d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2 Discussion > Strategy & Guides > Bvc Guide > by th3_0n3
Prev1242526272838Next
Add Reply New Topic New Poll
Member
Posts: 3,907
Joined: Feb 14 2006
Gold: 1.50
Aug 10 2006 02:58pm
Quote (Bes @ Thu, Aug 10 2006, 05:31pm)
Quote (olba @ Thu, Aug 10 2006, 01:22pm)
Quote (ImportAudi @ Thu, Aug 10 2006, 06:03am)
Quote (olba @ Thu, Jul 20 2006, 08:05pm)
Quote (juicylove @ Thu, Jul 20 2006, 08:44am)
Quote
Quote (vincevaler @ Sat, Jun 10 2006, 10:56am)
What do you guys do about RESISTS w/ this guide. I followed it pretty completely and the only thing giving resists are the Arreats, torch, and anni. How are you guys gettin resists especially with the dual ravens setup?


Small charms and resi boots. Highlord gives light resi etc..


well wat if ur using 35+ x 32020 where do resists come from then?



TRIPLE RESISTANCE BOOTS, 5/5'S. mass 32020s is bad, rather use a balance between 32020s and 20/36s and rest 20/17s and 20/11s.

64+40+30+20:154, so you have 54% all res in hell. That leaves you with 2x 20/11s for each element, but if you use 40 triple resistance boots, you already got all necessary resistances, however it's good to stack about 30 over 75, due to the Anya Bug.

btw, if you got 9.3k ar and are lvl 91, with an opponent with 25k def and lvl 99, you got 26.1% chance to hit, not counting any block.

However, with 25k ar you have 47.89 chance to hit, which turns to 11.9% after max block. This is probably the worst case scenario against hammerdins, I mean, high def, max block, higher lvl than you're. If you're the same level, you got exactly 50% chance to hit, which is 12.5% after maximum blocking.

The _best_ scenario would be 95% chance to hit, after maximum block that turns into 23.75%. Funny.



umm..25k AR? lol

im using all the top gear and manage 10k?

30x perm 32020s..grief, coa, beast, the usual top gear

..


30x "perm" 32020s is _not_ the top gear. Try 33x 32020s, 4x 5/11s or 5/5s. Or even better, 3-5x 20/17s, 28-30x 32020s, 4x 5/5s.

You got all the top gear but have never heard of Angelics or Hsarus? NEAT!


20/17 sux, 15/70s are way better, hsarus is useless imo, not worth losing good stats or res


Give me some Europeaqn 70/15s please, nublar.

Hsarus is by far _not_ useless, it's the best possible combination with 2x fcr rings to beat V/Ts and mages, as it gives you quite some nice AR while having godly stack. Depending from the stats of your boots is _bad_, IMO only bad people do it, however, for example, mcm and Luis tell people to do that. I wouldn't. Not worth the extra 181 life at most.
Member
Posts: 2,389
Joined: Jul 25 2006
Gold: 0.01
Warn: 100%
Aug 10 2006 03:08pm
Why use hsarus boots/belt vs V/T and mages? You loose 4x res and Thundergods.
Member
Posts: 5,777
Joined: Jul 25 2006
Gold: 7,244.00
Aug 10 2006 03:33pm
Quote (olba @ Thu, Aug 10 2006, 05:22pm)
Quote (ImportAudi @ Thu, Aug 10 2006, 06:03am)
Quote (olba @ Thu, Jul 20 2006, 08:05pm)
Quote (juicylove @ Thu, Jul 20 2006, 08:44am)
Quote
Quote (vincevaler @ Sat, Jun 10 2006, 10:56am)
What do you guys do about RESISTS w/ this guide. I followed it pretty completely and the only thing giving resists are the Arreats, torch, and anni. How are you guys gettin resists especially with the dual ravens setup?


Small charms and resi boots. Highlord gives light resi etc..


well wat if ur using 35+ x 32020 where do resists come from then?



TRIPLE RESISTANCE BOOTS, 5/5'S. mass 32020s is bad, rather use a balance between 32020s and 20/36s and rest 20/17s and 20/11s.

64+40+30+20:154, so you have 54% all res in hell. That leaves you with 2x 20/11s for each element, but if you use 40 triple resistance boots, you already got all necessary resistances, however it's good to stack about 30 over 75, due to the Anya Bug.

btw, if you got 9.3k ar and are lvl 91, with an opponent with 25k def and lvl 99, you got 26.1% chance to hit, not counting any block.

However, with 25k ar you have 47.89 chance to hit, which turns to 11.9% after max block. This is probably the worst case scenario against hammerdins, I mean, high def, max block, higher lvl than you're. If you're the same level, you got exactly 50% chance to hit, which is 12.5% after maximum blocking.

The _best_ scenario would be 95% chance to hit, after maximum block that turns into 23.75%. Funny.



umm..25k AR? lol

im using all the top gear and manage 10k?

30x perm 32020s..grief, coa, beast, the usual top gear

..


