Quote (reyrol @ 17 Feb 2015 04:18)
I used to play melee, zeal/barbs, till not much long a go, 3-4 years maybe. Ill give my two cents, cos this game is old, and a lot of people has been doing this for years.
at first i changed my builds based on my feelings of what was working and what was not
then i got deeper into the maths of d2, basically ctc% and average damages. The whole thing is based on the dimishing returns of ctc%, that is how u get adv. Then i realised i could get an edge by creating two setups,1 vs high defense another vs low defense. In order to exploit the ctc% dminishing returns and get 5-10% more theorical average damages here and there. Average dmg based on ctc% vs diferent defense ranges. I did this only for zeal vs zeal as i didnt play bvb by then anymore. The result is i was wining much more based on '''''theory crafted''''' setups.
And the thing is maths rule this game, and feelings dont mean anything. The only way to check the effectiveness of some setup trhough tests is by doing it 1000+times, take down the results and check what's best over a lot of samples. But since no one is gonna ever do that, the next best thing is to trust the maths.
Ofc bvb is more complex than zeal vs zeal/conc/fury, as movements are weapon range are involved. But in the end 10% more chance to hit is 10% more dmg over time, whatever one's perception is from a handful of duels.
Same applies for max/min/average dmg.
Average dmg is what counts no matter what, if u get +50max dmg it'll add the same dmg over time as +50min dmg, and a 1-500 dmg weapon is gonna deal same dmg over time as a 250-251 dmg weapon. (In melee duels, not in caster duels as fhr% animations are involved). I still remember when people use to discuss about cruel cryptic swords vs grizz scepter for 4fpa wolves in 1.09 :)
Also like harabec said, if you wanna play the range game, a +1range weapon can totally make a -1range weapon perform like shit, but ofc this requires the bigger range user to know how to do it and to mean it, I did tests on this in the days. I dno if you play guys play very defensive though.
yep, what you say is for sure right regarded to average calculations^^
but I think you got my point when I said I prefer more min dmg over max dmg ^^
But I'm a guy that always will regard the worst possible case that happens in a duel
I think you can't calc the weapon range into "average", I'm like the only one who uses a range 2 wep for example (one more barb does) xD
99% of the BvB's will use a range 3 wep.
in AoW that's Botd.
In FFA everyone will use a Grief anyway
also the difference between range 3 & 2 in case of (CB/BA/BB vs LM) .. is so low.
not like 3 vs 1 in classic for example. a range 3 Exec truly can outplay a range 1 BH
a Range 3 BA can't outplay a Range 2 LM that easy, afer what I experienced^^
Quote (Lensherr @ 17 Feb 2015 20:33)
In aow they play like full retard mode usually, with some subtility when it's needed, in FFA those who plays forty play kinda like in AoW, but those who use toothrow are kinda hit & run for 8 seconds.
well it's bvb, Dodge & counterattacks usually.
there are some people that play more agressive and risk to get hits.
other people keep to play def & w8 for situations to hit.
especially FRW builds will use the speed to avoid their enemies
that's 2 min duels vs 5-8 min duels ^^
This post was edited by Breee on Feb 17 2015 03:37pm