate over different niches for different skill builds with the leftover points. Its even possible to do 1 whirlwind 20 axe mastery since the returns are so low,but I'd advise against that
kind of a playstyle thing, but unless its TvT where I'd say use 9 combat skillers and max leap, either going medium leap or 1 point leap is fine. You can get it up to 1 screen range with some spare skill points and lose throw damage.
That works as well
The skillers are clever to boost the leap contra base skillings etc, thats a nice touch to it really as it also boost all the skill arsenal you use in an effective manner

However as a pure thrower like me, ghost glaives are epic.
When i wsm bug them:
After wsm bug ur trowing take an effect of -25 base wsm. With 80 ias ur set for 6,25 attacks pr sec.
I quote myself from earlier, this are numbers after ur take away the bugged throwing masteries multiplicable dmg which displays on screen, lacherator is way less ofc. And also my real edition ended up with higher dmg as it has more str/dex.. This was based of a displayable dmg of 11k on ghost glaive, i got 13k displayed on my eu nl edition xD
Quote (gel87 @ Aug 20 2017 10:13pm)
Thanks a lot :D
Ill try to calc then^^ With valk, bb, gjost glaive + winged harpoon.
208str
170dex (i will probarly go higher for mb with storm)
168ed masteries
160 syntenergies
So lets think total:
Ghost glaive: 4xx/40ias/eth/repl = 2030-6597 dmg
Winged harpoon: 4xxed/40/eth/repl = 679-6100 dmg
max ias (same dmg as a bowa, but 2 javs and inzane ias.)
Single throw:
900ish - 6k ish max ias for 1 wep. But if this is bugged as well with double effect not displayed it will be 1,8-12k ish xD
So:
Lets say both hit crit with max dmg = 13k + 12,2k = 25,2k
(25200*0,17)/2 = 2142 life taken with dual hit vs 50% dr char. If amped 6,3k life taken. Half if only 1 hit^^
Still 300-1k ish life each hit each spear aint bad. The bb pierce helps a lot as well, and kb.
Its inzane fast as well. People will be stunned/fbr and taking heavy dmg. Will be fun to see the supriced face of an hammer i just soutwalked when he jumped, then slam this to his face xD
My best winged harpoon is 20ias and got 370 or 380 ed if i remember correct. This is for when in team with nec. But throwbaba is best in team with assa xD
This post was edited by gel87 on Sep 28 2018 11:14am