Quote (blahher)
vs tele barbs that zerk/ww:
iron maiden 1st and prison him when he ww misses u, but good barbs should only zerk u if they have maiden on. that can be a bit harder duel. Just tele spam tele spam prison if they walk/run (which they always will against necros. b/c barbs usually have bad fcr and fhr)
Lie more please.
Prison automatically means Conc or Zerk. Conc is better in some situations due to Zerk being interruptable, but if you got skill, you can easily Leap -> tele -> zerk and still not be interrupted by Spirits.
Also, Barbarians have the best fcr breakpoints the game along with sorcs. 40 fcr on a barbarian means 10 frames teleport (equal to 75 on a necro), and 63 means 9 frames (equal to 125 on necro). And no, BvCs won't walk/run versus necros unless they got a hell lot of spirits behind of them, they will mostly teleport with then 700-900 mana and 10 frames teleport.
Also, I've always said that if you need to abuse IM + prisons to win vs. a barbarian, you're crap, specially with a max block necro. Good bonemancers have max dr, 86% fhr, 125% fcr, decrep, clay golem. And yes, they do not need prisons to beat a BvC. However, the best necros are about equal with the best BvCs. Then it comes down to odd variables, such as lag, bad mouse/keyboard, misjudgment, wrong pieces of gear or just plain old luck.
Quote (--TheJesus--)
Alright another newb i suppose. Plz make a game and i duell you now. Get 1 frag and you will impress me. Only met newb hammers so far huh? Lolp
It seems that East and West lack godly Hammerdins like you. That's too bad, as it makes people misjudgment hammerdins. I've dueled you, so I can easily say that you're by far the best hammerdin I've ever dueled. As for other people on EUSCNL, such as NK_YOU or Xh_NKku, well, I dueled NK_YOU 1v1 but he ended up going multiple screens away to heal and he used an aurabugged act1 merc. As for Xh, the only times I've duelled him have been 2v2 or 1v2 along with NK_YOU in BM duels.
I really consider hammer + bvc vs hammer + hammer in BM to be one of the most boring team duels, as the hammerdins cannot kill the BvC quickly so that he couldn't heal, and vice versa. So it end's up being 1v2 with hammer v hammer + hammer, and again they can all heal. However, the hammer + bvc team CAN have an advantage due to higher BO and Leap.
This post was edited by olba on Sep 3 2006 08:38am