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Damage to life = 12 000*0,17*(1-0,75)*(1-0)*(1-0,95) = 25,5 life lost
For damage to mana another formula can be used:
Damage to mana = Damage*(2 – 0,0625x)*(W/100)
x = slvl telekinesis
W = pvp penalty
Take the same example as above, with the fire ball hitting:
Damage to mana = 12 000*(2-0,0625*20)*(0,17) = 1530 mana lost
No DR/Resist is calculated in damage to mana?
And wouldn't the damge be split like this:
12,000 * 0.05 = Damage to life THEN *0,17*(1-0,75)*(1-0)*(1-0,95) = Which shouldnt have block anywhere in there unless you are calulating average damage, but even then you would just multiply final damage by .25 (@ 75% block)=avg dmg
then for mana
12,000 * 0.95 = damage to mana then do the other calc
correct me if i am wrong.