okey i got some constructive criticism, and i wont bother to write about life repl because i think it should be banned, but now it isn't so lame it all u want, because it rocks.
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Second should be socketet with 'perf saphire' or '20 life/20 mana' jewel for nice stat boost. Third socket, which should be similar to mine '9 strg 14 mana 8 all res 38 fire res' jewel will be used only in fire vs fire, due to anya bug. Read more about that in dueling strategies against fire sorcs.
with es sorc dont even fucking think about using a 20 20 jewel, go for sur or perf saphire. u can find tables to show what's better with YOUR build. and rejoin for anyabug, nn other jewel.
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If not, just dont forget to re-enter game after each death, when u play serious duels for score. Another reason why i pick enigma over coh is »14 life after each kill«, making druid's, wall spamming necros and amazon/assas with minions your friends. 14 doenst sound much but regarding to fact that sorc is master runner and is able to fight with ~100 hp, makes it very important factor. It also makes fight against some classes easier, cus life replenish animation shows u, that your opponent got hit and its time to rush.
ofcourse u are right about the anyabug, which is a known thing, but imo not a bug. Anyway lets get down to repl thing, yes, life after each kill is nice, but what retarded nec would use walls against a sorc, who might have life after each kill. getting close enough for killing shadow master/warrior, who might not want to die(fucking fade and claws -.-) is very risky and should not be attempted - i would anytime prefer coh. and mayb even use a eschuta for real dmg?
your choice of boots are sandstorm vs mana boots is nice, and it's there for a reason, mana boots win any "duel" (comparing stats) but is very expansive. and u with sands u need less str with coh, just my opinion + would be choice for high es sorc.
aswell nice discussion about helms
as i said in the beginning: come on dont count anya in resists, in real duel u will have the time to rejoin for anyabug. and u can have low amount of res scs in stash if u REALLY(i wouldn't) want to
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Keep your opponent north – east
That is best position to fight, because it is the easiest to catch your opponent in nl there. Try it at your own, which areas of screen you like the most, but most players find upper-right corner the best. Figting »diagonals« also gives u better line of sight and u can nl people, while not even beeing on their screen.
uhmm nice point, and alot of people play like this, but u should made it more adapted into the actualy "screenpicture" something like:
North
west x east
south
i hope u get my point mate.
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Fireball against Firebolt
Experienced players might disagree with me, but i dont like using bolt. Fire Ball has splash effect and stuns targets more and in better range than Fire Bolt (someone correct me, if i am wrong about that). Bolt is prefered by some players in svs, because it costs less mana than Ball (2.5 compared to 28) and in case that u are having a shot-out with opponent, u both get mana burned to 0, he will shoot finishing bolt in u, before u could have regenerated enough mana for teleport or Fire Ball. On the other hand, Ball causes about 170 more dmg to mana after pvp penalty, so its totally up to u, what to use.
sorry, this is pure bullshit. they got 100% same range, and that's it.
in pure tank, u
must use bolt because of the mana need, this is also how a 200fcr sorc can kill a 94 es sorc. balls is better spraying / sniping ofcourse, but it will never be when u have no mana.
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»Namelock Abuse« method
Even though Ive just learned this trick (died thousand times to it meanwhile^^), experienced fb players consider it as sorc basics and it makes certain matchups which includes lots of nl's (like svs) much easier. It requires alot of practice and u might not succeed every time, but people will curse u cus they will nl in their own death. Tele around your opponent with very short delays and give him chance to nl you. As soon u think u got locked, stop immediately and start spamming fb's north (u have only about 1 second to react, before he jumps on u). Fact about nl is, that your opponent always appears on north side of u, when you got locked, so fbs in north direction will stun and output alot of dmg, before he will even notice what happened. Retreat after few fbs, if u feel that u can still get outtanked, especially vs ele druid or vita sorc. That trick works for sure and u will hit first, no matter how fast your enemy is, which in most cases results in instant win. Problem will occure, if enemy accidentaly makes double tele. He will then spawn east from u, instead north, fb volley will miss and u will probably die in next second. Try to fire fbs in both north and east directions to increase efficiency. Make sure to retreat from his screen when u get locked (moment before u start spamming fbs north) to prevent him manually teleporting behind u instead of nl.
very nice

but remember that if he makes double tele u can nl him during the first tele, and u will hit him before he notices the double tele. very nice of u to add this thing about spraying north.
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How to namelock sorc, who uses »Namelock abuse« method
Notice: Requires good knowledge of »Namelock abuse« method
I havent tested this method much yet, but a guy who told me about it, also showed me, how effective it could be if executed correctly. It is usefull only against »Namelock Abuser« sorcs and might requires good partner (2v2). Sorc, who wants to »nl abuse« u, will teleport around u and giving you chance to namelock, then she will leave screen and get ready for your teleport. In that case, namelock her with fbs and dont tele on her when she leaves screen (by spamming some north fbs before, make sure that she is not planning to jump on u). After few seconds it will turn out as u are only spamming fbs, because u hadnt chance to nl her, and she will either run further away from u, or move closer to u (it is important that she stays in teleport range, else trick fails, so here good barb partner might be useful, to virtually block the way, which leads away from u). As soon she moves (and hasnt fbs spammed yet), immediately switch fb with teleport (still havin her in lock), tele on her and kill bitch. Complicated, but as ive mentioned, deadly.
who told u this gosu trick? i must learn!!(u forgot to explain that u must never jump if enemy is south of u.)
u need to explain how to make fb's invisible and i really love u put so much effort into the duelling part and not so much into eq
anyway, i find it pure bullshit about the mana pots, and if u use these against me 1on1 i wont duell u again.
nice guy(+guide)
-Andy