Quote (Mattd90 @ Tue, Jun 30 2009, 04:09pm)
About the travs on a vita zon.
On east I found that sshanks heavily beat travs and 08 gores, but only for a vita zon. I would still remain with travs on any glass, tele or frw
Sshanks:
30 frw
17 str
4 dex
45+ tri res
21 stats = 63 life b4 bo
then the 45 tri res + = 9x 20/5, not 8x.
All depends on ur preference however.
Lets also not forget while AR doesnt serve a huge role on a zon, it does play a role with ur multi and jab. So when u swap those 9x 32020s for 9x 20/5's, ur losing 180 + ar. Not a huge deal, but still a noticeable factor. Although its only a factor assuming u can afford this kind of gear like us.
War Traveler25% Faster Run/Walk = 100 life
+10 To Vitality = 30 life
+10 To Strength = 30 life
Adds 15-25 Damage
Total 160 life + 15-25 damage
Sshanks:30 frw = 120 life
17 str = 51 life
4 dex = 12 life
45+ tri res
Total 183 life + 45 tri resist
to make them equal using travs,
9x 20-5 + travs =
15 min damage -2 max damage + 45% poison resist
vs
23 life
So on any zon, whether it be vita or my build, you lose 15 min damage + 45 poison resist for 23 life and 2 max damage.
15 min damage + 45 pr vs 23 life + 2 max damage.
to compare the value min damage and life, you can get a 40%ed 20 life jewel or a 40% ed 10 min damage jewel or 1 min damage = 3 max damage on charms
Your argument about attackrating is moot. Its sort of like fhr on a zon. If an item offers it, sure I'll take it. But its not going to change anything. You never use multi against a high defence character so don't see why you need it. Multi is used to get rid of summons or vs fast characters.
edit: remember, zons never had a problem hitting things with 08 wf. Since fanat gives you a ridiculous amount of ar anyways, ar is not a loss.
This post was edited by manduki on Jun 30 2009 01:30pm