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Apr 3 2010 12:23pm
Quote (Azn Masta @ Apr 3 2010 12:07pm)
imo a wisp may seem more fair on paper, however, in actual screenplay we both kno it only takes 1 mistake to get fucked up as a trapper vs ghost (once that trapper has a good lock on you, it will be a bitch to escape - takin a shitload of damage that way). tgod makes the incentive to play offensive much higher as it allows you to tank just that little bit more. then again, with tgod u are forced to use a fcr ammy and not highlords for damage. so basically its a trade off between wisp + highlods vs tgod + fcr ammy to keep the 65fcr bp. its fair imo (ps im mainly a ghost player, the only reason i use hybrids is cuz im sick of stupid vts and barbs in every game and its so much harder to kill them as a ghost)

and meh..... depending on the build, but i generall beat hybrids pretty well with my wisping ghost. perhaps not on d2pk, but on a regular realm sin, it makes a hellava difference in ww damage without both sins using glcaws... trappers do like 12k damage, my hybrid only does 7-8kish

as for the way my rules are setup, it makes it work like this ghost > hybrid > trap > ghost

but with the original rule set, basically a good mix of offense and defense on trappers > ghost AND hybrid


I find it highly ironic that you claim that TGod allows a Ghost to play offensively.
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Apr 3 2010 12:33pm
Quote (drt1245 @ Apr 3 2010 02:23pm)
I find it highly ironic that you claim that TGod allows a Ghost to play offensively.


not completely offensively because chasing a trapper who jumps into traps pile is just plain stupid. but tgods allows a wwsin to make the occasional stomp and get out witout eating a shitload of traps....

do not be hating because even others agree with me that tgod on a ghost is pretty fair vs a trapper. just because you spent liek 7+ months trying to beat me with a char adv and failing doesnt mean u need to hold a grudge on me.

if i was on the trapper and u were on the ghost i guarantee that i would beat u on the first try... even if u use tgod. and if u built ur sin correctly, playing defense on a ghost only gives the trapper more time to life rep... etc

This post was edited by Azn Masta on Apr 3 2010 12:34pm
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Apr 3 2010 12:38pm
Quote (Azn Masta @ Apr 3 2010 02:33pm)
not completely offensively because chasing a trapper who jumps into traps pile is just plain stupid. but tgods allows a wwsin to make the occasional stomp and get out witout eating a shitload of traps....

do not be hating because even others agree with me that tgod on a ghost is pretty fair vs a trapper. just because you spent liek 7+ months trying to beat me with a char adv and failing doesnt mean u need to hold a grudge on me.

if i was on the trapper and u were on the ghost i guarantee that i would beat u on the first try... even if u use tgod. and if u built ur sin correctly, playing defense on a ghost only gives the trapper more time to life rep... etc


1. I don't hold a grudge, especially not because I used to lose to you. I point out stupid comments because they are stupid.
2. I was bad then. I know that. If your goal is to insult me, you're failing miserably.
3. It is ridiculous to claim that TGod allows for offensive playstyle when every time I dueled you, you threw on a Widowmaker and spent the entire duel running away, with me chasing you. Stop theorycrafting about "offensive playstyle" when you know nothing about such things.
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Apr 3 2010 12:46pm
Quote (drt1245 @ Apr 3 2010 02:38pm)
1. I don't hold a grudge, especially not because I used to lose to you. I point out stupid comments because they are stupid.
2. I was bad then. I know that. If your goal is to insult me, you're failing miserably.
3. It is ridiculous to claim that TGod allows for offensive playstyle when every time I dueled you, you threw on a Widowmaker and spent the entire duel running away, with me chasing you. Stop theorycrafting about "offensive playstyle" when you know nothing about such things.


1) what i said was not a stupid comment. tgod allows u to pick offense and defense... in our trap vs ghost match up (which u had class adv) i choose the defensive route
2) u were bad then. i pointed it out. i was arrogant back then. u pointed it out. im not as cocky anymore because i realize, its a bloody game, being cocky does nothing but make u hated. i dont know if u changed. but if you are talkin about present and not complaining about the past, then u should look past our duels and style all those months ago. (and yes, i did play defensive, but i would have lost otherwise - infact, i would have lost defensive on a ghost too, if u were good enough)
3) widowmaker was to play it safe and prevent u from sitting in traps - should u decide to use it. chasing down a trapper on a ghost is stupid.... u have to play hit and run to win (if u dont belive me here hop on d2pk and i'll trap and u play offensive ghost, i'll show u why it wont work)
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Apr 3 2010 01:42pm
Quote (tudey @ Apr 3 2010 01:42pm)
stfu 8x scammer


8X spammer??

