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May 17 2022 08:06am
Quote (Bui6Pays40Percent4Wins @ May 17 2022 09:55am)
For ghost, both plague and fury aren’t good due to the lack of physical damage.

Based on your question, I knew you were referring to a hybrid sin and all the information above is contextualized for hybrid.

On ghost, +2 all skill does virtually nothing. At least on hybrid you starve for + skills


Ok I did the calculation and check some number i forget with the name (like the .17) and indeed you are right, venom seems kind of useless. Good to know :)

Quote (thesnipa @ May 17 2022 09:55am)
thats why u gotta use poi dagger charges with that lvl 42 venom


what do you mean by that?
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May 17 2022 08:08am
Quote (azulgrana @ May 17 2022 09:06am)
Ok I did the calculation and check some number i forget with the name (like the .17) and indeed you are right, venom seems kind of useless. Good to know :)



what do you mean by that?



I’m always right.




Thesnipa comment is around how venom and other poison skills interact. Without going deep into the mechanics, you can scale poison damage really high with venom and poison dagger interacting together on an assassin. But then that requires you to still have to hit your opponent with a dagger. Good luck with that
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May 17 2022 08:33am
Quote (Bui6Pays40Percent4Wins @ May 17 2022 09:08am)
I’m always right.




Thesnipa comment is around how venom and other poison skills interact. Without going deep into the mechanics, you can scale poison damage really high with venom and poison dagger interacting together on an assassin. But then that requires you to still have to hit your opponent with a dagger. Good luck with that


correct, it's only "viable" as a mind blast sin in teams that trolls from time to time by poking someone, and even then only really works at lvl 30.
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May 17 2022 08:58am
Quote (thesnipa @ May 17 2022 09:33am)
correct, it's only "viable" as a mind blast sin in teams that trolls from time to time by poking someone, and even then only really works at lvl 30.



If all I was was a mb sin, I would prefer to go 174fcr. Meaning I have no dagger.

But as you mentioned, slightly different at the 30 bracket
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May 17 2022 09:18am
Very interesting anyway guys! I am new to sin, so I learned a lot !
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May 17 2022 09:22am
Quote (Bui6Pays40Percent4Wins @ May 17 2022 09:58am)
If all I was was a mb sin, I would prefer to go 174fcr. Meaning I have no dagger.

But as you mentioned, slightly different at the 30 bracket


spectral shard + circ/ring charges is an option, not a good one, but an option lol.

in any case ya it only works at LLD with spirit sword one side and dagger swap. usually with swordback for the OW proc.

and on legacy d2 u could just smash w to wsg to move which kept a lot of people off you in 4s. 1 shots a full health es sorc tho.

This post was edited by thesnipa on May 17 2022 09:22am
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May 17 2022 01:39pm
U can get lvl 8 psn dagger on daggers.
Rings is max level 5 or 6 and you loose quite a big damage boost due to lower duration.

Basicly u max venom and precast it.
So you do this:
Find each dps after first psn% modifier:
VenomListedDamage * (1+(precastPsn%/100)) / VenomDuration

PsnDaggerListedDamage * (1+(duelPsn%/100)) / PsnDaggerDuration

EachOtherSource * (1+(duelPsn%/100)) / EachIndividualDuration

SumAllDps * (VenomDuration + PsnDaggerDuration) * (1+(DuelPsn%/100)) = FullDamage

FullDamage * 0,17 * (1-(EnemyPr/100)) * (1-(EnemyPLR/100))

Info:
Enemy PLR starts at -100 in hell and can be countered by plr equip.
- enemy psn res also pierce plr.
Floor of plr is -100, ceiling is 75.
Floor of pr is -100, ceiling is 75, but ceiling can be raised to 95 with help of max psn res.

Google d2 skill calc and use those values as listed dmg.
Venom is the only skill that benefit from precast, but its also the one with clearly highest dps.
Gear psn damage is usually to low to put n effort in. But ofc facets helps. But all gear psn dmg has low dps and therefor scales low.

Example:
We precast level 57 venom with 105% psn damage.
We duel with 30% psn damage from trang ouls and 1 facet(5/-5).
We use an dagger with lvl 8 psn dagger.
Enemy has 25plr via an ring and 75pr and stack to counter our facet.

Lvl 57 venom = 1680 average damage over 0,4 seconds
Lvl 8 psn dagger = 92,5 average damage over 4,8 seconds
Lets assume the facet has 22,5 average damage over 2 seconds.

1680 / 0,4 * (1+(105/100)) = 8610 dps
92,5 / 4,8 * (1+(30/100)) = 25 dps
22,5 / 2 * (1+(30/100)) = 14 dps

(8610+25+14) * (0,4+4,8) * (1+(30/100)) = 58474

58474 * 0,17 * (1-(75/100)) * (1-((-100+25-5)/100)) = 4473 life taken over the calculated duration.

Duration last:
(0,4+4,8)*(1-(-80/100)) = 9,36 seconds.

This post was edited by gel87 on May 17 2022 01:41pm
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May 18 2022 01:10pm
Every time we ran the math before on the non-ultra-unattainable-rare claws, 2x chaos outperformed chaos+fury. But maybe this has changed now with slow offhand bases becoming viable. But does fury still do enough more physical damage via ds than chaos does with base damage? A slow chaos is also viable. I'd like to run those numbers, slow chaos + fast chaos vs slow fury + fast chaos
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May 18 2022 01:36pm
also maybe I'm missing it, but all the talk of -23% poison resist on plague skips over the part where that applies to both poison damage and poison length. With most pvp chars at -100% PLR it won't matter, but some folks with have 25% on boots or rings
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May 18 2022 01:42pm
Quote (Goomshill @ May 18 2022 02:10pm)
Every time we ran the math before on the non-ultra-unattainable-rare claws, 2x chaos outperformed chaos+fury. But maybe this has changed now with slow offhand bases becoming viable. But does fury still do enough more physical damage via ds than chaos does with base damage? A slow chaos is also viable. I'd like to run those numbers, slow chaos + fast chaos vs slow fury + fast chaos



Ya it’s relatively close. But it is also extremely hard to truely math the difference between the increase in immediate damage of chaos (physical and magic damage) vs OW of fury.

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