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Aug 16 2008 04:48am
rising sun> maras as far as cs goes

125% fcr > all

and if somebody could tell me why the hell a maxblock high deff paladin needs any damred that would be pretty nice

a herald, not even mentioning the better chopice, spirit, kick a storm on any day of the week#

merc hase baseres, so i pretty much don´t see the use of a coh

This post was edited by Ancalagon on Aug 16 2008 04:49am
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Aug 16 2008 04:59am
Quote (Ancalagon @ Sat, Aug 16 2008, 11:48am)
rising sun> maras as far as cs goes

125% fcr > all

and if somebody could tell me why the hell a maxblock high deff paladin needs any damred that would be pretty nice

a herald, not even mentioning the better chopice, spirit, kick a storm on any day of the week#

merc hase baseres, so i pretty much don´t see the use of a coh


1. It's on HC
2. It's built to survive ANYTHING that hell CS can throw at you (Might + Fana aura + Extra Strong + Extra Fast, etc)

I admit that I personally wouldn't use this build though. I would risk just max block + 125 fcr. The sole purpose of this guide is safety, as far as I can see, though.

This post was edited by Vio-Lewis on Aug 16 2008 05:00am
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Aug 16 2008 05:08am
I can see many ways to make this char able to survive more.

Wiz(ko) I would use over hoto
Rising sun makes you unbeatable vs fire and therefor is the better choice for cspala
Verdungos dr+vita is a nice combo

50 fcr from wiz+ 20 from mages + 10 from a fcr/dex/life ring = 80 which means the same fcr.

Also why do you need cbf on a caster? this doesnt affect casting skills. tho i agree 20 dex is good for block but since u have rising sun u nn dwarf and can put this ring here.

shako/coa, i guess i prefer coa for higher dr and with 15 dr here+ eni(8%)= 23 + 35 (storm)+15(verdungo)=73 ( 75 is highest bp) u have almost no chance of dying. the socks in coa i'd put ums or ort rune(light can be a bitch if lit enchanted+convi and lower resist curse on you.

I'd also remove a few life sc's and put 3-4 clean or with life combatskillers since wiz+rising+verdungo+coa means less skills and therefor less dmg but it will be good enought for cs anyways.

thats just for immortality. on my pala last ladder i used the 125 bp

wiz+35spirit shield+mages+2x fcr ring =125, some dex on rings to get max block ( u will have to put a few in dex ofc)

then verdungo+coa(berber)+ eni = 15+31+8 dr which is enought, and ur resist will be very good aswell since 80 all ( not fire) on shield+wiz(ko) = 155 all res and u will have rising sun which means u dont need fire resists at all( anyways u will have high enought ;P

as you see my pala had almost the same attributes as urs but higher fcr bp and a little less dmg. ( not much spirit 2 skills> storm)


Nice guide anyways

good luck!

Quote (Ancalagon @ Sat, Aug 16 2008, 10:48am)
rising sun> maras as far as cs goes

125% fcr > all

and if somebody could tell me why the hell a maxblock high deff paladin needs any damred that would be pretty nice

a herald, not even mentioning the better chopice, spirit, kick a storm on any day of the week#

merc hase baseres, so i pretty much don´t see the use of a coh


dr is for fanat de seis extra strong extra fast.

and ye also merc, u dont need coh, and why put lifeleach gear when he has so low dmg?

coh also seems like a waste.

I'd put kiras(ral)+ stone rw( high def glitched)

edit: I play hc aswell..

This post was edited by ReanimatedHorde on Aug 16 2008 05:12am
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Aug 16 2008 05:12am
you know what.. I have my played my fair share of hammerdins throughout the game let`s see

PvM means that opponenbts have high life and less damage, in pvp it is the other way around however... lets continue

1st of all.. cannot be frozen does not apply to the speed of casting hammers, neither does one need it while teleporting--> raven out for nice statsring^^

2nd why shoudl we give a fuck about damred?
we have a defense of 10k + icon_pointr.gif chance of a monster hitting us is at 18-20%
we block 75% of the attacks-.-> 4,4-5% of the time we receive any damage

3rd stats:
it is hc so let us check....
with either shield I use, I have more life because of less str
(storm needs 156 str, you have 2 harle,5maras ,15 treks, 25base 30 average torch+anni+70 from eni (lvl) 93-icon_pointr.gif still have to use some statpoints or hel the storm

i get what 40+ prisma from the shield+ additonal resis from spirit, he is at 20% fhr, which is not even a cap (that is at 27) I am at 55 (48% cap) and +2 alskills
icon_pointr.gif sorry but even a perfect maras is useless in this combination, neither more reis, nor more damage, nor more life)

shoe: waterwalks: reason: 20 dex,60 life equal another 20 extrastats + maximum fire resis

I have fire absorb--> venom lords heal me


that build is not well planned

Quote

dr is for fanat de seis extra strong extra fast.

