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May 20 2011 03:15pm
Quote (Jeebus666 @ May 20 2011 06:11pm)
u know ur arguing against the legendary pvm masta...


he was the one picking up the fight lol
joking :)

jst wanna make his guide better. if i'm right, this will benefit all jsp community. on the other hand if i'm wrong ill be the same forever alone guy who playes far too much diablo and lost all his fg on the raffle :)
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May 20 2011 03:18pm
are you helping him getting this guide better.. rofl.. your guide is not stickyed yet. btw your guide wsux.. this do not..fucking rand.. go home and remake your crap summon necro..
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May 20 2011 03:25pm
Quote (MULTIQ @ May 20 2011 06:18pm)
are you helping him getting this guide better.. rofl.. your guide is not stickyed yet. btw your guide wsux.. this do not..fucking rand.. go home and remake your crap summon necro..


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May 20 2011 03:33pm
This post is a violation of the site rules and appropriate action was taken.

Quote (pwt @ May 20 2011 09:25pm)
http://www.arrobazona.com/wp-content/uploads/2011/05/keep-trolling.jpg


gtfo . and flame in your own guide.. ashole . noob
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May 20 2011 04:25pm
20 amp = waste just saying
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May 20 2011 06:32pm
Still interesting to read again. >
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Aug 15 2011 04:54pm
Quote (Dux @ May 21 2011 01:25am)
20 amp = waste just saying


Group: Banned

just saying
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Aug 18 2011 04:54am
up
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Sep 29 2011 01:01pm
Quote (Lightman @ Oct 6 2010 03:48am)
8.1 Clay Golem
...
58% > 50% Decrepify. Allows for usage of Amplify Damage on act bosses.

On the contrary, clay-golem-slow and decrepify-slow do stack. I think you may be thinking about clay-golem-slow and item-given-slow resetting each other.

Discussion of the slow mechanics:
Quote ((http://www.mannm.org/d2library/faqtoids/slow_eng.html#form))
Different slowing effects (Cold, Aura, Curse, Golem/Item) will stack.

Also a testimonial from an actual test:
Quote ((http://diablo.incgamers.com/forums/showpost.php?p=3193260&postcount=4))
Kelpie Snare 75% slow with Clay Golem 63% slow and Amp damage 100% ED curse ... end up having less slowing effect than ... Clay Golem 63% slow plus Decrep 50% slow.


Btw, excellent guide--I was thinking along the same line with equipment but your calculation tables, information on positioning-glitch, and life tap tip are all very helpful.

Being an HC player, I think I have enough offensive firepower to rival any other character between the super-strong summons and max CE, so I'd rather have additional ~750 recastable hp against physical in the form of Bone Armor. Helps out against that 0.1% chance of stair/portal trap or boss pack of spearslingers. And with +18 to all skills and +4 to curse, 1 pt AD still is about 1 yard bigger radius than 20 pt CE.
Quote ((My skill allocation))
max RS,SM,1pt in SR and Revive = 47
max CE,BP, rest (13 pts at lvl 99) in BW = 56
1pt in Decrepify, LT, DV = 7


This post was edited by peatey on Sep 29 2011 01:19pm
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Sep 29 2011 03:38pm
Does Amplify damage increase the skeleton Damage by 2 Times? or just increases the damage done?
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