Quote (kami88 @ Tue, Aug 29 2006, 12:09pm)
Uh you dont calculate OW/DS/CB by just adding them up from every item, if it'd happened that way, we'd easily kill everyone by now lol haha.
Every item is independent of each other. Every item has a certain %chance to perform that effect.
They do not affect one another.
Its basically simple probability, Example for Deadly Strike:
20% DS from GriefZ = 0.2 chance to execute a DS, 0.8 chance to NOT execute a DS.
33% DS from Highlords = 0.33 chance to execute a DS, 0.67 chance to NOT execute a DS.
Therefore Chance to Perform a DS = 1 - (0.8 * 0.67) = 0.464 = 46% Chance to get a DS.
It might be that way. However DS and CS work together, making up "Chance to do Double Damage", which would on my barb be like this:
((0.34 + 0.2)*0.78) + 0.22=
(0.54 * 0.78) + 0.22 =
0.4212 + 0.22 =
0.6412
= 64.12%s
However, this is not the way it should be calculated unless counting the damage for a single weapon, as DS, OW or CB do not go over to other weapons.
Also you calculation is flawed, DS stacks together, you do not multiply each source of DS by the other source.
In your example, the correct way to do it would be
1 - 0.47 = 0.53
= 53%s
And in the game, such properties as DS or CB or OW stack together, they just do not hop from one weapon to another. For example, Beast+ Grief + Draculs. You have 25% chance to inflict OW on Grief, whereas you have 50% chance to inflict OW on Beast. As long as the sources of DS, OW or CB are either all from off-weapon, or you're counting it for 1 weapon only, you will have to add them up together. If the DS is only on one weapon, you do not add it to the damage of other weapons.
This makes your calculation flawed when talking about dual-wielding with both weapons. With your example, both weapons have at least 33% chance to execute DS, whereas Grief has 53% due to it's added DS.