This guide is full of knowledge and the strategy is well thought out. I used your recommended weapon combination of Grief PB + eDeath CS to save myself the number crunching and I like the results. I completely agree that maxed BO is not required on the frenzy barb. I feel it goes against the theme of the shieldless build. You've already traded your shield for an extra sword, so let's push our damage to the limit! I modeled my barb after your "traditional frenzy" build, however there are a few points I disagree with:
> Even if you do not max BO, 2k life is NOT sufficient for a shieldless melee build with little DR and incomplete resist. My current build has 2.8k life and near maxed resist, and I find the unique knights and venom lords in chaos challenging. Howl does not scare them, and facing them all at once will get you killed.
> A higher hit rate adds to your power. For such an AR-deficient build, skills should be maxed in the following order: Frenzy (+5% ED / +7% AR / +IAS), Mastery (+5% ED/ +7% AR / +Crit), Double Swing (+8% ED), Taunt (+8% ED), rest BO
> If you have the cash, ditch the Reaper's Toll for an ethereal Pride (provides +345% ED versus Decrep's +50%). Put a Ral'd Andys on merc for another +20% ED from his Might aura.
> Get Berserk for killing PI. It might cost 3 skill points but also frees up your switch, allowing you to use 2x +3 WC javs. The +6 to your warcries is a better net gain and helps barbs with 1 point BO. Low BO is annoying because of its low timer and using a switch will increase its length significantly.
> Get Increased Speed. One point adds the equivalent of 11x frw scs and makes getting around that much easier.
To make your build a hybrid thrower, place 1 point in throwing mastery. Double Swing also synergizes with Double Throw, and Frenzy temporarily increases your throw rate. For weapon, Gimmershred works well against PI due to its 1.4k trielemental damage. The problem with gimmer is that it doesn't replenish. Also, unless you spend points in throwing skills, Frenzy is a stronger attack. This is why I simply recommend using Berserk + BO stix. I've listed my build and current stats below for those interested:
379/40 Grief PB
303 eDeath CS
Guillaume's Face, +15% Res / +15 Max Socket
Fortitude AP
String of Ears
20/220+ Raven (when choosing rings remember that 1 Dex = 5 AR)
20/220+ Raven
Highlord Amulet
Gores
Laying of Hands
4x 5 fhr sc with +Resist / +AR mods (hit 48% FHR BP with Guillaume)
Half Inventory of 50+ AR LC & 100+ AR GC
Anni
1.12 BTorch (1.11-12 Torches have a 25% CTC Firestorm versus 1.13's 5% ... more fireworks!)
2x +3 BO Javs (Can use 2x low hoto instead. Warning: dual CTA
won't work)
Hotkeys: F1 = Leap, F2 = Howl (Important!!), F3 = BC, F4 = BO, F5 = Shout
I don't have a merc yet. Despite this, my character clears chaos nicely. Initially, I had trouble facing strong mobs. After hotkeying Howl, facing these mobs became MUCH safer. This skill works perfectly with Frenzy... try it and you'll see why! Here are my character's stats after BO, without merc buffs. The damage/AR listed is for the initial swing before Frenzy starts up.
