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Dec 7 2009 01:01pm
Quote (Hajonston @ Dec 7 2009 07:55pm)
105% fcr teleport >
impotent dudu swinging at air <


any of ur theorys is as much of a failure as ur shaman , make this sorc on Euscl as its not expensive and i tear it apart before u blink
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Dec 7 2009 01:02pm
Quote (Hajonston @ 7 Dec 2009 19:52)
a rabies/fury druid would die to my level 1 fireball long before he lands a hit on a teleporting char :x


ImO you are good at theorycrafting, but have never duelled...

Simply sitting there and saying that nobody absorbing could kill you is the most hilarious piece of typed bull I've ever read...

There are many 95% ES Sorcs around who have way higher Life, way higher Mana and possibly even faster cast frames (200 FCR) than you or additional Max Block and they still die... seeing that your build doe hit all the cookie-cutter breakpoints, but these ONLY and not more, I say it's very subjective and possibly untrue when you say you're invulnerable to oh so many duellers...

TGod's = game-over and you WILL take damage... and even without absorb there are more than enough opponents that could kill you...
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Dec 7 2009 01:05pm
Quote (aneas @ Dec 7 2009 01:02pm)
ImO you are good at theorycrafting, but have never duelled...

Simply sitting there and saying that nobody absorbing could kill you is the most hilarious piece of typed bull I've ever read...

There are many 95% ES Sorcs around who have way higher Life, way higher Mana and possibly even faster cast frames (200 FCR) than you or additional Max Block and they still die... seeing that your build doe hit all the cookie-cutter breakpoints, but these ONLY and not more, I say it's very subjective and possibly untrue when you say you're invulnerable to oh so many duellers...

TGod's = game-over and you WILL take damage... and even without absorb there are more than enough opponents that could kill you...


want to know why those sorcs die?
because they stop teleporting to attack people.


if you are sane and know how to teleport with a 95% es sorc with 105% fcr and NEVER STOP TELEPORTING (why is this so hard to grasp as a concept for you peabrains), you will simply never die.
I think you guys really need to understand this concept.
When I say "Never stop teleporting" I mean "Never stop teleporting", as in my right click is set to teleport and it is held down 100% of the time



now please do explain what a fury/rabies druid is supposed to do against that. If you have one on east/ladder, I'd gladly demonstrate for you how this duel pans out
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Dec 7 2009 01:08pm
Quote (Hajonston @ Dec 7 2009 02:05pm)
want to know why those sorcs die?
because they stop teleporting to attack people.


if you are sane and know how to teleport with a 95% es sorc with 105% fcr and NEVER STOP TELEPORTING (why is this so hard to grasp as a concept for you peabrains), you will simply never die.
I think you guys really need to understand this concept.
When I say "Never stop teleporting" I mean "Never stop teleporting", as in my right click is set to teleport and it is held down 100% of the time



now please do explain what a fury/rabies druid is supposed to do against that. If you have one on east/ladder, I'd gladly demonstrate for you how this duel pans out


I'm on East Ladder :D but no fury drood :cry:
I have a Shaman though :thumbsup:
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Dec 7 2009 01:09pm
i never understood why these druid grove shapeshifter players are so terribly dumb
I'm yet to meet one who doesn't think that his druid is the wtfbbq that can kill everything, and I'm yet to meet one that can kill any sane non-shapeshifting character (ie sorc or XXX wearing enigma)



the last one of you furries was some doofus who claimed his fury/rabies would rip apart my shaman. I didn't just kill him, I unsummoned my minions and dueled using only molten boulder for shits and giggles and still beat him with full life. Its really not a hard concept: Non-teleporting melee ranged character vs teleporting ranged character = fail

This post was edited by Hajonston on Dec 7 2009 01:09pm
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Dec 7 2009 01:15pm
Quote (Hajonston @ 7 Dec 2009 20:05)
want to know why those sorcs die?
because they stop teleporting to attack people.


if you are sane and know how to teleport with a 95% es sorc with 105% fcr and NEVER STOP TELEPORTING (why is this so hard to grasp as a concept for you peabrains), you will simply never die.
I think you guys really need to understand this concept.
When I say "Never stop teleporting" I mean "Never stop teleporting", as in my right click is set to teleport and it is held down 100% of the time



now please do explain what a fury/rabies druid is supposed to do against that. If you have one on east/ladder, I'd gladly demonstrate for you how this duel pans out


I've never said that a Fury/Rabies would kill you, I just wanted something to quote that has your name in it to make it obvious that I am answering YOU.

I understand the concept of dealing damage over time etc... ofc it is hard to namelock a 24/7-Porter, but it is still possible... just as well as it is possible to break your Tele-chain, may it be if you accidentally tele into a field of (in-)visible Hammers, or that a lucky Trapper catches you in MB-Stun, or that you are forced into Hit Revcovery by simple means of high Dmg or into Block Lock or anything...
Breaking your Tele is an auto-win ImO and ANY char that can put on TGod's doesn't have to worry about anything else than catching you, so it's only a matter of time until he does.
Also, there are Sorcs that can easily maintain Max Light Res + wear TGod's + still have the same speed while teleporting that you have, or the same amount of Dmg (95%) reduced by their own ES... but what thay all have in ADDITION is a more reliable source of Damage...

