you know, I love people like you that have a loud mouth but don`t know when to keep it shut.
1. statting is more a personal thing, as far as I see PvM, the only good monster is a dead monster and what dies quicker does less harm.
+ damage= lifeleach
str= damage, str= life
I did not die with any of my zealots in situations where life was actually a crucuial factor
one can do with less str and if you read carefully I normally suggest getting an amount of life that you feel comfortable with and then put the rest into str
so let us continue
1st up: there is not only one setup for a charbuild there are many
and now I will show yolu why your setup is a piece of ineffective trash)
1.
death BA = less average damge than death ettin--> less damage output than ettin (death ba has 12-14 avdam less than ettin--> 24-28 maxdam jewel
death BA needs one less socket for maxspeed and one less socket only means an increase of 15 additional maxdam per socket because one can use 15 ias 15 maxdam jewels)
and 24 is more than 15.......
2.
crown of ages means a loss of 35% crushing blow and ~ 300 % off weapon ed from deadly strike (in comparison to a gulli) if we have average off weapon ed of a fanazealot (~ 1000%)
more loss if we have more off weapon ed
3.
if we were to mf with a zealot, we`d be using a skulli because it ioffers more mf and more offensive material than an eni and teleport without FCR is bullshit, not to mention that 2nd slot is already used
4.
loh> all other gloves on a fanazealot ias are normally needed, and even if not
50% fres= godly
350% ed vs demons= 113% ed versus any opponent (leaving out that all act bosses are demons) = 113 statpoints
5.
I actually wonder how you want to get ll on your setup with dual ravens
6.
I already mentioned that ring choice normally is raven+ll ring
7.
when using Death, one gains more from using war travellers than from using gores (this implies one uses guillaume´s face, though)
8.
dungo= piece of trash
if you want damred, use a string of ears because the lifeleach on that thing offers more life/ s than the 90-120 baselife of a dungo
9.
tgod is a nice belt, I mentioned it, however souls are easy to counter without a tg, whisp or ga and stuff.. it´s called tactics.
but hey, if you`re one of the guys who run up to them, straight through their attacks and get fried... why not, I prefer to use my brains.
I think I mentioned how to do that in my "what a fanazealot doesnot like"- section
10.
highlords as ammy actually depends on the weapon, with a death BA, you`ll get better results from atma`s than from highlords
11.
exile means LT= more physical immunes+ loss of damage+ less resi+ not needed screendeff+ no maxspeed with certain weapons
gris or herald are far better.
12.
I don t see why one would need resis from a coa
so let`s see
with some calculations:
30 resis anya
20-30 resis armor (forti or lionheart for example)
40-50 resis shield
15 averagre anni
15 average torch
----------------------------
120-140 prisma
laying of hands--> 170-190 fres --> 1 sc/stat on ring and full)
highlords ---> 155-175 lres = 2 scs and done
cold= sc if you like+ raven and done
poison= we have ll ... not needed that much
13.
max/ar/add charms are not needed, simple max/ar are enough or even far better (4 maxdam scs and 14 maxdam gcs) love them
14.
merc:
reaper`s > botd in damage output + decrepefy= less physical immunes
treachery> fortitude because merc has resis, treachery offers ias and damred and with the ias, the off weapon ed from fana and str of your merc comes into play better and it means a higher damage output than fortitude+ less curse duration
15.
phoenix= bullshit because the firestorm disrupts your zeal series = greater damage loss than gain through the off weapon ed
16.
grief pb has less damage output than death .
17.
lionheart= more offensive/&defensive potential than an enigma
18.
valor + bane loose also in comparison to lionheart, they might be viable options for PvP but this is a PvM guide and they basiccally suck.
19.
I wonder what you will need ml for on a zealot, the attack only costs 2 mana and if you use venggeance versus PI monsters, you cannot ml : rolleyes:
but now let us get to the final one
20.
screendeff and damred
are things we can really forget
a.)ever heard odf diminishing returns of screendefvf?
little comparison: a lvl 85 monster has a chance to hit you
of ~ 22 % if you have 9k defense
of 18% if you have 13k defense
now 75% of those hits get blocked
so basiccally the chance of a monster to hit you when you have
9k deff= 5,4%
13k deff=4,5%
so those 4k defense actually mean an increase of less thsan 1 hit per hundred attacks....
and 9k deff are easy with holy shield
b:)
damred actually depends on the amount of damage that a monster can deliver/inflict on you
however, when looking at the damage they deal, you`ll see that that is very little compared to their life and so on...
PvM is not PvP.... it is not much damage in comparison to little life,l but the other way around, damred is not needed in PvM
so you basically want me to use a build that has
~ 800% less off weapon ed
no measures against PI monsters
less average damage and so on
for no increase in safety?
dude your stupidity makes me cringe.
do all of us a favor and learn basics
This post was edited by Ancalagon on Feb 27 2009 04:52am