Quote (Azn Masta @ Apr 3 2010 12:23pm)
yea thats fair too, when i said wisp i ment like both parties should be allowed to use that should they choose. not just 1 sided for the hybrid lol. however u gotta keep in mind that using Lo in helm for trapper = 8 less dr from loss of ber too ^_^

the reason using no wisp or Lo or tgod would be unfair in hybrid vs trapper is becuase most trappers are built with 102fcr, 12ktraps, and a good source of life rep. hybrids have 8k traps, 3-4kww and 65 fcr without a good source of life rep (most of the time). this means that if the trapper shall choose the corner and play a little defensively, the hybrid cant get close without getting seriously hurt (imaging u tele in there to ww them and the trapper gets a lucky claw block. now you are stick his his pile of traps + 102fcr mb spam etc.... there goes 1/3 of ur life)


The counter arguemennt to that is, a trapper will put on a tgods/whisp/lo and a chaos and call it a hybrid. And they will still maintain a somewhat decent amount of replenish life.

However, i agree with your reasoning.

But i think you are somewhat mistaken on your equation i think it follows as.

Trapper > or Equal to Ghost > or Equal to Hybrid.

Trappers should almost always hold the advantage, assuming they are properly equiped with Replenish Life and support 500+ Mana

This post was edited by crimsontide on Apr 3 2010 01:46pm
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Apr 3 2010 01:47pm
Quote (Azn Masta @ Apr 3 2010 06:46pm)
1) what i said was not a stupid comment. tgod allows u to pick offense and defense... in our trap vs ghost match up (which u had class adv) i choose the defensive route
2) u were bad then. i pointed it out. i was arrogant back then. u pointed it out. im not as cocky anymore because i realize, its a bloody game, being cocky does nothing but make u hated. i dont know if u changed. but if you are talkin about present and not complaining about the past, then u should look past our duels and style all those months ago. (and yes, i did play defensive, but i would have lost otherwise - infact, i would have lost defensive on a ghost too, if u were good enough)
3) widowmaker was to play it safe and prevent u from sitting in traps - should u decide to use it. chasing down a trapper on a ghost is stupid.... u have to play hit and run to win (if u dont belive me here hop on d2pk and i'll trap and u play offensive ghost, i'll show u why it wont work)


:love: if u gonna suck each others dick get a room pls!!!

and why not invite me too :cry:
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Apr 3 2010 01:57pm
few things.

1.there is no circumstance where tgods should be gm on a sin.
~4.5k life + 60% block and the traps only hit for an average of like 105-110 dmg vs tgods.....
it means they'd be able to tank better than a barb, and the ghost should be able to catch the trapper easier than a barb due to better stunning.
trapper can't win that unless they play mass defwhore style
2. bui, you claimed you changed in game to me the other night....but here you are running your mouth more acting like you're #1
3. I have NEVER seen damon sit in traps, he's pretty much always attacking.
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Apr 3 2010 02:12pm
Quote (SymphonicX @ Apr 3 2010 07:57pm)
few things.

1.there is no circumstance where tgods should be gm on a sin.
~4.5k life + 60% block and the traps only hit for an average of like 105-110 dmg vs tgods.....
it means they'd be able to tank better than a barb, and the ghost should be able to catch the trapper easier than a barb due to better stunning.
trapper can't win that unless they play mass defwhore style
2. bui, you claimed you changed in game to me the other night....but here you are running your mouth more acting like you're #1
3. I have NEVER seen damon sit in traps, he's pretty much always attacking.


ty
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Apr 3 2010 02:14pm
Quote (SymphonicX @ Apr 3 2010 03:57pm)
few things.

1.there is no circumstance where tgods should be gm on a sin.
~4.5k life + 60% block and the traps only hit for an average of like 105-110 dmg vs tgods.....
it means they'd be able to tank better than a barb, and the ghost should be able to catch the trapper easier than a barb due to better stunning.
trapper can't win that unless they play mass defwhore style
2. bui, you claimed you changed in game to me the other night....but here you are running your mouth more acting like you're #1
3. I have NEVER seen damon sit in traps, he's pretty much always attacking.


1) i highly disagree here. without tgods on a ghost sin v trap is suicide... even with tgods, its already an uphill battle if the trapper is good. and yes, it makes the traps damage low, but how often are u gonna be able to hit that trapper.... you even told me yourself in game that trappers are a bitch for ghosts. u know exactly where im coming from.... now, imagine that, but on someone whos actually very good at trappers AND willing to play a bit defensive.... how else can u win?
2) i have changed. however, i dislike it when someone talks down on me and if this happens i have the right to defend myself. if u have read the past few posts, before damon came on there makin the sarcastic remark about how my "opinion is stupid" u'll notice that i never once said anything about being "#1." i was simply giving advice and basing advice on the fact that i've been playing sins for quite a long. experience is what i offer and if one cannot beat me, then who are they to tell me what is good and what is bad? am i so wrong?
3) indeed, i never said he did. i said incase, he MIGHT resort to it in a bad situation. and the offense way he plays is the main reason he lost to me trap v ghost. if he was a little more defensive, i would have had much more trouble

This post was edited by Azn Masta on Apr 3 2010 02:18pm
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Apr 3 2010 02:33pm
bui.....there are class advantages for every matchup,
why do you feel the need to try and modify the sorb rules for this particular matchup?

if you don't like not being able to beat trappers with a ghost get a nec or a v/t or something.
I don't like dueling necs with my trapper, and yes it irritates me that they can wear tgods+hotspurs,
but instead of crying and going around claiming that the sorb should be different, i'm just building a windy druid to counter them.
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