Quote (Tails chao @ Jan 14 2010 12:41am)
60% claw block is a stupid magic number, chosen because it "looks pretty". The more claw block you can get the better.
Also having to pump points in weapon block+fade in the first place=less points in traps (you shouldn't really be skilling these past 1 point at all usually).
Was your set-up with CoA? That would explain max DR with a low Fade. With this build having 9x Shadow gcs will give you exactly 50 dr with a BerBer Circlet, this lets you use a Highlords for a much stronger whirl.
One ww with a low venom, low phys and open wounds will never rape a well built caster, it makes for an awful whirl that many casters (especially necs and blizzers) will just abuse as an opening for free damage and an escape from a traplock. Whereas 8k traps are still rather solid and give a much stronger whirlwind, as well as more DR/block/claw mastery/venom/Mindblast (this is especially important).
you can't get 50%dr for pvp, 30 is cap i believe. i had a 65fcr setup with coa and 102fcr with griffon, ur right im not maxed DR during 102fcr, however, i don't use that setup vs. melee builds anyway.
all of my trap synergies were maxed with a 60% claw block and (to be honest i can't remember the fade lvl, but it was more than enough with +skills), yes more block is better, but getting 1% block per skill is just not.
my point goes back to what i stated earlier: why lose 5-6k dmg to gain a slight edge vs. casters, when you can already rape casters fairly easily. hybrid ww sins need more of an edge vs. bvc/hammerdin/smiters, not sorc/druid/necros. assuming its all gm.