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Dec 8 2009 05:18am
Quote (Hajonston @ Dec 8 2009 11:55am)
I've been getting a *lot* of requests from people in dueling games for this build, so bump again.

i really can't overstate just how badly this crushes people that don't use tgods. I have honestly determined that theres really no build that can reliably kill this without tgods besides ghosts and *perhaps* fohers. And fohers can be regen'd against (and with mana pots they often can't even hurt you anyway, but sometimes deal enough damage through to your life without breaking ES to be a threat, but hoto regen > that). BvC's with high fcr and open wounds and good leap/throwlock skills can be a threat too, depending on your HP from charms (for example an um'd wizspike / beast bvc switch going 105% fcr to tie you)

Obviously with tgods its always a stalement, but its rather amazing how badly this destroys anything without it. And yes, all the other poison based chars are easily dodged (poison nova, rabies, poison java) so they don't pose enough of a threat. And it takes 2x poison novas back to back in under 4 seconds to kill you, since after that you'll just regen enough to survive their first-frame damage.

but yeah this is for those many people who requested the build in pubbers


and u cry about tgods ^^ anyway its legit
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Dec 8 2009 10:35am
i even made this soso in hc for pvm with 95 % es and it rocked hard :D
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Dec 8 2009 09:04pm
so even in mf, you jsut have to tele and let it static? how abou take some skill and max out lighting or something will tat be a good idea?
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Dec 9 2009 01:12am
how it works?

lvl 30 shock says
Deals damage every 2 Seconds
Range: 23.3 Yards
Lightning damage: 1 - 278 (ø139.5)
Lightning damage to attack: 1 - 1668 (ø834.5)
[Synergy] Resist Lightning: +0% Lightning damage (12% / Lvl)
[Synergy] Salvation: +0% Lightning damage (4% / Lvl)

+518%mastery lightning
this would mean 6-1718 aura damage aura

but in real i do like 60k melee, that would mean 60k/6 = 10k shock!
so how is the aura calculated?
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Dec 9 2009 01:28am
This is not a melee sorc, your melee damage is irrelevant.
Melee damage from auras gives you a source of +X elemental damage, boosted by passive mastery. When you attack melee, you get +Y elemental damage, where Y is X boosted again by mastery.
So damage = (aura * mastery * mastery)


However this is an AURASORC, who uses just the holy shock passive aura damage to harm people (on top of thunder storm / static / nova / etc)
With +544% lighting mastery, your 1-278 aura pulses become 6-1790 damage aura pulses
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Dec 9 2009 09:19am
aurasorc is weak.. seriously, anyone can kill them.
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Dec 9 2009 09:21am
Quote (Darkdc213 @ 9 Dec 2009 16:19)
aurasorc is weak.. seriously, anyone can kill them.


but u forgot that u can bug the aura dmg, so it will own aswell <_<
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Dec 9 2009 09:36am
Quote (Novarock2009 @ Dec 9 2009 04:21pm)
but u forgot that u can bug the aura dmg, so it will own aswell  <_<


y and u forgot it can be ez sorbed so it can heal aswell
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Dec 9 2009 09:37am
You think hammerdin owners is piles of shit?? ( WTF!)
I dont own a Hammerdin, but this character (and all other aura characters) Are the second most lame characters in d2.

The winner og Lameness would be cheating versions....
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Dec 9 2009 09:44am
Quote (whookash @ 9 Dec 2009 16:36)
y and u forgot it can be ez sorbed so it can heal aswell


and u think everyone use lame absorb stuff ?ß <_<
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