30x "perm" 32020s is _not_ the top gear. Try 33x 32020s, 4x 5/11s or 5/5s. Or even better, 3-5x 20/17s, 28-30x 32020s, 4x 5/5s.

You got all the top gear but have never heard of Angelics or Hsarus? NEAT!


lol

30x 32020s, 4x fhr/res, rest 20/11's res

angelics+hsarus in stash pub, never use em cuz i dont like to let go of my boots/ammy?
Member
Posts: 3,907
Joined: Feb 14 2006
Gold: 1.50
Aug 10 2006 03:46pm
Quote (ImportAudi @ Thu, Aug 10 2006, 09:33pm)
Quote (olba @ Thu, Aug 10 2006, 05:22pm)
Quote (ImportAudi @ Thu, Aug 10 2006, 06:03am)
Quote (olba @ Thu, Jul 20 2006, 08:05pm)
Quote (juicylove @ Thu, Jul 20 2006, 08:44am)
Quote
Quote (vincevaler @ Sat, Jun 10 2006, 10:56am)
What do you guys do about RESISTS w/ this guide. I followed it pretty completely and the only thing giving resists are the Arreats, torch, and anni. How are you guys gettin resists especially with the dual ravens setup?


Small charms and resi boots. Highlord gives light resi etc..


well wat if ur using 35+ x 32020 where do resists come from then?



TRIPLE RESISTANCE BOOTS, 5/5'S. mass 32020s is bad, rather use a balance between 32020s and 20/36s and rest 20/17s and 20/11s.

64+40+30+20:154, so you have 54% all res in hell. That leaves you with 2x 20/11s for each element, but if you use 40 triple resistance boots, you already got all necessary resistances, however it's good to stack about 30 over 75, due to the Anya Bug.

btw, if you got 9.3k ar and are lvl 91, with an opponent with 25k def and lvl 99, you got 26.1% chance to hit, not counting any block.

However, with 25k ar you have 47.89 chance to hit, which turns to 11.9% after max block. This is probably the worst case scenario against hammerdins, I mean, high def, max block, higher lvl than you're. If you're the same level, you got exactly 50% chance to hit, which is 12.5% after maximum blocking.

The _best_ scenario would be 95% chance to hit, after maximum block that turns into 23.75%. Funny.



umm..25k AR? lol

im using all the top gear and manage 10k?

30x perm 32020s..grief, coa, beast, the usual top gear

..


30x "perm" 32020s is _not_ the top gear. Try 33x 32020s, 4x 5/11s or 5/5s. Or even better, 3-5x 20/17s, 28-30x 32020s, 4x 5/5s.

You got all the top gear but have never heard of Angelics or Hsarus? NEAT!


lol

30x 32020s, 4x fhr/res, rest 20/11's res

angelics+hsarus in stash pub, never use em cuz i dont like to let go of my boots/ammy?


that leaves you with 3x 20/11s, random. You should use like 20x 32020s, 5x 20/17s, 5x 20/11s, 4x 5/11s. Of course you can have another 5x 20/11s to stack huge LR in stash. Total LR from inventory: 194%.

194+64+30+35+60 = 383,
383 - 300 = 83.

So you have 83% LR with Hsarus boots and belt here. You lose 1k of AR however. You can also use 12x 20/36s and 11x 32020s. Here you lose 140 AR and 72 average PvP damage. You however gain this:

5x 20/17s + 5x 20/11s:
+203 Mana
55% to your chosen element

10x 20/11s:
+100% to your chosen element.

If you decide to go with 10x 20/17s, you gain +406 mana. Results in 700ish mana with angelics.

Quote
Why use hsarus boots/belt vs V/T and mages? You loose 4x res and Thundergods.


Because you gain 5k AR at lvl 90? TGod's... That's about 102 less PvP damage taken from a 6k Foh. You get the resistances from your boots. This also allows you to use resistance stack rings versus v/ts. I want to see you duel V/ts with 9-10k AR due to using 2x LR stack rings.

This post was edited by olba on Aug 10 2006 03:48pm
Member
Posts: 4,700
Joined: Apr 1 2006
Gold: Locked
Warn: 90%
Aug 11 2006 06:55am
Quote (Incompetence @ Thu, Aug 10 2006, 09:08pm)
Why use hsarus boots/belt vs V/T and mages? You loose 4x res and Thundergods.


actually hsarus belt+boots allows you to use highlords and two 6x% lightres rings while still maintaining decent ar. sucks to lose max res or dr though...
Member
Posts: 3,907
Joined: Feb 14 2006
Gold: 1.50
Aug 23 2006 03:30pm
Quote (GIFF @ Fri, Aug 11 2006, 12:55pm)
Quote (Incompetence @ Thu, Aug 10 2006, 09:08pm)
Why use hsarus boots/belt vs V/T and mages? You loose 4x res and Thundergods.


actually hsarus belt+boots allows you to use highlords and two 6x% lightres rings while still maintaining decent ar. sucks to lose max res or dr though...



Also, it allows 15-20k AR with Ravens versus Hammerdins, so that you do not lose the DS from Highlord's.

