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1) Well considering about 95% or more of the bowzons out there appear to be glass cannon build is would say comparing this build to a Glass Cannon build would be a fair thing to do. I don’t really have to time to do all of the calculations over again just for your bowzon right now. Maybe in the future or if you would like to do it feel free to post them here.
95% of bowazons do 1.2k-7k at ~1k life at 7 fpa. at around lvl 85 anyways. You were too biased imo against glass cannons in your build.
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2) As ive explained before for certain dueling situations, i.e. zvz I use cta and a ss for that ability to block. But in a ZvA build you will only be dueling characters that can be blocked a small % of the time. If you want to focus on just dueling other amazons, then go for the ZvZ glass cannon build. But if you want to be able to duel a trapper, smiter, bowzon, barb, hammerdin, ele druid etc all without switching gear then this is the build for you. Also, my bo adds 1412 life, I would say that’s a pretty significant increase in life
haha i would actually say this build is better for zvz than zva if you use ss/titans on switch. You can't beat a decent smiter without lb even if you have 5k life <-especially with such little frw. I can beat 99% of hammerdins with 500 life =/. trappers, i can see how resist and life will help you, but 7 fpa is really needed vs good offensive trappers. 8 fpa is the biggest problem. Ele druid, same thing as trappers.
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3) Pretty easy, take a few dex charms, and put them on and see how much dmg it adds. Divide that by how much dex you added, that will give you the amount of dmg per point of dex. My initial calculation of 3dmg per 1 pt of dex was wrong simple because I put on a single dex charm and of course the game rounded down. After looking at it again I got a value of 3.8 to 1. My new calculations can be seen on page 9 of this thread.
did you try using different bows? from what I know, it adds 1% ed.
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4) True that the chances may not be THAT great of taking two hits in a row but if you don’t the fast you can get out of the hit recover animation the sooner you have to run, shoot or let a passive skill activate, all of which are better than being hit again :-/
But of course you must know about the wsg. if you acknowledge that your chances of not being hit next are higher, then wsg > fhr.
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5) I’ve tried to back up my beliefs with calculations and facts so they aren’t just opinion. I personally believe its worth giving up just a small % of your damage and stack speed to gain main times the amount of life, resistance, dr and fhr. I do less damage per hit but because of the build I am able to stay alive A LOT longer and therefore do much more damage in the end.
if you hit 5k @ 7 fpa @ 3k life, I think i'd say your build is G_G. You don't do much more damage in the end. lol. you run and shoot slower than an average zon. Its like: bear (vita build) vs cheetah (glass cannon). look @ #7.
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6) Ah yes the COA, it’s the most complained about piece of the item yet is probably the most important ITEM she wears. High str means lost stat points which less stats to put into vitality. This may seem contradictory but after you calculated it you realize you are giving up a small amount of your total life so you can take a lot less damage per hit due to the 15% dr and 30% res. The fhr and 2 sockets are also key components to getting all of the necessary break points. Another reason you also arnt loosing as much life as it may seem is because of the + 1 to skills which increase your BO level by one and will help out all of your passive skills. Something a 30% frw 3x 40/15 helm would not add.
i wasn't even thinking about a 120-45 helm. Shako. 2 skills, mass life, mass mana, 10 dr. while coa's stats are great, shako >>
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7) I agree with that, however people who say to stack frw to 200+ are just insane. I encourage everyone building a character that needs frw to look at the graph on the first page and pick and reasonable speed you want to achieve that does require you to completely redesign your build. It really isn’t worth giving up massive amounts of life, resist, damage etc just to have a few more % on your run speed. For the average player I would recommend 100-150 frw. I personally use 115%
170-115 = 55/3 = 18 x 20 = 360.
That means i can hit 1.8k~1.9k life @ 6k ga @ 7 fpa. without bo of course.
edit: hmm i thought you would at least say sorry about the dueling strats..
This post was edited by manduki on Jun 8 2008 04:44pm