look at the merc.. lawbringer= sanctuary aura=knockback of undead monsters.......
what are oblivion knights?
correct, undead monsters

they don´t get to play their extra strong extra fast card

This post was edited by Ancalagon on Aug 16 2008 05:14am
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Aug 16 2008 05:15am
Quote (Ancalagon @ Sat, Aug 16 2008, 11:12am)


3rd stats:
it is hc so let us check....
with either shield I use, I have more life because of less str
(storm needs 156 str, you have 2 harle,5maras ,15 treks, 25base 30 average torch+anni+70 from eni (lvl) 93-icon_pointr.gif still have to use some statpoints or hel the stor


that build is not well planned


lol its called str bugg.

u only need 126 str to wield storm since storm itselfs gives 30 str 30 + 70( eni) = 100+base=125+other gear = enought

btw i agree on the "not well planned" part
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Aug 16 2008 06:38am
well alwasy nice to biuld a "survivor" for hc.. but i play hc too and survive fine with hammer 125%fcr build for nice dps tongue.gif and fast tele.
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Aug 18 2008 06:47pm
I didn't like that build.

1. Stormshield ?!?!? With Zaka / Spirit shield u have more dmg/ res !! If u want DR maxed , than take CoA Bered
2. Sandstorm treks ?!?!?! For last minions = Jade Lords u need stacked fire res especially when u kill them with Lower res curse. sooo Better choice is Hotspurs
3. Raven , Dwarf star for me a bit nap , i used Soj / Bk 3 life, mana Hotspurs gave enough fire res so nn dwarf for absorb

11k dmg ........ rly low, for me not enoough to do good CS in 8 ppl game under 1 minute. Faster u kill , less hits u get from fana knights at Seis.

For less ppl games u nn that DR.. CS is soo easy .

And.. with CTA 5 i was doing CS in 8 ppl game , DR was at w3. In baals usually u have Bo Barb , with nice bo and shout , nn DR biggrin.gif u just can tele on Seis and pwn him biggrin.gif
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Aug 22 2008 12:01pm
Quote (Gary @ Tue, May 23 2006, 07:43pm)
Hardcore CS Hammerdin Guide

Written/Developed by: ___



Introduction:

This guide is intended for semi-well established D2 players. It is based on a character I built a
few months ago and have been getting positive feedback about on the realms. It is based soley
on safety. In a 1 player game, you would have to be drunk or AFK in monsters to die in any area
in hell difficulty. Plain and simple: If you follow this guide, you will barely ever even have to juv, and
chance of death is very low (no one can account for connection problems and things like that).



Overview:

It's a fact that since 1.10 hit, enigmadins have been as cookie cutter as it comes. I play hardcore
exclusively, and I've seen more then a few hammerdins die in the chaos sanctuary (where the big
boys play). From experienced hardcore players (myself included smile.gif ) to softcore converts with some
FG, I've seen them die many times. After my first death in CS, I vowed I wouldn't let it happen again
and set out to build a character exclusively to handle the chaos sanctuary with ease. I'm talking 2-3
superuniques all with auras on top of De Suis in an 8 player game and you don't have to juv. It's
that serious.

_____________________________________________


1. Leveling:

Since this is not a poor man's guide, I'm not going to give poor man advice on leveling. Either GRush
yourself, pay to be GRushed, or go read another guide on how to level. This is a highly tweaked guide smile.gif
If you pay for a GRush, you can get a nice discount (from me and my clanmates anyway tongue.gif ) by being
LvL 25 in normal. Then you can be rushed into NM, be NM cowed to 40, and get into and through hell
to be chaosed to 60. Finally, Hell Ancients and start baaling. There's really no faster or convienant way
to go. You will be ready to lay waste to the CS at level 80 (highest req item), and will have all your
synergies maxed shortly after.



2. Skill Distribution:

Offensive Auras Tree -

1 - Might
20 - Concentrate
20 - Blessed Aim

Defensive Auras Tree -

1 - Prayer
1 - Cleansing
1 - Defiance
20 - Vigor
1 - Redemption

Combat Skills Tree -

1 - Smite
1 - Holy Bolt
1 - Charge
20 - Blessed Hammer
20 - Holy Shield


Why?

Obvious. All hammerdin skill allocation is the same. The only thing that could possible differ is what you
want to do with the 3 skills you have left after LvL 96. Salv, Res element auras, Defiance, doesn't really
matter. Personally I just hit LvL 96 recently, so if I ever hit 97, I suppose my skill point would go into
Defiance for the defense bonus to HS. That's just me.



3. Stat Distribution:

Strength - Base
Dexterity - Enough for 75% Block (Plan to have 141 after bonuses @ LvL 96)
Vitality - Just about everything
Energy - Base



4. Items

Nothing is negotiable. This build is dependant on this exact gear. Especially the mercenary. The
goal is to have max (and slightly stacked vs Amp) DR, stacked as much as possible resists
(vs conviction and / or LR), and still have 75% fcr breakpoint. Your merc will be a big part of the
sucess.


