Quote (clan_iraq @ Sun, May 24 2009, 11:53pm)
Two glitches I didn't see you mentioning in the guide, which cripple the build a bit (but its still viable, just not as badass as it looks):
1) Double throw is glitched
2) Throwing mastery is glitched
Points into double throw are fucking worthless, because the +% AR bonus is not actually added at all; the points in the skill add nothing. So you should repost your guide without the "14 double throw" recommendation for that alone
So your attack rating is actually MUCH lower than it appears in your character display
The character screen miscalculates your damage by multiplying your total physical damage by your throwing mastery a second time, when in actuality, it doesn't do that for your damage; it is misdisplaying your total damage. So if you had +200% damage from double throw and 9000 damage displayed on your char screen, you're really doing 3000 damage. Divide your physical damage by the +% on throwing mastery to find out your *real* damage.
So both your damage and AR are much lower than they appear
if this is true then this is another MASSIVE reason to use rares instead of warshrikes