105 FCR Vita Orb + TGod's > you... pretty much every player with enough patience + a little bit of knowledge > your build...
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Dec 7 2009 01:16pm
Quote (Hajonston @ Dec 7 2009 08:09pm)
i never understood why these druid grove shapeshifter players are so tldnt do it erribly dumb
I'm yet to meet one who doesn't think that his druid is the wtfbbq that can kill everything, and I'm yet to meet one that can kill any sane non-shapeshifting character (ie sorc or XXX wearing enigma)



the last one of you furries was some doofus who claimed his fury/rabies would rip apart my shaman. I didn't just kill him, I unsummoned my minions and dueled using only molten boulder for shits and giggles and still beat him with full life. Its really not a hard concept: Non-teleporting melee ranged character vs teleporting ranged character = fail


ur just to dumb to understand ur concept is fail , and i just mentioned fury/rabies to be char that ez kills u cuz highfrw to catch u - with ur non stop tele it would be ezier than tele char vs ur tele sorc

This is total failure , i dont even think u had this duel as u bla bla all the time , but lost vs bear sin :wub: , anyway , pm some goodie droods to duel u on ur realm if u cant findany decent i will sacrifice , a while of my precious time and find u one, this sorc build cannot kill any decent char , cuz of legit abs , it also got "no dmg" low life low mana, whatever u gonna mention it aint gonna help , so either make this shitty all ownin build on Euscl as its worth few fgs , or never mention u r able to kill anythin that would be it Gn

e: i wont rebuild char worth more than few k fgs on ur realm just to prove u , that ur totaly wrong xD even if it was less , wouldnt do it sir

This post was edited by whookash on Dec 7 2009 01:18pm
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Dec 7 2009 01:36pm
Quote (aneas @ Dec 7 2009 01:15pm)

105 FCR Vita Orb + TGod's > you... pretty much every player with enough patience + a little bit of knowledge > your build...


cool.
0% fcr vita orb + ravens + luna + stacked resist > gozu blizz sorc, and with hotspurs rising sun and dwarf stars > fb sorc pew pew
any sorc is going to lose against absorb

but this build happens to pretty much crush anything that does not absorb. Even a retarded hippo can teleport smart enough to avoid hammer fields, etc. And if you didn't read close enough- the build actually minimizes your block % simply to avoid 'blocklock' which would interrupt your teleport (since FHR never will outside of mind blast and knockback)

Quote
ur just to dumb to understand ur concept is fail , and i just mentioned fury/rabies to be char that ez kills u cuz highfrw to catch u - with ur non stop tele it would be ezier than tele char vs ur tele sorc



:rofl:


silly dumb eurotrash players must teleport so slowly that idiots like these can creep into the forums. Explains dumbkobra pretty well I guess ^____^
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Dec 7 2009 06:25pm
Quote (Hajonston @ Dec 7 2009 08:36pm)
cool.
0% fcr vita orb + ravens + luna + stacked resist > gozu blizz sorc, and with hotspurs rising sun and dwarf stars > fb sorc pew pew
any sorc is going to lose against absorb

but this build happens to pretty much crush anything that does not absorb. Even a retarded hippo can teleport smart enough to avoid hammer fields, etc. And if you didn't read close enough- the build actually minimizes your block % simply to avoid 'blocklock' which would interrupt your teleport (since FHR never will outside of mind blast and knockback)




:rofl:


silly dumb eurotrash players must teleport so slowly that idiots like these can creep into the forums. Explains dumbkobra pretty well I guess ^____^


yy cuz euro< all ^^ ur just dumb fuck ^^ gib this sorc to get 5-0 from shaper ^^ its not biggie if we talk about fg so whats ur poinT^^??
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Dec 8 2009 04:55am
I've been getting a *lot* of requests from people in dueling games for this build, so bump again.

i really can't overstate just how badly this crushes people that don't use tgods. I have honestly determined that theres really no build that can reliably kill this without tgods besides ghosts and *perhaps* fohers. And fohers can be regen'd against (and with mana pots they often can't even hurt you anyway, but sometimes deal enough damage through to your life without breaking ES to be a threat, but hoto regen > that). BvC's with high fcr and open wounds and good leap/throwlock skills can be a threat too, depending on your HP from charms (for example an um'd wizspike / beast bvc switch going 105% fcr to tie you)

Obviously with tgods its always a stalement, but its rather amazing how badly this destroys anything without it. And yes, all the other poison based chars are easily dodged (poison nova, rabies, poison java) so they don't pose enough of a threat. And it takes 2x poison novas back to back in under 4 seconds to kill you, since after that you'll just regen enough to survive their first-frame damage.

but yeah this is for those many people who requested the build in pubbers
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