Helm: Harlequin Crest Shako

-10% DR, Skills, Life and Mana. Cookie cutter stuff.
-Socket with Ral rune or 30% fire res / 2nd mod jewel (I use Ral).

Armor: Enigma

-8% DR, Skills, Teleport, etc. Cookie cutter stuff.
-I made mine in a Wire Fleece for naked looking str glitch smile.gif

Weapon: Heart of the Oak

-40% FCR, Skills, Dex. Cookie cutter stuff.
-I made mine in a Scourge, just because.

Shield: Stormshield Monarch

-35% DR, Defense, Resists.
-Socket with Um rune.

Belt: Arachnid Mesh Spiderweb Sash

-20% FCR, Skill, some Mana. Cookie cutter stuff.
-Yep, no surprises here.

Boots: Sandstorm Trek Scarabshell Boots

-FHR, Poison res, Vitality, Str (non-issue, I use 10/15 eth)

Gloves: Magefist Crusader Gauntlets

-20% FCR, double up them for the extra defense.
-You now have 80% FCR (75% Breakpoint)

Rings: Dwarf Star / 20 Dex Ravenfrost

-Your source of CBF + some Dex and absorb (Raven)
-Life and Fire Absorb (Dwarf)

Amulet: Mara's Kaleidoscope

-Skills, Stats, Resists.
-The only substitute would be a rare +2 with all res (extra fire), life, and dex.


53% DR, 80% FCR, 20% FHR, stacked up the butt resists, CBF, absorbs.



5. Mercenary

This is your bread & butter / secret weapon. You will be hiring an Act 5 Merc. It will wear the
following gear:

Weapon: Lawbringer Runeword Broad Sword

-Sanctuary sanctuary sanctuary! You will knock back undead (everything in CS minus Venom Lords)
-Low damage means you'll survive 5-10 IM hits (with other gear below), and regularly decrep bad guys.

Armor: Chains of Honor Runeword Eth Glitched Armor

-Defense, Resists, and most importantly Life Leech (nty IM)

Helm: Tal Rasha's Death Mask

-Life Leech, Life
-Socket with Perfect Ruby


This merc in combination with the DR approach will equal curtains to CS. In Baal runs with good BO, it
will die about once every 15 runs. Same goes for soloing. You can teleport right into De Suis & friends
and not even get hit, while your hammers do the dirtywork. If you do get hit, you will definitely notice the
DR difference from the other 99% of hammerdins if you've ever played one. Ulf will also decrepify
Diablo and other bad guys more often then you'd think.



6. Charms

My charm setup leaves 3 x 4 rows open for picking up stuffs. I use 12x vita small charms, most all with
fire resist or lightning resist 2nd mod. Next, 2 PCombat skillers and an all res / life GC. Lastly is your
Torch / Anni and TP / ID tomes.

_____________________________________________


Conclusion:

With 2 PCombat's and Battle Command, you will have 11k Hammer damage. That is more then enough
to handle whatever you need to handle. Your charm priority is to stack fire resist, followed by life. My
hammerdin has 4042 life with self BO and max fire resist after LR / 50 after conviction. Conviction Aura
Infector of Souls is really the only time I have to use juv pots. Sacraficing the skills and stats of HoZ for
the DR is worth having only 2k less hammer damage, although I suggest keeping a HoZ in your stash
for teleporting baal runs (dodge this if possible). Personally I have never been happier with a character
build, and if you know me you know that I am all about safety. This build screams safety. Yes, I realize
it's expensive, but it's worth it. Lastly, if you didn't notice in the title, this is a hardcore build. I do not play
softcore whatsoever. I don't really care how much more damage I could do and die 3 times a game or
drink a full belt of juvs.


Remember, hardcore = safety, patience, and death cool.gif

Thanks for reading, this is my first attempt at a guide.

-Gary


this is amazing how much do u think all of this would cost i am new to hardcore and are sick of SC i am gona try classic out as well do u know any thing about that
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Sep 12 2008 03:58am
this is very nice build i used the same last season. but your only problem is with the merc
5. Mercenary

This is your bread & butter / secret weapon. You will be hiring an Act 5 Merc. It will wear the
following gear:

Weapon: Lawbringer Runeword Broad Sword

-Sanctuary sanctuary sanctuary! You will knock back undead (everything in CS minus Venom Lords)
-Low damage means you'll survive 5-10 IM hits (with other gear below), and regularly decrep bad guys.

Armor: Chains of Honor Runeword Eth Glitched Armor

-Defense, Resists, and most importantly Life Leech (nty IM)

Helm: Tal Rasha's Death Mask

-Life Leech, Life
-Socket with Perfect Ruby

Act3 merc works alot better. it will die 1-25 games.

lawbringer
coh or forty
coa or andy face
stormshield or pheonix
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Sep 12 2008 05:46am
so many sc players commenting with laughable comments, i love this forum biggrin.gif

This post was edited by lemonfish on Sep 12 2008 05:47am
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