With my stats, without Enchant, my opponent would need 51k or more def for Angelics>Hsarus+ravens+HL. With Enchant the number gets down to 18k IIRC.
Member
Posts: 1,108
Joined: Jun 29 2006
Gold: 0.00
Warn: 30%
Aug 29 2006 06:09am
Uh you dont calculate OW/DS/CB by just adding them up from every item, if it'd happened that way, we'd easily kill everyone by now lol haha.

Every item is independent of each other. Every item has a certain %chance to perform that effect.
They do not affect one another.

Its basically simple probability, Example for Deadly Strike:

20% DS from GriefZ = 0.2 chance to execute a DS, 0.8 chance to NOT execute a DS.

33% DS from Highlords = 0.33 chance to execute a DS, 0.67 chance to NOT execute a DS.

Therefore Chance to Perform a DS = 1 - (0.8 * 0.67) = 0.464 = 46% Chance to get a DS.




Member
Posts: 3,907
Joined: Feb 14 2006
Gold: 1.50
Aug 29 2006 07:44am
Quote (kami88 @ Tue, Aug 29 2006, 12:09pm)
Uh you dont calculate OW/DS/CB by just adding them up from every item, if it'd happened that way, we'd easily kill everyone by now lol haha.

Every item is independent of each other. Every item has a certain %chance to perform that effect.
They do not affect one another.

Its basically simple probability, Example for Deadly Strike:

20% DS from GriefZ = 0.2 chance to execute a DS, 0.8 chance to NOT execute a DS.

33% DS from Highlords = 0.33 chance to execute a DS, 0.67 chance to NOT execute a DS.

Therefore Chance to Perform a DS = 1 - (0.8 * 0.67) = 0.464 = 46% Chance to get a DS.


It might be that way. However DS and CS work together, making up "Chance to do Double Damage", which would on my barb be like this:

((0.34 + 0.2)*0.78) + 0.22=
(0.54 * 0.78) + 0.22 =
0.4212 + 0.22 =
0.6412
= 64.12%s

However, this is not the way it should be calculated unless counting the damage for a single weapon, as DS, OW or CB do not go over to other weapons.

Also you calculation is flawed, DS stacks together, you do not multiply each source of DS by the other source.

In your example, the correct way to do it would be
1 - 0.47 = 0.53
= 53%s

And in the game, such properties as DS or CB or OW stack together, they just do not hop from one weapon to another. For example, Beast+ Grief + Draculs. You have 25% chance to inflict OW on Grief, whereas you have 50% chance to inflict OW on Beast. As long as the sources of DS, OW or CB are either all from off-weapon, or you're counting it for 1 weapon only, you will have to add them up together. If the DS is only on one weapon, you do not add it to the damage of other weapons.

This makes your calculation flawed when talking about dual-wielding with both weapons. With your example, both weapons have at least 33% chance to execute DS, whereas Grief has 53% due to it's added DS.
Member
Posts: 4,700
Joined: Apr 1 2006
Gold: Locked
Warn: 90%
Aug 29 2006 12:31pm
Quote (kami88 @ Tue, Aug 29 2006, 12:09pm)
Uh you dont calculate OW/DS/CB by just adding them up from every item, if it'd happened that way, we'd easily kill everyone by now lol haha.

Every item is independent of each other. Every item has a certain %chance to perform that effect.
They do not affect one another.

Its basically simple probability, Example for Deadly Strike:

20% DS from GriefZ = 0.2 chance to execute a DS, 0.8 chance to NOT execute a DS.

33% DS from Highlords = 0.33 chance to execute a DS, 0.67 chance to NOT execute a DS.

Therefore Chance to Perform a DS = 1 - (0.8 * 0.67) = 0.464 = 46% Chance to get a DS.


you are wrong. ds/cs/ow all stack.
Member
Posts: 3,907
Joined: Feb 14 2006
Gold: 1.50
Aug 29 2006 01:28pm
Quote (GIFF @ Tue, Aug 29 2006, 06:31pm)
Quote (kami88 @ Tue, Aug 29 2006, 12:09pm)
Uh you dont calculate OW/DS/CB by just adding them up from every item, if it'd happened that way, we'd easily kill everyone by now lol haha.

Every item is independent of each other. Every item has a certain %chance to perform that effect.
They do not affect one another.

Its basically simple probability, Example for Deadly Strike:

20% DS from GriefZ = 0.2 chance to execute a DS, 0.8 chance to NOT execute a DS.

33% DS from Highlords = 0.33 chance to execute a DS, 0.67 chance to NOT execute a DS.

Therefore Chance to Perform a DS = 1 - (0.8 * 0.67) = 0.464 = 46% Chance to get a DS.


you are wrong. ds/cs/ow all stack.


They stack as individuals (ds stacks with ds, cs with cs, ow with ow, cb with cb), but not together. The only ones that can be seen together are CS and DS to determine the average chance to do double damage.
Go Back To Strategy & Guides Topic List
Prev1242526272838Next
Add Reply New Topic New Poll