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d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > 1.11 Bone Necro Guide > By WillOfDeath
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Sep 15 2006 03:06pm
Thanks, more comments? biggrin.gif
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Oct 9 2006 02:00pm
Don't like this guide! (just a joke, as i have seen you post the same comment in both of mine)

Nicely done, since i am not a PvP type of player, I could not vouch on this build, but the work gone into it is awesome, keep it up.
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Oct 9 2006 05:06pm
Lols, thanks.
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Oct 9 2006 06:00pm
Why not 2/20/2 Circ or 08 Valk?
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Oct 10 2006 03:29pm
I prefer the life/mana that shako gives and I don't spend a ton on my chars for liek .08 valk. Plus, I was trying to keep it legit... except storm circlet/rare duped boots if you prefer. happy.gif
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Oct 10 2006 04:48pm
Quote (Tylenol @ Thu, Aug 17 2006, 06:14pm)
I agree, for a Nec...Max block/DR > all.

Also the only curses I'd bother for is Amp and MAYBE Lower Res if you're a big team dueler. The only summons you need is Revive.


why amp dmg? does it work on spirits/bones mad.gif


/edit; nice guide! tongue.gif

This post was edited by hamps on Oct 10 2006 04:50pm
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Oct 11 2006 07:15am
Only trash Necromancers need to use Bone Prison to win over a barbarian, or to even duel them.

The more worthy ones will AT LEAST not use walls or prison, but it's not like Bone Prison matters as much as bone walls, as teleport>prison anyways, unless you trap the barbarian when he is on top of you and then spirit him to deeath, which is unlikely (as you seem to advocate the usage of spirit, meaning low dr and no blocking versus them, making tanking them a suicide).
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Oct 11 2006 02:01pm
hamps - No it doesn't but it's necessary to be able to use the other curses. Again, I just wanted them for any special cases so I put 1 into almost all of the curses.

olba - They're just trashy bm strategies. I don't usually use prison against them but sometimes I do. If you use prison at the right times though it will mess the barb up.
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Oct 12 2006 01:07am
Quote (olba @ Wed, Oct 11 2006, 01:15pm)
Only trash Necromancers need to use Bone Prison to win over a barbarian, or to even duel them.

The
more worthy ones will AT LEAST not use walls or prison, but it's not
like Bone Prison matters as much as bone walls, as teleport>prison
anyways, unless you trap the barbarian when he is on top of you and
then spirit him to deeath, which is unlikely (as you seem to advocate
the usage of spirit, meaning low dr and no blocking versus them, making
tanking them a suicide).



Quote (WillOfDeath @ Wed, Oct 11 2006, 08:01pm)
hamps - No it doesn't but it's necessary to be able to use the other
curses. Again, I just wanted them for any special cases so I put 1 into
almost all of the curses.

olba - They're just trashy bm
strategies. I don't usually use prison against them but sometimes I do.
If you use prison at the right times though it will mess the barb up.



LOL GG

cry about bone prison. i think when a barbarian is leaping you from 1.5 screens away, is tanking 10+ bone spears/spirits, and can pk even the best all-vita necromancers with 2 grief whirlwinds, using bonewall/iron maiden/WHATEVER is a completely legitimate strategy. and unless you SUCK and can't tele/zerk, you can't complain.
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Oct 12 2006 03:35pm
smile.gif
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