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Aug 12 2009 10:26am
Quote (Veilside @ Wed, 12 Aug 2009, 18:06)
Isn't it just 2M ?

Kids need to go back to physics class.


2000 k

it means the letter k, idiota :wacko:
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Aug 12 2009 10:27am
Quote (Veilside @ Wed, Aug 12 2009, 03:13pm)
SI prefixes.


haha pretending to be smart on an internet forum, while actually not knowing what he's talking about
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Aug 12 2009 10:29am
nice guilde, im about to make one =)

how do u get 6472-7537 Armageddon Damage when u only put 1 point or 1 point from item?
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Aug 12 2009 12:07pm
Quote (ppp317perk @ Wed, Aug 12 2009, 11:29am)
nice guilde, im about to make one =)

how do u get 6472-7537 Armageddon Damage when u only put 1 point or 1 point from item?


you get +25 to all skills with my setup, and up to +3 geddon. Thats level 28 geddon with no points in it. It receives synergies from your maxed other fire skills, and that setup used 2x facets in the helm
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Aug 12 2009 12:09pm
Quote (VladAlter @ Wed, Aug 12 2009, 08:00am)
I will probably never make one of these but nice guide.  90% pvp builds I see are just cookie cutter garbage,  This one is not.


danke good sir.

Sadly its not a build I came up with, but yeah most non cookie cutters don't work, there are few exceptions. I'm trying hard to find the exceptions
Shaman, Aurasorc, maybe, maybe Bladesin, so far

Quote (tudey @ Wed, Aug 12 2009, 05:57am)
just try kicks lol, youll see how awesome they are vs druid
I kill fullabs druids in matter of seconds with just kicks (without any ow and 1p venom), its just ridicilously good vs druids


aye aye. My fire trapper with wizspike uses 1 point dragon talon (shadow dancers) and 13 points venom (only level 89!)
But thanks to 9x shadow skillers its some cereal damage. But honestly, even the druids who try to WSG never escape my traps anyway; I only use it against absorb.

If I've got a druid in like 3+ wake of fires, and he tries to WSG out, my max fcr/ias setup can actually hold him down with just namelock mindblast/traps, and he'll never ever be able to cast a spell.It follows him quite perfectly, and I can chain teleport in there if he gets too far away. The only times I've ever actually had a druid of any kind, even the best players, escape my traplock, is when its a team duel or something and someone else comes and harasses me forcing me to stop (usually a sorbing charger). Fact of the matter is, WoF just stuns so well I never really need my kicks. But I've been keeping TO gloves on instead of magefists for a while now, *just in case*

This post was edited by deathwinger on Aug 12 2009 12:13pm
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Aug 12 2009 12:16pm
Quote (deathwinger @ Wed, 12 Aug 2009, 21:09)
danke good sir.

Sadly its not a build I came up with, but yeah most non cookie cutters don't work, there are few exceptions. I'm trying hard to find the exceptions
Shaman, Aurasorc, maybe, maybe Bladesin, so far



aye aye. My fire trapper with wizspike uses 1 point dragon talon (shadow dancers) and 13 points venom (only level 89!)
But thanks to 9x shadow skillers its some cereal damage. But honestly, even the druids who try to WSG never escape my traps anyway; I only use it against absorb.

If I've got a druid in like 3+ wake of fires, and he tries to WSG out, my max fcr/ias setup can actually hold him down with just namelock mindblast/traps, and he'll never ever be able to cast a spell.It follows him quite perfectly, and I can chain teleport in there if he gets too far away. The only times I've ever actually had a druid of any kind, even the best players, escape my traplock, is when its a team duel or something and someone else comes and harasses me forcing me to stop (usually a sorbing charger). Fact of the matter is, WoF just stuns so well I never really need my kicks. But I've been keeping TO gloves on instead of magefists for a while now, *just in case*


venom really doesnt do much here, its the actual physical damage of kicks (if the venom is low level I mean, sure high level venom helps)

This post was edited by tudey on Aug 12 2009 12:17pm
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Aug 12 2009 12:20pm
Quote (tudey @ Wed, Aug 12 2009, 01:16pm)
venom really doesnt do much here, its the actual physical damage of kicks


shure it does
>.> against ES sorcs

i gots 1300 damooge or so venom & 600ish average kicks. So even against 50dr/75res dudu thats still 110 venom 50 pheesyical damage per keek
but i's forgotten to UM my wizspike for sum reason O_O brb afk

o yea and fire trappers got 20 more skill points free than light trappers, is where this comes from ^.^ and I use 9x shadow skillers for max mond bloost

This post was edited by deathwinger on Aug 12 2009 12:21pm
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Aug 12 2009 12:27pm
Quote (deathwinger @ Wed, 12 Aug 2009, 21:20)
shure it does
>.> against ES sorcs

i gots 1300 damooge or so venom & 600ish average kicks. So even against 50dr/75res dudu thats still 110 venom 50 pheesyical damage per keek
but i's forgotten to UM my wizspike for sum reason O_O brb afk

o yea and fire trappers got 20 more skill points free than light trappers, is where this comes from ^.^ and I use 9x shadow skillers for max mond bloost


yea sure on firetrapper you could put points in venom if you wish, I was talking about light trap, kicks vs stunned druid do good enough damage there (druid will most likely have 8dr and no block + no bone armor or es like necs and sorcs do)
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Aug 12 2009 12:31pm
yea just another another in the expansive reasons why fire >
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Aug 12 2009 12:35pm
Can I make you a sig deathwinger? 5 fg cheap cheap
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