a Engima sin has much more advantage over a Bramble sin
Hence why QQ-You (SuB) was placed at number#2 on East WWsin ladder over 3,4,5,6,7 (all Bramble sins I believe)
I've dueled a couple Bramble sin myself...Simply they cant match my mobility with Engima -build.
Basically the whole duel revolves around me MB/Trap lock them....
A Bramble-Sin have to tele+kick+WW to deliever his dmg but a Engima can follow WW immediately after his Teleport not to mention Engima sin holds a 200-500 life advantage over most Bramble sin I have 3900 on lvl 89 Engima now... =(
Bottom Line is, Engima build has exactly 77str w/o Enigma which allows her to wear Bramble Dusk as well...so I dont see what disavantage a Engima-build has...
Namelocking on a Bramble Sin is a joke, Engima Sin can NL 1-2screen away and follow with teleWW, Bramble can only hope to get close with DF or simply by runniing towards her opponent.
>_< I personally regret I put pts into dragon flight...such a waste, much better to use them in Fade, Light Sentry, or Shaodw Master
well hybrid vs Ghost of cuz if the Ghost is unprepared vs a 6-7k Light Sentry attack he will lose...but if the Ghost just put on absorb/res..her potency is not reduced by a bit in HvG duels yet your main attack is completely nullified.
The beauty of the Ghost sin lies not only in her ability to MB lock but also that shitty ass dmg trap, dude who's going to put resist vs a 1-200 dmg trap? 1-8 dmg after PvP penalty is still good enough on a character focusing on OW/Venom... a lvl 90 character can OW 500-600 dmg and most of the time it is that last 1 life on your opponent that you need to deal with.
OK let me be more clearly... Since your trap dmg is crap you never expect it to do any real damage..so anything it does is like a bonus for you. Yet if you go trap tree thats your bread and butter skill if it is nullified...you are as easy as a baby.
Among the duels, the ones that I have win by WW as last hit only happens vs Zealot, Sorc; most of the time Shadow Master, Trap, MB kills for me.... Those skills are what we called in Economical terms: Marginal Contribution...or simply for the 11-yr old on this forum... 1-pt Wonder!
To my Carrot friend (

) :
well I have 920 mana on my sin >.< But iI think on other realm it is very possible to match that since no on is going to rely on that duper ammy and ppl actually do get to use craft 2sin/15+fcr/100mana ammy and 2sin/3ores/30ias.20dex/60life/20fcr circlet ^^
Seriously Ghost is so fun to play, Windy, Sorcs or 125fcr HOZ hammerdin are retarded vs her, the only casters that the wwsin need to actually be really focused on is vs Necro, full DR hammerdin, and some FOHer...but if I mule over like 3-6 20/11lr scs to switch out 2xShadow FOHer are kinda ez...
btw Hell has really Psn length reduction penalty....I believe 100% so Venom deals more dmg in Hell than NM
This post was edited by Strength_Honor on Apr 20 2005 11:37am