Quote (Old_Grandma @ Sun, Apr 1 2007, 10:18pm)
best overall guide i've ever read.
The sentences arnt all stacked up so it's a real vacation for the eyes
![tongue.gif](http://forums.d2jsp.org/html/emoticons/tongue.gif)
Also great little images you've made for the diff techniques
Great job, 2 thumbs up!
thanks a lot, ive had experiences with some guides on other sites that were stacked up. others had a blank line between every line. a lot on this site are clean though, makes it better
Quote (Skully. @ Mon, Apr 2 2007, 05:09am)
I like the build and you ve written your guide down nicely, but I disagree with some gear choices and skill placement.
- 42fcr is (too) low imo. I think 65fc should be achieved to be mobile enough to catch some casters and also for faster defensive actions. (e.g. 20fc trangs, 20fc arach, 10fc ring, 15+fc ammy)
- I think max venom > max claw mastery. The damage profit of venom will outweigh the ar/dmg you get of CM.
looking through the guide again, maybe posting more soon.
very true. venom does > claw mastery, remaking as we speak (trying to get a grush =P) thanks for the info. also i would very much get a better ammy or circlet, but those were just the first ones i found and i never knew it'd turn out to be such a good build
Quote (ZeeYahrly @ Mon, Apr 2 2007, 11:02am)
a ls hybrid sin can use wof too you know
![wink.gif](http://forums.d2jsp.org/html/emoticons/wink.gif)
not for the dmg but for the stun
i heard, it is also noted in some of the other ful trapsin/hybrid ones about getting 1 point into wof for stun
This post was edited by xIcedShardx on Apr 2 2007 01:54pm