Quote (Sonic12 @ Apr 3 2010 06:20am)
I would like to know how much + max light res is allowed in hyb vs hyb GM rules ?
I think its a good place to ask for it.
Quote (NoxBoX @ Apr 3 2010 09:38am)
i think you stated before its easyer to kill players with physical damge rather than ow,this claw has more min-max then fury(after being up'd ofc)+more ls damge
57 to 110 damge(sicissors quhab,so i can up it)
2sin
2ls
1os
the two below me are both correct
Quote (Sonic12 @ Apr 3 2010 06:20am)
I would like to know how much + max light res is allowed in hyb vs hyb GM rules ?
I think its a good place to ask for it.
zero.
imo:
hyb v hyb = zero +res
hybrid v ghost = 1 wisp allowed
ghost v trap = tgod or wisp allowed
hybrid v trap = 1 wisp allowed
now, before anyone makes a crying comment about tgod vs trapper on a ghost... i'll say right now from experience that a well played trapper will STILL beat a ghost even if it tgods. just gotta have good enough timing. however, until the trapper masters that timing, the matchup will be more more fair with tgod as it allowed the ghost to tank more than say just wisp. with wisp alone, the ghost will die so fast, it will be a joke. all the trapper needs is 1-2 mistakes and its over (which isnt that hard beacuse baiscally the trapper can sit in safety traps and wait etc
ps. yes, i play hybrids, trappersm and ghost so i know how it plays out
This post was edited by Azn Masta on Apr 3 2010 09:52am