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Jun 1 2006 01:57pm
This is a very nice guide, all the ideas people are putting in only make it better. Keep this up for another week then it will be in the Druid guide forums in no time.
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Jun 1 2006 02:06pm
Quote (Wuben[NM] @ Thu, Jun 1 2006, 11:23am)
Quote (MrShowtime @ Wed, May 31 2006, 07:17pm)
@Wuben: I am not a fan of CoA druids.  They require more strength and you lose out on some damage to your Tornados (5 skill levels).  I prefer the Stormshield and 2/20/2x shael circlet for when block needed. You really only NEED to go into block mode at certain times.  I go against suicide branch for the lack of resistance.  You lose too much resistance to make up with other gear and I would rather have 80 more resistance (When wizzy is 15/7'ed) then 1 more skill and 40 more life.  Also my build is meant to be block/non block depending on circumstances so you are going to use the dex anyways.


I don't build HLD characters anymore, but if I did I think 90% of my builds would wear a CoA. The mods are simply too GG to pass up on. You lose 4 skills to Tornado and 1 to the rest; big deal. You gain 30 FHR, nice resists, 15% DR and 2 sockets.

Some druids don't think that block is necessary, and I tend to believe them. I don't speak from experience, but I can see where they are coming from. If I'm totally wrong, please say so, but I would build a non-block windy if I would build one.

Sure, suicide branch has 65 less resists, but on a non-block build you save on the dex, plus you gain a skill (yeah, big deal), 40 life and some extra mana (although the mana boost from wizzy could be higher; depends on rings mostly). Wind druids don't need that much of resists. FoH is blocked by cyclone, blizz is blocked by cyclone, meaning that you don't have to stack that deep. Actually, you can get along with a Lo Lo CoA (and Vex Vex) and 85 res from gear. That's easily obtained with charms. Maybe even Gul Gul if you hate plaguers/ww sins.

BTW; the FHR breakpoints are different for druids when wielding a wizzy. Didn't see that explicitly in your guide.


hi i'm wu-banger. coa on druid ahahhahahahah stupid fuck.

seriously, really nice idea with LoLo and VexVex coa. never thought of that. might be good for pubs although i'd definately keep a pelt for certain 1v1 matchups.
regarding blocking; since wwbarbs/sins arguably are THE hardest opponents for a druid it makes sense to increase your chances to win. in any case you'll want max dr, pubbing with low-dr non block druids is NOT funny.
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Jun 1 2006 02:18pm
Question;

Is max-res gear on a druid really that useful? I mean, it only works when cyclone breaks and cyclone can take quite some damage if im not mistaken. Enlighten me plxx.

This post was edited by xepolite on Jun 1 2006 02:18pm
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Jun 1 2006 04:25pm
I've been waiting for this guide for a while, and it's even better than I expected (and I was expecting a lot).

Absolutely amazing guide. Really. Amazing. You should hereby be named the Wind Druid King.
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Jun 1 2006 05:10pm
wow lots of responses here. I'll do my best to answer them all the best I can here:

@Wuben: I am not arguing with you or trying to say your ideas are bad. I am just saying that your ideas don't fit in well with my build. If you go without block and go for pure vita, then you WILL without a doubt need the DR from CoA because you won't be blocking anything at all. I have seen the CoA no-block builds before and I prefer mine over it. All of the points you are arguing are valid but are for the CoA druid, not for mine wink.gif

@Username: you are arguing points with Wuben when he is talking about a different build altogether and I'm not sure what you are really talking about.

@og_loc_resurection: I don't have as much dueling experience with a windy as you so any dueling tips that you add are helpful and unless I can prove otherwise, I won't argue with your points (which all seem valid to me). Interesting idea on the 60% block.

@jesus: thanks, I am glad to see the positive response this has gotten.

@GIFF: somewhere on the b.net forums there is a CoA druid guide, if you like his ideas you should check it out, its a very good non-block build, it just isn''t for me though.

@xepolite: I'm glad you are around to always challenge me. Biggest problem for a Wind Druid is a WW-sin and your cyclone armor does nothing for Poison Damage. Also, dueling a good fireball sorc w/o max resist is not fun. Cyclone Armor will absorb around 2800 damage which is pretty much 1 blizaard or 1 lightning. It always has 0 resistance regardless. If you have to sacrafice I would say skimp on the lightning/cold resist, but don't skimp on the Fire/Poison.

@voyaging: Thank you for your compliments. I wouldn't go that far though. I'm just a guy sharing some knowledge. I actually only finished it when I did because I got sooo many PM requests for it.

There, I think I did my best answering them and I think I got everything. Thanks everyone for the positive response and constructive criticism.
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Jun 1 2006 06:52pm
A few things im curious about.

According to the Arreat Summit (www.battle.net/diablo2exp) Druid Pelts cannot have resistance (no helms can).

Second, it says the pelt can have up to 3 +3 to certain skills, i.e. +3 hurricane +3 tornado +3 cyclone armor.

Any help?

Thanks!
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Jun 1 2006 06:59pm
Armor=Helms=Pelts

says at top of page

Dunno what your second question is asking
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Jun 1 2006 07:10pm
Quote

According to the Arreat Summit (www.battle.net/diablo2exp) Druid Pelts cannot have resistance (no helms can).


They can, mine does, I can show it to you if you want to see it sometime.

Quote

Second, it says the pelt can have up to 3 +3 to certain skills, i.e. +3 hurricane +3 tornado +3 cyclone armor.


Yes, in theory that could spawn. But in order for it to be a good usable pelt, you would have to be lucky enough for a pelt with those base skills to drop and then have it be rare and then have it spawn +2 d skills, and other good mods. While it is highly unlikely, it is possible.

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Jun 2 2006 04:58am
True, max block is another build. I guess your suggestions hold then.

@GIFF; read derisive's guide @b.net forums. It's full of nice ideas.
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Jun 2 2006 01:35pm
Quote (MrShowtime @ Fri, Jun 2 2006, 01:10am)
Quote

According to the Arreat Summit (www.battle.net/diablo2exp) Druid Pelts cannot have resistance (no helms can).


They can, mine does, I can show it to you if you want to see it sometime.

Quote

Second, it says the pelt can have up to 3 +3 to certain skills, i.e. +3 hurricane +3 tornado +3 cyclone armor.


Yes, in theory that could spawn. But in order for it to be a good usable pelt, you would have to be lucky enough for a pelt with those base skills to drop and then have it be rare and then have it spawn +2 d skills, and other good mods. While it is highly unlikely, it is possible.


Hehe, alright, thanks.

Score one for MrShowtime!

MrShowtime leads the Arreat Summit 1-0!
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